r/rogueish

▲ 10 r/rogueish+6 crossposts

As a solo dev, i made a survival roguelike card game with pixel art. Any Feedbacks? (Playtest will be available soon)

Hi,

It's my first solo steam game, so i would really like to get any kind of feedback.
- Did you like trailer?
- How is my store page?
- What do you think of the art? I drew it myself, but I'm not an artist.
- Does the game look interesting? Would you play it?

And about the game Duco:

Duco is a card-based survival roguelike set in a post-apocalyptic world with zombies.

You have to draw from location-based decks to gather resources, loot, craft, build, and survive.

On Release, you will be able to unlock new characters and maps, combine them with traits to create unique runs and interact with NPCs while building and managing your own settlement.

It's inspired by Project Zomboid, but reimagined as a card-based survival roguelike.

Steam: https://store.steampowered.com/app/4872850/Duco/

u/DucoDev — 13 hours ago
▲ 8 r/rogueish+3 crossposts

Abyssal Itch: a roguelike game

a roguelike game, it's free, thanks for checking it out. Scratch that abyssal itch, for free!

borick.itch.io
u/borick — 4 days ago
▲ 13 r/rogueish+6 crossposts

I’ve been working on this bullet heaven, action roguelike for almost 3 years now.

It’s a 2.5D wave-based roguelike where you play as God, sent down to rescue the king’s five daughters from an evil wizard and his army. You fight through massive enemy waves, build up your character during each run, and scale into increasingly chaotic fights.

The game includes:

  • 180+ unlockable items
  • Wave-based combat against massive enemy hordes
  • Epic boss fights
  • Build variety through weapons, skills, and consumables
  • Higher difficulty (curse) levels that unlock extra build options
  • Random world events like storms, wind, and rockfalls

I’m currently polishing the gamepad / Steam Deck experience and working toward a demo for Steam Next Fest in Q4 2026.

Steam page:
https://store.steampowered.com/app/3140190?utm_source=reddit

I’d really appreciate any feedback - especially on what stands out from the gameplay, or anything that feels unclear or confusing.

u/QWGames — 3 days ago

Im on the fence about buying dead cells / ball x pit

I don't know anything about the games just know that they look cool i love rougelites/rougelikes like balatro still and more so what are the games about

reddit.com
u/EastYogurt7762 — 8 days ago
▲ 21 r/rogueish+3 crossposts

I just released the demo for my 2048 meets Slay the Spire roguelike game on Steam!

The game is feature complete, just needs a lot more content. Would love to hear what you think if you take the time to check it out!

u/IronAxeGames — 9 days ago
▲ 107 r/rogueish+11 crossposts

I'm a math teacher and I built a free Balatro-inspired game to teach linear equations in class

I've been teaching secondary school math as a substitute teacher in Spain while studying for the civil service teaching exams. Between lesson planning and exam prep, I spent the last few months building this.

Cardculus is a free browser roguelite where you solve first-degree equations to score points and beat rounds — basically Balatro but with algebra instead of poker.

How it works: Each hand presents an equation. Pick the card with the correct value of x (or type it in) to earn chips and multipliers. Stack enough points before you run out of hands.

What's in it:

  • 6 equation types — from basic ax+b=c up to brackets on both sides
  • 3 difficulty levels (designed for ages 12-16)
  • 12 jokers with unique effects, 8 relics
  • 14 collectable historical mathematicians with pixel art portraits
  • Permanent upgrades between runs
  • No install, works on mobile — just share a link with students

I tested it with my students this week. They kept playing after class.

It's completely free: manuasg.itch.io/cardculus

Happy to hear feedback from anyone who tries it — especially teachers

u/Apprehensive_Drag869 — 13 days ago