r/seedance2pro

▲ 34 r/seedance2pro+1 crossposts

How to Recreate the Birth of Football in Seedance 2.0 London? Prompt Below!

We made a cinematic historical vlog concept in Seedance 2.0 about the birth of modern football.

The scene takes place in London, 1863 — the moment when football’s first written rules started separating the game from rugby.

The idea:

"A female vlogger suddenly finds herself in muddy Victorian London, filming in selfie mode while horse carriages, smoke-filled streets, crowds, and early football players appear behind her.

She walks through the rough streets, enters the room where the first football rules are being written, and sees the decisions that changed the sport forever:

→ no carrying the ball by hand
→ no tripping opponents
→ no kicking opponents
→ football and rugby becoming two different games

Then the sequence ends on a muddy field, where the earliest version of modern football is being played.

Final line:

“From this muddy field… football was about to become the world’s game.”

From one dirty London pitch to the biggest sport on Earth.

Made with Seedance 2.0.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Full Storyboard Prompt:

"<input> User provides: 1) Historical Moment = [WRITE_HISTORICAL_MOMENT] 2) Reference Image = the person who must appear in every frame. </input> <core objective> Create ONE premium 9-frame cinematic storyboard contact sheet. The storyboard must show the reference person traveling to [HISTORICAL_MOMENT] and recording the experience in selfie mode. Every frame must feel like a realistic historical vlog captured on a phone camera, with premium cinematic documentary lighting, accurate historical atmosphere, believable living conditions, iconic historical context, and strong visual storytelling. The person is not changing history. They are observing, reacting to, checking, testing, and visually exploring the historical event, its environment, its iconic figures, and its effects. </core objective> <aspect ratio> 3:4 vertical master image. Grid format: 3 columns x 3 rows. Exactly 9 panels total. </aspect ratio> <reference image usage> Use the uploaded reference image as the strict identity reference for the selfie narrator. The person in every frame must match the reference image: - same face - same facial structure - same skin tone - same eyes - same nose - same lips - same hairstyle base or a historically adapted version of it - same body proportions - same recognizable identity The person must remain consistent across all 9 frames. Do not replace the person with a historical figure. Do not make the person look like a different actor or model. </reference image usage> <character styling rule> The narrator’s clothing must be appropriate to the chosen historical period, location, climate, social context, and year. Important: - The narrator must NOT look modern. - The narrator must visually belong to the chosen era. - The face and identity must remain strictly based on the uploaded reference image. - The hairstyle may be slightly adapted to the period, but the person must remain recognizable. - The outfit must stay consistent in concept across all 9 panels, with only natural changes caused by dust, mud, smoke, damage, sweat, lighting, or movement. - Do not use futuristic clothing, sci-fi armor, modern streetwear, jeans, t-shirts, sneakers, logos, modern accessories, or contemporary fashion items. - The narrator must feel physically present in that historical world, not like a modern tourist pasted into the scene. If the reference character is female: - Dress her in a historically appropriate feminine outfit for [HISTORICAL_MOMENT]. - The outfit must match the era while still feeling attractive, elegant, and feminine. - Include a tasteful exposed waist / midriff or open-waist historical adaptation when believable for the period. - Include a tasteful décolleté / open neckline appropriate to the historical setting and social context. - The outfit must not become modern clubwear or fantasy cosplay. - Use historically believable fabrics, cuts, wraps, corset-inspired shaping, draped cloth, bodice details, tunics, skirts, veils, shawls, jewelry, belts, or other period-specific garments. - The clothing must look practical enough to exist in the historical environment, with realistic dust, dirt, fabric wear, sweat, mud, smoke, or battle/weather effects when appropriate. If the reference character is male: - Dress him in a historically appropriate casual everyday outfit for [HISTORICAL_MOMENT]. - The outfit must feel relaxed, natural, practical, and believable for an ordinary person in that era. - Avoid armor, royal clothing, formal ceremonial robes, modern suits, modern t-shirts, jeans, sneakers, or futuristic clothing unless the specific historical context requires something similar. - Use period-accurate shirts, tunics, trousers, sandals, boots, belts, wraps, cloaks, vests, linen garments, wool layers, workwear, simple hats, leather details, or other local everyday clothing. - The male narrator should look like a believable everyday witness inside the historical moment, not a soldier or leader unless the setting naturally requires it. Accessory rule: - At least ONE panel must show the narrator carrying or holding one historically appropriate environmental accessory connected to the scene. - The accessory must match the period and location. - Examples: lantern, parchment, rope, leather pouch, cloth wrap, wooden tool, clay cup, old map, period coin, small torch, simple basket, dusty stone fragment, worn document, battlefield canteen, cloth mask, scarf, or a symbolic object from the environment. - The accessory must appear naturally in only one or two panels, not all panels. </character styling rule> <wardrobe variation rule> The narrator’s outfit must remain historically appropriate in every panel. The clothing style must stay consistent, but its color and condition may vary slightly from panel to panel because of: - firelight - torchlight - sunlight - smoke - dust - ash - mud - rain - sweat - shadow - battlefield grime - street dirt - fabric wear - scene mood Important: - Do not change the outfit into a completely different costume. - Do not change the character identity. - Do not make the narrator look modern. - Do not use modern color styling that breaks historical realism. - The clothing may become slightly dirtier, dustier, darker, wetter, or more worn as the sequence progresses. - The color variation should feel natural and cinematic, not random. </wardrobe variation rule> <mandatory selfie rule> In EVERY panel, the reference person must be in selfie mode. This means: - The person is close to the camera. - One arm is visibly extended toward the viewer as if holding a phone. - The face is visible. - The camera perspective must feel like a handheld phone selfie. - The background historical event must be visible behind the person. - The person must never appear as a distant third-person character. - Do not show the person from behind. - Do not remove the extended selfie arm. - Do not use a normal cinematic camera angle unless it still clearly feels like selfie footage. The person should feel physically present inside the historical environment, not pasted on top of it. </mandatory selfie rule> <dynamic selfie performance rule> The narrator must NOT repeat the same selfie pose in all 9 panels. Create real variation in the selfie performance across the sequence. Vary these elements naturally: - face distance to camera - selfie arm angle - camera holding angle - head tilt - body angle - gaze direction - expression - whether the person looks directly into the camera or briefly toward the historical action - whether the person is speaking, reacting, listening, checking, or testing something nearby Allowed selfie variations include: - close-up selfie, face near the camera, speaking as if explaining something - mid selfie while walking - slightly low-angle selfie - slightly high-angle selfie - side-angled selfie - selfie while pointing behind - selfie while crouching or leaning toward an object - selfie while turning to show something - selfie while reacting in surprise, concern, awe, or curiosity - selfie with the camera held slightly lower, higher, closer, or farther away The sequence should feel like real handheld social-media footage, not 9 copies of the same pose. </dynamic selfie performance rule> <interaction and investigation rule> The narrator should not only passively watch the event. In several panels, the narrator must behave like someone directly examining, checking, testing, or investigating the historical moment and its conditions. Examples of appropriate actions: - touching or inspecting a wall, stone, weapon, tool, rope, market object, parchment, or damaged surface - checking mud, dust, ash, water, debris, smoke, or broken roads - reacting to heat, dirt, poor air, rough textures, or crowd conditions - pointing at a key historical mechanism or environmental detail - leaning closer to inspect an object - crouching to examine the ground - observing infrastructure or battlefield damage at close range - showing “let me check this” or “look at this” energy - speaking to the camera as if explaining what is happening - looking like they are testing how the place feels in reality - holding or inspecting one historically appropriate environmental accessory in one or two panels The narrator must feel active, curious, and involved in observing the reality of the event. However, the narrator must not unrealistically alter major historical outcomes. </interaction and investigation rule> <iconic historical figure rule> At least ONE panel must include the narrator standing beside or very close to the most iconic historical figure associated with [HISTORICAL_MOMENT]. This must feel like a powerful selfie moment with history. Rules: - The iconic historical figure must be period-accurate and visually recognizable through clothing, posture, props, and historical context. - The narrator must remain the main selfie subject in the foreground. - The iconic figure should appear beside the narrator, slightly behind them, or close enough to feel like they are in the same moment. - The figure may look at the narrator, look toward the event, give an order, hold a symbolic object, inspect something, write something, command people, or appear in a historically meaningful pose. - The scene must feel natural, not like a staged celebrity photo. - The narrator must not replace the historical figure. - The narrator must not alter the historical figure’s actions or change the historical outcome. - Do not make the iconic figure modern. - Do not add modern accessories to the iconic figure. - If the historical event has no single clear person, use the most iconic representative figure, leader, witness, inventor, commander, ruler, artist, scientist, doctor, healer, craftsman, symbolic participant, or historically recognizable archetype connected to that moment. </iconic historical figure rule> <supporting character rule> In some frames, the narrator may have a historically appropriate secondary person beside them. This supporting person may appear: - standing next to the narrator - walking beside the narrator - reacting to the event nearby - speaking with the narrator - listening while the narrator talks - being addressed by the narrator as if in brief conversation Important rules: - the supporting person must be historically appropriate to the period - the supporting person must not visually overpower the narrator - the narrator remains the main subject - only include supporting people when it helps storytelling - do not make every frame a two-person scene - do not introduce modern-looking side characters - do not turn the scene into a group portrait The feeling should be: the narrator is inside the event, sometimes briefly interacting with a local person, witness, worker, soldier, merchant, civilian, doctor, healer, artisan, priest, scribe, ruler, scientist, or the iconic historical figure of the moment. </supporting character rule> <historical accuracy rules> Respect the chosen historical moment. Show historically appropriate: - architecture - clothing - tools - weapons - vehicles - materials - landscape - lighting sources - crowd behavior - atmosphere - smoke, dust, weather, fire, banners, ruins, ships, animals, torches, machinery, or battlefield elements when relevant Avoid anachronisms unless they are limited to the implied selfie-camera concept. Do NOT include: - modern cars - modern buildings - modern street signs - electric lights - modern soldiers - modern logos - modern text - fantasy elements - modern clothing on the narrator - modern accessories on the narrator unless the historical event specifically requires them. The entire world, including the narrator’s wardrobe and accessories, must feel period-accurate. </historical accuracy rules> <period conditions rule> The environment must clearly reflect the physical and social conditions of the era. Do not make the historical world look clean, polished, sanitized, or theme-park-like. Visually show real period conditions when appropriate to the chosen event and era, such as: - dirty air - smoke-filled streets - muddy or uneven roads - broken stone roads - dust clouds - animal waste on streets - worn buildings - damaged walls - crowded alleys - poor sanitation - rough textures - soot, ash, grime, and dirt - simple market stalls - primitive infrastructure - messy battlefields - wet ground - puddles - carts, debris, and scattered materials - exhausted workers - injured civilians or soldiers when appropriate - weathered surfaces and imperfect urban conditions - cracked plaster - rough wooden structures - torn fabric - primitive shelters - worn sandals or boots - realistic sweat, smoke, mud, ash, or dust on people and objects The world must feel lived-in, physically believable, and true to its time period. Important: - Each historical period should reflect its own conditions. - Ancient, medieval, industrial, revolutionary, scientific, plague, and wartime eras should all feel materially different. - Environmental hardship must support the realism of the sequence. - The background should not feel like a clean museum reconstruction. </period conditions rule> <story structure> The 9 panels must follow a clear historical observation arc, with pose variation, speaking energy, investigative behavior, camera movement notes, historically accurate wardrobe, subtle wardrobe condition changes, one or two historically appropriate accessories, and at least one iconic historical figure encounter. Frame 1 — Arrival / Time Jump The narrator appears in selfie mode at the edge of the historical setting, surprised or amazed. Wide establishing selfie. The historical world is revealed behind them. The narrator wears historically appropriate clothing for the exact era and location. Camera movement: Wide selfie reveal / slow push-in. Frame 2 — Talking to Camera The narrator is closer to the camera, as if explaining what they are seeing. The selfie angle changes. The expression feels conversational and immediate. Period conditions are visible behind them. Camera movement: Close handheld selfie / slight walking shake. Frame 3 — First Real Inspection The narrator checks an important environmental or historical detail: mud, damaged road, smoke, wall texture, tools, labor conditions, primitive infrastructure, battlefield remains, market object, worn street, medical object, plague sign, construction detail, or military preparation. Camera movement: Low crouch selfie / tilt down to detail. Frame 4 — Iconic Figure Encounter The narrator is in selfie mode while standing beside or very close to the most iconic historical figure connected to the chosen historical moment. The figure appears period-accurate and visually recognizable through costume, posture, props, and context. The narrator reacts as if witnessing a legendary person in real time. Camera movement: Side selfie pan / reveal iconic figure. Frame 5 — Rising Tension The historical event intensifies behind the narrator: crowds gather, soldiers move, workers build, flames rise, ships approach, machinery starts, leaders prepare, civilians react, alarms spread, people flee, or the environment becomes more chaotic. The narrator reacts while still holding the camera. Camera movement: Handheld pull-back / crowd movement behind. Frame 6 — Key Historical Mechanism The narrator actively points to, tests, or closely examines a specific object, tool, structure, route, device, wall breach, battlefield detail, market detail, invention, document, symbolic item, or historically appropriate environmental accessory that helps explain the event. Camera movement: Macro inspection tilt / finger points detail. Frame 7 — Main Event The strongest visual moment of the historical event happens behind the narrator. The selfie angle should feel more dramatic, energetic, and immersive. Camera movement: Shaky action selfie / fast whip pan behind. Frame 8 — Human Impact / Reflection The narrator becomes more serious. The frame shows the impact on ordinary people and the harsh realities of the period. The narrator may briefly address the camera like they are reflecting on what they just witnessed. Camera movement: Slow close selfie / soft drift sideways. Frame 9 — Final Iconic Selfie A powerful final selfie shot with the clearest historical symbol behind the narrator. This should feel like the most viral and visually striking frame of the sequence. Camera movement: Hero selfie hold / background slow reveal. </story structure> <camera movement overlay rule> Each panel must include a small readable camera movement note directly on the image. Place the camera movement note in a clean, minimal cinematic text strip or small corner label, separate from the main panel title. The camera movement text must be short, readable, and in English. Do not cover the narrator’s face. Do not cover the extended selfie arm. Do not cover important historical action. Use this exact camera movement label structure: 01 ARRIVAL CAM: Wide selfie reveal / slow push-in 02 TALK TO CAMERA CAM: Close handheld selfie / slight walking shake 03 FIRST CHECK CAM: Low crouch selfie / tilt down to detail 04 ICONIC FIGURE CAM: Side selfie pan / reveal iconic figure 05 TENSION RISES CAM: Handheld pull-back / crowd movement behind 06 KEY DETAIL CAM: Macro inspection tilt / finger points detail 07 MAIN EVENT CAM: Shaky action selfie / fast whip pan behind 08 REFLECTION CAM: Slow close selfie / soft drift sideways 09 ICONIC SELFIE CAM: Hero selfie hold / background slow reveal The camera movement notes must feel like practical video shooting directions for turning this 9-frame storyboard into a cinematic short video. </camera movement overlay rule> <visual style> Premium cinematic historical documentary style. Look and feel: - ultra-realistic - immersive - detailed historical environment - realistic crowds and spatial depth - natural handheld selfie perspective - cinematic color grading - dramatic but believable lighting - realistic dust, smoke, fog, firelight, sunlight, torchlight, moonlight, candlelight, oil-lamp light, or natural daylight depending on the event - high-detail textures: stone, fabric, metal, wood, sand, mud, parchment, armor, architecture, leather, linen, wool, clay, rope, ash, grime - strong environmental realism - visible wear, dirt, imperfection, and hardship where appropriate - subtle outfit condition shifts caused by scene lighting, dirt, dust, smoke, mud, weather, and atmosphere The storyboard should feel like: “A person accidentally opened a portal to history and started filming a selfie vlog during the event.” </visual style> <composition rules> Each panel must be different but connected. Every panel must include: - the same selfie narrator - visible extended arm toward the camera - clear face visibility - historically accurate period clothing and accessories on the narrator - historical event happening behind them - strong depth between foreground person and background event - cinematic framing - readable visual storytelling - environmental details that help communicate the era’s real conditions - visible panel title - visible camera movement label - subtle outfit condition variation while keeping the same historical outfit concept - at least one panel with a historically appropriate accessory held or carried by the narrator Use varied selfie compositions: - wide selfie with historical location behind - close selfie with face near the camera as if speaking - low-angle selfie with monument, army, ship, structure, palace, workshop, battlefield, street, market, laboratory, temple, or construction site behind - selfie while inspecting something up close - selfie while pointing behind - selfie with a historically appropriate person nearby - selfie beside the most iconic historical figure or representative historical figure of the event - shaky action selfie - extreme close selfie with dust, ash, smoke, sparks, sweat, reflections, mud, rain, firelight, candlelight, or environmental texture - final heroic selfie framing Do not repeat the same pose 9 times. Do not make every frame a simple face close-up. The background must carry the historical story. </composition rules> <camera language> Even though every frame is selfie mode, use cinematic camera logic: - handheld phone perspective - slight wide-angle lens feel, 20–28mm - natural selfie distortion but not ugly - realistic motion blur in action frames - shallow depth of field in close shots - deeper depth in wide historical reveal shots - consistent screen direction - realistic phone-camera framing - the extended arm creates foreground depth - the face remains sharp and recognizable - vary the selfie holding angle naturally from shot to shot The phone itself does not need to be visible, but the extended arm must make the selfie perspective clear. </camera language> <panel labels> Each panel must have two clean readable text elements: 1) Main panel label 2) Camera movement label Use readable English labels in safe margins, never covering the face. Main label format: 01 ARRIVAL 02 TALK TO CAMERA 03 FIRST CHECK 04 ICONIC FIGURE 05 TENSION RISES 06 KEY DETAIL 07 MAIN EVENT 08 REFLECTION 09 ICONIC SELFIE Camera movement label format: CAM: [short camera movement direction] The camera movement labels must be visible on the image, like a professional storyboard sheet. Keep typography elegant, minimal, and documentary-style. </panel labels> <output requirement> Generate ONE single master storyboard image. The image must contain exactly 9 panels in a clean 3x3 grid. Each panel must be a separate cinematic selfie keyframe from the same historical vlog sequence. The final master storyboard image must show both the story labels and camera movement notes directly on each panel, so the image works as a complete visual shooting plan. At least one panel must show the narrator holding or carrying a historically appropriate environmental accessory. After the grid image, also output a concise text breakdown of all 9 frames: - Frame number - Shot description - Historical background event - Narrator expression/action - Camera/selfie note - Camera movement note - Period outfit / accessory note </output requirement> <final prompt task> Using the uploaded reference image as the selfie narrator and using this historical moment: [HISTORICAL_MOMENT] Create a premium 9-frame cinematic selfie-mode historical time-travel storyboard contact sheet. The narrator must appear in every frame in selfie mode with one arm extended toward the camera, observing the historical event, the living conditions of the era, the most iconic historical figure or representative figure connected to the moment, and its consequences. The narrator must not repeat the same pose in all frames. Vary the selfie angle, arm position, framing, distance to camera, and expression. In some frames, the narrator should look like they are speaking directly to the camera. In some frames, the narrator should look like they are actively checking, testing, or inspecting the historical environment. In at least one frame, the narrator must stand beside or very close to the most iconic historical figure or representative figure of the chosen event. In some frames, a historically appropriate secondary person may appear beside the narrator as if they are briefly talking. Style the narrator in clothing appropriate to the chosen historical era, location, climate, social context, and year: - if female: historically appropriate feminine clothing, elegant and attractive, with a tasteful exposed waist / open-waist adaptation and tasteful décolleté / open neckline only when believable for that period and social context - if male: historically appropriate casual everyday clothing, relaxed, natural, and believable for an ordinary person in that era The narrator’s outfit must stay historically accurate in every panel. The clothing may vary slightly in color and condition from panel to panel through lighting, dust, smoke, mud, sweat, rain, fabric wear, and scene atmosphere, while keeping the same outfit concept. At least one panel must show the narrator holding or carrying a historically appropriate accessory from the environment. Make the sequence visually dramatic, historically grounded, environmentally believable, socially engaging, and social-media-ready. </final prompt task>"

Crazy to think the world’s biggest sport started from rules written in a smoky room and a muddy field.

u/DataGirlTraining — 11 hours ago

How to Create a Spider-Verse Style Cyberpunk Chase in Seedance 2.0? Prompt Below!

Spider-Verse meets Vector, made in Seedance 2.0.

We wanted to test how far Seedance 2.0 can go with fast kinetic animation, exaggerated cartoon physics, and nonstop camera movement.

The idea was simple:

A tiny gecko-style character blasts out of a vent on a spatula hoverboard, dives through a vertical cyberpunk street-food market, grinds across a giant robotic chef’s cleaver, loses the board, swings from a glowing energy tether, and teleports away right before a drone crashes into him.

The whole prompt is built around:

  • Spider-Verse / Arcane-inspired 3D stylized cartoon look
  • neon magenta, cyan, and toxic green lighting
  • aggressive motion blur and speed ramps
  • zero pauses or hesitation
  • constant forward momentum
  • exaggerated squash-and-stretch animation
  • cinematic close-ups and wild camera swings

Seedance 2.0 handled the energy really well, especially the fast action flow and the stylized lighting.

Prompt:

"The Master Prompt Visual Style: 3D stylized cartoon (think Spider-Man: Into the Spider-Verse meets Arcane). High contrast, hyper-vibrant neon colors, dynamic motion blur, and dramatic volumetric lighting. Snappy, exaggerated animation on the 2s with zero hesitation in character movement. Setting: A towering, vertical cyberpunk street-food market built on the side of a massive skyscraper. Protagonist: : Pure adrenaline, kinetic camera work, continuous forward momentum. Action Breakdown (15 Seconds) [0:00 - 0:03] The Explosive Entrance Action: The camera is in a tight Dutch angle. BAM! A metal vent bursts open in a shower of sparks. The u/Image1 blasts out, riding a spark-spewing, makeshift hoverboard (made from a spatula). Camera: The camera snaps back instantly to follow him as he dives straight down the vertical neon-lit alleyway at breakneck speed. [0:03 - 0:07] The Chopping Block Action: A massive, robotic chef with four arms is frantically chopping giant, glowing sci-fi noodles on a cutting board that spans the gap between two buildings. Camera: Fast pan. u/Image1 doesn’t slow down. He flips his hoverboard sideways, grinding along the razor-sharp edge of the chef's colossal cleaver mid-chop, dodging flying noodles and neon-green broth. [0:07 - 0:11] The Spider-Swing Action: The board loses power. Without missing a beat, the u/Image1" [ kicks it away, leaps into the abyss, and fires a glowing energy-tether from his mechanical wrist. Camera: The camera swings wildly on a pendulum axis with him. He grapples onto a massive, swinging red paper lantern, using the centrifugal force to slingshot himself upward, shattering through a rain of pink cherry blossom petals. [0:11 - 0:15] The Epic Escape Action: He rockets upward out of the market canopy, silhouetted against a massive, blindingly bright holographic billboard of a grinning moon. Camera: The camera rapidly pushes in for an extreme close-up of the Gecko’s face. He flashes a cocky, sharp-toothed grin, snaps his fingers, and teleports away in a localized implosion of pixelated magenta light just before a pursuing drone crashes into the space he just occupied. Cut to black. Key Prompts for AI/Animators: Lighting: High-contrast neon (magenta, cyan, toxic green), aggressive lens flares, cinematic depth of field. Physics: Exaggerated gravity, snappy squash-and-stretch on impacts, sharp speed-ramping (slow-mo during the cleaver grind and the final grin, fast-forward during the falls). Rule: Absolutely no pauses, no stopping to look around, and zero hesitation. Every movement must instantly flow into the next evasive maneuver."

Share your thoughts about this Seedance 2.0 scene below!

u/DataGirlTraining — 15 hours ago

We Put a Tomb Raider-Style Adventurer Inside a Deadly 1980s Japanese Game Show

We wanted to create something that feels like Tomb Raider crashed into a cursed 1980s Japanese obstacle-course game show.

The character is a Lara Croft-style adventurer, but the whole scene is shot like old analog TV broadcast footage — handheld ENG camera movement, VHS grain, color bleeding, noisy highlights, and that chaotic retro game-show energy.

Made with Seedance 2.0.

Prompt:

"Authentic 1980s Japanese television game show broadcast footage, realistic recreation of original Takeshi's Castle ENG camera footage, natural handheld camera with subtle shake and tracking, broadcast video noise, analog grain, limited dynamic range and color saturation of the era, slight color bleeding on highlights, chaotic energetic atmosphere of the original show. The obstacle course is suspended above a deadly pit filled with countless tall razor-sharp metal spikes instead of water. Every mistake carries obvious danger. The surrounding environment resembles an ancient overgrown jungle temple hidden deep within dense tropical vegetation, featuring massive weathered stone ruins, moss-covered walls, hanging vines, giant trees, drifting mist, ancient stone bridges, forgotten temple structures, and mysterious ancient architecture reclaimed by nature. 0-3s: [Wide handheld tracking shot from the side] A determined athletic young woman (reference image character) in her mid-20s with a long dark braided ponytail, wearing a fitted turquoise sleeveless adventure top, brown utility shorts, fingerless gloves, calf-high brown boots, a belt with dual side holsters, and a small rugged backpack, sprints confidently from the wooden starting platform onto the first of several large spinning cylindrical logs suspended above the deadly spike pit. The first rotating log immediately throws off her balance, forcing her to stretch both arms wide while carefully correcting each step. She accelerates with growing confidence, maintaining her footing despite the constantly rotating surface, as the endless field of towering razor-sharp spikes far below emphasizes the danger. 3-6s: [Dynamic medium tracking shot moving alongside] She leaps onto the second spinning log at a slightly higher level, landing with bent knees as the faster rotating cylinder throws off her balance. She dramatically flails her arms while struggling to stay upright. The spinning log leads directly into a narrow enclosed stone corridor. Ahead of her, an opposing spear-wall trap violently activates. Dozens of long steel spikes simultaneously shoot outward from both stone walls, completely sealing the narrow passage before retracting again. She perfectly times the cycle, bursts through the opening, lands on the next spinning log. 6-9s: [Closer side profile action shot with motion blur] Pushing toward the third spinning log, her right foot suddenly slips on the rotating wet wood, causing her body to lurch violently forward. She windmills her arms, twists her torso, and drops into a deep crouch while desperately fighting to regain control. One boot briefly slides off the side of the spinning log, dangling dangerously above the towering metal spikes below, but she quickly pulls herself back onto the log without stopping. Regaining her balance at the last possible moment, she immediately continues running toward the next obstacle with renewed determination. 9-12s: [Dynamic tracking shot from a three-quarter angle] She lands on the final spinning log just as another opposing spear-wall trap violently activates directly ahead of her. Dozens of long steel spikes simultaneously shoot outward from both stone walls, completely sealing the narrow passage before rapidly retracting again. While carefully maintaining her balance on the constantly rotating log, she pauses briefly and perfectly studies the trap's timing. The instant the spikes retract, she bursts through the opening, clears the spear-wall just before it slams shut again, and immediately prepares for one final leap toward the finish. 12-15s: [Epic finale tracking shot] Beyond the final spinning log, the deadly spike pit abruptly transitions into a murky swamp separating the obstacle course from the finish platform. A thick hanging rope swings above the swamp, providing the only route across. She launches into a huge running leap from the final spinning log, stretching every muscle as she barely catches the swinging rope with both hands at the last possible moment. As the rope carries her forward, a massive crocodile suddenly erupts from the swamp below with its jaws wide open, lunging upward in an attempt to seize her legs. Using the rope's momentum, she instinctively lifts both legs high against her body, narrowly avoiding the snapping jaws by mere inches. The crocodile splashes back into the swamp as she swings safely onto the finish platform, lands firmly on both feet, throws both arms into the air in celebration, and smiles triumphantly after conquering the deadly jungle obstacle course. High fidelity recreation of 1980s analog broadcast video, visible natural grain and broadcast noise, realistic motion characteristics of old ENG cameras, coherent but slightly imperfect physics and movement as seen in original Takeshi's Castle episodes, era-accurate color response and limited dynamic range, stable character with the natural imperfections of analog footage, no modern digital sharpness or artifacts."

Instead of a normal course, she has to survive an ancient jungle temple filled with:

→ spinning logs over a deadly spike pit
→ spear-wall traps closing in from both sides
→ slippery wet wood and near-fall moments
→ a final rope swing over a swamp
→ a crocodile jumping for her legs right before the finish

I liked the contrast between the retro TV presentation and the adventure-survival danger.

It feels like a lost Takeshi’s Castle episode where the obstacle course suddenly became a Tomb Raider level.

Seedance 2.0 handled the analog broadcast look, the jungle-temple atmosphere, and the action escalation really well.

Basically: Tomb Raider, but filmed like a cursed VHS game show from the 80s. What are your thoughts in the comments section below!

u/DataGirlTraining — 1 day ago

How to Create a Living Room to Stadium Football Ad in Seedance 2.0? Prompt Below!

We made this football sequence with Seedance 2.0 and wanted to push the “one continuous shot” idea as far as possible.

The scene starts from a first-person POV in a cozy living room, watching an Argentina vs Brazil match on TV.

Then a young woman enters the frame, notices the match, sprints toward the television, and literally jumps into the screen.

From there, the whole living room seamlessly transforms into a massive live football stadium in one uninterrupted shot.

She lands on the pitch, controls the same ball, dribbles past defenders, smashes a shot into the top corner, and finishes it all with a Siuuu celebration in front of the crowd.

What I liked most in this concept:

→ seamless living-room-to-stadium transformation
→ one-shot commercial feel
→ strict ball continuity from first touch to goal
→ realistic dribbling, shot, and net physics
→ premium football broadcast atmosphere
→ big final celebration moment

Prompt:

"First-person POV from a comfortable reclining armchair in a cozy modern living room. From the very first frame, a large television mounted on the wall directly ahead is already showing a live Argentina vs Brazil football match in full swing. Soft afternoon sunlight streams through the windows, creating a relaxed match-day atmosphere. The viewer's legs are stretched out comfortably while wearing casual shorts, enjoying the game from a resting position. Authentic British football commentary and crowd noise play naturally from the television. At 0:02, a young woman wearing an appealing lavender-purple casual shorts outfit and a stylish half-French braid hairstyle enters from the right side of frame. She is a neutral football fan, not supporting either team. Drawn into the excitement of the match, she glances at the television, smiles, then accelerates into a sprint across the living room. At 0:04, she runs directly toward the television. The camera remains first-person and perfectly stable. At 0:05, she leaps into the TV screen in one continuous motion. No cuts, no scene jumps, no transitions breaking continuity. As she reaches the screen, the living room seamlessly dissolves away and transforms into a massive international football stadium hosting Argentina vs Brazil. Television audio smoothly expands into a deafening live stadium atmosphere. The transformation happens organically around the camera while preserving one uninterrupted shot. At 0:06, she lands smoothly on the pitch, still wearing the exact same lavender outfit and half-French braid. A single football rolls naturally toward her. IMPORTANT: Only one football exists throughout the entire video. The football must maintain perfect object permanence. The same ball remains continuously visible and physically consistent from first touch to goal. No duplication, replacement, morphing, teleportation, flickering, frame-to-frame jumps, texture changes, scaling changes, disappearing ball, floating ball, or AI artefacts. Realistic football physics only. At 0:07, she controls the football with a clean first touch. At 0:08–0:11, she dribbles continuously between Argentina and Brazil players. Every touch follows realistic momentum, spacing, and foot-to-ball contact. Defenders react naturally. No clipping, collision errors, or unnatural movements. At 0:11, she approaches the edge of the penalty area. At 0:12, she unleashes a powerful strike using the same football. The camera clearly tracks the football's entire flight path from her foot to the goal in one uninterrupted motion. Realistic spin, realistic speed, realistic trajectory. At 0:13, the football smashes into the top corner of the net. The net deforms naturally and ripples realistically. The crowd explodes with excitement. Authentic British football commentator shouts: "What a strike! Absolutely sensational!" At 0:14, she turns and sprints toward the corner flag as the camera follows closely. For the final second, she leaps high into the air and performs the iconic Siuuu celebration, rotating and landing with feet apart and arms extended downward while facing the roaring crowd. Her half-French braid swings dramatically behind her. Stadium lights illuminate the scene as thousands of fans celebrate. One continuous unbroken shot, no cuts, no scene resets, seamless living-room-to-stadium transformation, cinematic football commercial quality, authentic British football commentary, realistic player movement, physically accurate football physics, strict ball continuity, stable camera motion, premium sports broadcast visuals, dramatic stadium atmosphere, crowd chants, sprinting footsteps, grass impact sounds, powerful strike, realistic net ripple, ultra-realistic visuals, 15-second duration, 16:9 horizontal format, no logos, no text overlays, no subtitles, no watermark, no flickering objects, no AI artefacts, no visual glitches."

I wanted it to feel like the kind of football fantasy every fan has had at least once.

u/DataGirlTraining — 1 day ago

Lip Sync Technique | Voiceover to Video in Seedance 2

Been experimenting with Seedance over the last couple of months on Higgsfield. It's a great model but I was frustrated at having to do ADR for any speaking scenes to replace AI voices with others.

Until I came across a technique that allows you to put VO information in as a reference.

MP3 files don't seem to work, but what does is MP4s, black videos with the audio baked in.

In the example music video above the reference/ prompt would look something like this:

Reference: Character Sheet, Location, Style Frame, VO (stem) encased in a 10-15 second black video. - In my tests, I always made sure the black video was the same length as the Seedance gen was going to be.

Prompt:
'A cinematic multi-shot sequence shows a man singing. His expression remains neutral. The lyrics of the song are:

I saw your name
In the static again
Between the numbers
And the rain'

Out of 18 gens, it failed the lip sync twice. More due to prompting errors, I hadn't made it clear enough that the character needed to be singing/ speaking.

If it works for complicated singing, my guess is, it'll likely work for standard narration too. This is great if you want to voice characters yourself or have friends read lines! I've already burnt all my credits this month on this test, but am excited to try that next month.

u/JCunliffeUK — 2 days ago
▲ 12 r/seedance2pro+3 crossposts

rate this fashion ad out of 10. Built on top of seedance 2.0

u/kinraw — 3 days ago

How to Create a High-Energy Cinematic Cooking Video with Seedance 2.0 + GPT Image 2 + Fable 5?

Made with Seedance 2.0 + GPT Image 2 + Fable 5 

We wanted to see how far AI could go with a fast-paced cinematic food sequence, so I put together a 15-second cooking film built around rapid scene changes, whip-pan transitions, speed ramps, macro food shots, and a strong restaurant-kitchen atmosphere.

The goal was to make it feel like a real high-end food commercial:

  • dark moody kitchen
  • warm flame glow
  • rich steam and oil textures
  • dramatic overhead lighting
  • fast professional hand movement
  • a calm plated hero ending after all the chaos

What I really liked here is how the sequence keeps building energy from shot to shot, then suddenly slows down for the final plated reveal. That contrast makes the ending hit much harder.

I also think this kind of prompt works well because it doesn’t just describe the food — it controls:

  • pacing
  • camera language
  • transitions
  • lighting
  • lens behavior
  • motion style
  • overall rhythm

If you want to try something similar, focus on breaking the video into short, highly visual scenes and give each one a very specific action, camera angle, and motion treatment.

Prompt below:

"THE FLAME CHEF — 15 second high-energy cinematic cooking film, 10 rapid scenes, fast rhythmic pacing, whip-pan and speed-ramp transitions between every scene, kinetic kitchen artistry from fresh ingredients to final plated dish. Shot on ARRI Alexa 35, 35mm lens, natural film grain, rich warm color grade with deep shadows and golden highlights, professional food cinematography, photorealistic, not CGI. Dark moody restaurant kitchen, dramatic overhead lighting, steam and warm glow. SCENE 1 (0-1.5s): Chef's hand places a cast iron pan onto a glowing gas burner with confident energy, blue flame rising around the edges, quick real time then micro slow motion on the flame glow, hard whip-pan into locked close-up. SCENE 2 (1.5-3s): Rapid skilled vegetable prep, knife rocking smoothly through fresh herbs and bell peppers in rhythmic motion, hyper-fast real time with hands in controlled motion, one pepper slice spinning in brief slow motion, top-down locked shot. SCENE 3 (3-4.5s): Butter cube tossed gracefully through the air landing in the warm pan, melting instantly into golden foam and swirl, slow motion flight with speed ramp to real time on the sizzle, side macro tracking the arc. SCENE 4 (4.5-6s): Chef flips the pan, vegetables rising upward in a golden arc, warm flame glow beneath, tiny seasoning embers drifting, speed ramp from real time flip into dramatic slow motion at the peak of the toss, low hero angle. SCENE 5 (6-7.5s): Extreme macro, garlic and chili meeting hot oil, lively golden bubbles, steam rising in a soft backlit plume, 120fps slow motion with every bubble crisp, probe lens push-in through the steam. SCENE 6 (7.5-9s): Chef seasoning from height with flowing hand movement, salt crystals raining down in slow motion through a shaft of overhead light catching like snow, slow motion rain against fast hand movement, side close-up with shallow focus on the crystals. SCENE 7 (9-10.5s): Sauce poured from a steel pan in a glossy ribbon coating the dish in one continuous silky wave, steam curling, silky hypnotic slow motion, orbiting macro around the pour. SCENE 8 (10.5-12s): Fresh herbs dropped from above, leaves tumbling in slow motion landing perfectly on the glistening dish, tiny sparkle of sauce, slow motion fall with real time landing, top-down locked shot. SCENE 9 (12-13.5s): Chef wipes the plate rim in one confident swift motion and spins the plate a quarter turn, steam rising through dramatic side light, fast confident real time, close-up tracking the hand with whip-pan on the spin. SCENE 10 (13.5-15s): Final hero shot, finished dish center frame under a single overhead spotlight, steam rising in elegant curls, background fading to darkness, chef's silhouette stepping back with satisfaction, calm slow motion after the energy, slow push-in settling to a loop-friendly hold. Movement: continuous kinetic energy throughout, hands moving with professional speed and precision, constant speed ramping between hyper-fast real time and crisp slow motion for rhythm, ingredients gracefully in flight, intensity building from scene 1 to 9 then sudden calm hero ending Camera: hard whip-pans between scenes, top-down locked shots, side macro tracking, low hero angle, probe lens push-in, orbiting pour shot, close-up hand tracking, slow push-in finale, all cuts punchy and landing on beat Effects: warm flame glow, backlit steam plumes, golden oil bubbles in extreme macro, salt crystals in overhead light shafts, glossy sauce reflections, shallow depth of field, natural film grain, dark moody kitchen atmosphere, no text no watermark"

Would love to see more AI cooking films done like this — especially with even crazier plating, fire, or fine-dining visuals.

u/DataGirlTraining — 2 days ago

How to Create a 2000s DV Cam Tennis Spectator Video with Fable 5 + Seedance 2.5? Prompt Below!

We tried using it for a warm slice-of-life tennis scene, and the result felt like a forgotten early 2000s home video — shaky camcorder motion, autofocus hunting, exposure shifts, soft colors, and that super authentic “friend casually filming you” vibe.

What makes this work so well is that the prompt doesn’t just describe the character. It also locks in:

  • a very specific environment
  • a believable spectator moment
  • a strong camcorder aesthetic
  • natural body language
  • imperfect handheld recording behavior

If you want a result like this, the key is to describe the identitylocationcamera flaws, and tiny human actions clearly.

Prompt:

"Main character: Young Korean woman, around twenty-five years old, with delicate natural everyday makeup, wearing a wide-brimmed beige straw hat (brim with wide dark brown stripes), dressed in a light green off-shoulder crossover pleated dress, wearing pearl earrings and a thin gold bracelet, dark brown long hair naturally falling or loosely pinned under the straw hat, warm and approachable personality. Maintain consistent identity, outfit, hairstyle, and appearance throughout the entire video. Realistic skin textures, subtle makeup. Location: Bright afternoon hour, authentic Eastbourne Tennis Tournament spectator stands. Green grass tennis court in the foreground, wooden and plastic seats, background with other spectators in light suits and summery casual wear. Strong natural sunlight shining from above, occasional cloud movements bringing light and shadow shifts and exposure changes, warm and relaxed sports event atmosphere. Focus always on her natural reactions and personal moments. Visual style: Surreal documentary realism. Authentic improvised behavior. Natural body language. Unscripted everyday life snippet feel. Strong environmental authenticity. Rich real-world details and believable human movements. Camera style: Early 2000s consumer-grade DV camcorder aesthetic. Friends casually recording everyday moments. Strong handheld shake, imperfect framing, frequent auto-focus hunting, lens breathing, exposure fluctuations when moving between sun and shadow, occasional motion blur, slight rolling shutter, medium digital compression artifacts, faded colors, soft contrast, mild sensor noise. No stabilization. No cinematic camera moves. No modern color grading. 00:00–00:02 She's on the green spectator seats, right hand lightly touching the brim of her straw hat, smiling as she looks toward the court ahead. A gentle breeze lifts the brim's edge and her hair strands. She smiles naturally, while the camera struggles to keep focus on her face, with obvious handheld shake. 00:02–00:04 The camera follows her from the side as she turns slightly to watch the match, catching an exciting moment, her expression lively. Framing is off-center because the operator is trying to keep up with her reaction. Auto-focus repeatedly hunts between her face and the distant court. 00:04–00:06 Close-up capturing her warm smile as she seems amused by a great shot on court, shoulders lightly shaking. Sunlight filters through the straw hat, casting shifting soft shadows on her face. The lens has natural breathing and slight exposure fluctuations. 00:06–00:08 Slightly wider framing, she's comfortably seated, body relaxed, left hand resting on her lap, continuing to watch the match. Occasionally brushing hair from her ear or adjusting her skirt hem. Handheld shot with natural drift, light changing as clouds move. 00:08–00:10 Side-profile close-up contour. She notices the camera (her friend), turns toward it with a genuine warm smile, lightly waving hello or adjusting her hat. The camera catches the moment a beat late, then naturally ends the recording. Audio: Only natural ambient sounds—gentle wind rustling, crisp distant tennis racket hits, faint murmurs from the stands and occasional applause, slight creaks from the seats, rustling of grass or nearby flags. Subtle event atmosphere. No music. No sound design. No voiceover. Goal: Capture an authentic warm slice-of-life moment from a tennis tournament spectator, like a forgotten early 2000s home video—impromptu, imperfect, real, warm, and utterly convincing."

That’s the magic of this kind of setup:
you’re not asking for “cinematic perfection,”
you’re asking for something that feels accidentally real.

Seedance 2.5 will be available soon. What are your thoughts about this upcoming video model? Share it below!

u/DataGirlTraining — 2 days ago

How to Make a Viral Empire State Building Proposal Video with Seedance 2.0? Prompt Below!

I tried making a dramatic proposal scene on top of the Empire State Building using Seedance 2.0 Fast, and the result turned into a full cinematic news-helicopter romance shot.

The idea is simple:

Upload your own character reference image, then use a scene prompt that describes the Empire State Building spire, golden hour lighting, helicopter aerial movement, strong wind, and a proposal moment.

For better results, I recommend adding a scene reference image too. Seedance usually performs better when it has both character identity and environment guidance. The fast version is great for testing, but the full-powered version should give cleaner motion, stronger details, and more cinematic consistency.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Example prompt:

"Create a photorealistic news-helicopter aerial shot of a romantic proposal on top of the Empire State Building spire at golden hour. Two people stand on a high maintenance platform in strong wind, with Manhattan glowing in the background. The camera slowly orbits the spire, pushes in as the man gets down on one knee, then pulls back as the couple embraces and kisses. Cinematic broadcast realism, telephoto lens, atmospheric haze, dramatic scale, high-altitude wind, 16:9."

Would you try this proposal version with your own photo?

u/DataGirlTraining — 2 days ago
▲ 144 r/seedance2pro+6 crossposts

Made with Seedance 2.0 on Easy-Peasy.AI: Singapore in 2000

Seedance 2.0 Prompt on Easy-Peasy.AI:
Main subject: Young Singaporean Chinese woman, early 20s, natural everyday appearance, faded sage-green ribbed tank top, loose high-waisted sand-beige cotton shorts, brown leather slides, thin gold chain necklace, dark brown straight hair in a low loose bun with face-framing strands. Realistic skin texture, minimal makeup (defined brows, lip balm only), warm and approachable personality. Faint tan lines visible on shoulders. Maintain consistent identity, clothing, hairstyle, and appearance throughout the entire video.

Location: Authentic mature Singapore HDB estate during a calm late morning. Long open-air concrete corridors with metal railings, neighbors' potted plants and hanging ferns lining the walkway, painted block numbers on wall ends, bamboo pole drying racks outside kitchen windows, void deck concrete benches, covered link walkways, mature rain trees and angsana trees casting moving dappled shadows, distant playground visible below. Quiet residential atmosphere. No stores, advertisements, kopitiams, crowds, or commercial activity.

Visual Style: Ultra-realistic documentary realism. Genuine candid behavior. Natural body language. Unscripted slice-of-life feeling. Strong environmental authenticity. Rich real-world details and believable human motion.

Camera Style: Early-2000s consumer DV camcorder aesthetic. Friend casually recording everyday moments. Heavy handheld shake, imperfect framing, frequent autofocus hunting, lens breathing, exposure pumping when moving between sun and shade, occasional motion blur, subtle rolling shutter, mild digital compression artifacts, faded colors, soft contrast, slight sensor noise. No stabilization. No cinematic camera moves. No modern color grading.

00:00–00:02 Outside an HDB flat entrance along an open-air corridor. She sits on a low concrete ledge beside the doorway, adjusting her hair bun with both hands raised. A warm breeze moves loose strands across her face. She smiles naturally while the camera struggles to hold focus. Drying rack with bamboo poles visible behind her.

00:02–00:04 The camera follows her along the corridor past rows of potted plants, hanging pothos, and a neighbor's small herb garden. She notices a community cat approaching from around a corner and crouches down near the railing. Framing drifts off-center as the operator tries to keep up. Dappled sunlight filters through a rain tree canopy above the corridor.

00:04–00:06 She gently pets and feeds the community cat from a small plastic container. Autofocus repeatedly shifts between her face and the animal. Morning sunlight flickers through leaves overhead. The cat rubs against her slides.

00:06–00:08 At a corridor drying area outside the kitchen window. She slides wet laundry onto a bamboo pole and lifts it onto the metal drying rack, fabrics swaying in the breeze. Exposure changes as clouds briefly pass overhead. A mynah bird hops along the railing in the background.

00:08–00:10 At the void deck below, sitting on a concrete bench under a covered walkway with a ceramic mug of kopi. She sits comfortably watching the estate, occasionally brushing hair behind her ear. Loose handheld side angle with natural camera drift. A bicycle is parked against a nearby pillar.

00:10–00:12 Close side profile. A neighbor walking past greets her off-camera. She turns, raises her hand, smiles warmly, and casually says, "Hi." The camera catches the moment slightly late, the neighbor already partially out of frame.

00:12–00:15 Walking slowly down a tree-lined covered walkway between blocks, holding her mug. She notices the camera, gives a small genuine smile, then looks away and continues walking. A distant bus passes on the road beyond the trees. Recording cuts abruptly to black mid-motion as if the camcorder was switched off.

Audio: Natural ambient sound only — mynah birds and sparrows chirping, distant bus engine braking, faint MRT announcement echo from a nearby station, light wind through rain trees, leaves rustling, faint neighborhood chatter in a mix of English and Singlish, cat purring and meowing, slides on concrete, fabric flapping on bamboo poles, subtle HDB estate ambience. No music. No sound design. No narration.

Goal: Authentic Singapore HDB heartland life captured like a forgotten home video from the early 2000s — candid, imperfect, realistic, warm, and deeply believable.

u/DIMOFF2000 — 4 days ago
▲ 1 r/seedance2pro+1 crossposts

Emotional storytelling

Most folks are doing spectacle, I’ve made some yes and I’ll post it but emotional storytelling and nuanced performance is what I’m driving towards.

This was all done using text to image, a few shots out of a concept I’m working on.

u/CryptographerCrazy61 — 3 days ago

Seedance 2.0 is ridiculously good at cozy lifestyle vlogs

I wanted to test how well Seedance 2.0 handles cozy, photorealistic lifestyle content instead of big cinematic action scenes.

So I made a simple concept:
a bright morning kitchen, handheld smartphone-style filming, natural dialogue, and a full breakfast sequence from fridge grab to first bite.

The idea was to make it feel like a real short-form creator video:

  • natural handheld movement
  • subtle autofocus shifts
  • soft golden morning light
  • believable expressions
  • cozy kitchen atmosphere
  • and food shots that actually feel warm and satisfying

The sequence includes:

  • grabbing ingredients from the fridge
  • making scrambled eggs
  • flipping pancakes
  • building a yogurt bowl
  • pouring coffee
  • and sitting down for breakfast in the sun

What I like here is that it’s not trying too hard to be dramatic.
It’s just clean, warm, casual lifestyle content — the kind of thing that fits TikTok, Reels, or Shorts really well.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt:

"Create a photorealistic, cinematic lifestyle vlog featuring a **22-year-old female influencer** in a bright, modern apartment kitchen during golden morning light. The video should feel like it was casually filmed on a high-end smartphone with natural handheld camera movement, subtle autofocus shifts, realistic lighting, authentic kitchen sounds, and believable facial expressions. Maintain the same character throughout the entire sequence. **Scene 1 (0–3s):** She walks into the kitchen wearing an oversized cream sweatshirt and grey lounge shorts, smiling at the camera while opening the refrigerator. She grabs eggs, milk, butter, yogurt, berries, granola, and coffee beans. **Dialogue:** "Come make breakfast with me... I'm starving." **Scene 2 (3–6s):** Close-up of butter sizzling in a pan as she cracks two eggs with one hand. She gently stirs them into fluffy scrambled eggs while steam rises naturally. **Dialogue:** "Scrambled eggs are non-negotiable." **Scene 3 (6–9s):** She pours pancake batter onto a hot pan, flips a golden pancake in one smooth motion, then laughs after catching it perfectly. **Dialogue:** "Okay... that flip was actually kind of impressive." **Scene 4 (9–12s):** She assembles a yogurt bowl with thick Greek yogurt, crunchy granola, fresh strawberries, blueberries, banana slices, and a drizzle of honey. Quick macro shots capture the textures and movement. **Dialogue:** "This might be my favorite part." **Scene 5 (12–15s):** She pours a fresh cup of coffee, carries everything to a sunny dining table, sits down, takes a bite of pancake, then a sip of coffee while smiling at the camera. **Dialogue:** "Breakfast is served. Hope you have the best day." **Style Notes:** Ultra-realistic, premium influencer aesthetic, natural skin texture, soft morning sunlight through windows, cozy neutral kitchen, realistic food textures, shallow depth of field, smooth handheld camera, subtle cinematic motion blur, authentic ambient sounds (sizzling pan, coffee pouring, utensils, birds outside), warm color grading, 4K quality, highly detailed, TikTok/Instagram Reel lifestyle vlog, seamless continuity, no jumpy character changes, natural lip-sync matching dialogue."

Seedance 2.0 feels especially strong when you give it simple everyday moments with good visual rhythm.

u/DataGirlTraining — 4 days ago

Your Next Opponent Is You — Seedance 2.0 Image to Video Cinematic Prompt

I wanted to test a more emotional image-to-video concept instead of a typical action or transformation scene.

The idea is simple:

What if your next opponent was not another person…

but your future self?

The video starts with a tight cinematic close-up of the younger version, tense and focused, almost like a sports documentary before the biggest match of his life. Behind him, the older version is standing in the shadows, completely blurred at first.

Then the camera slowly racks focus.

The future self becomes clearer.

By the end of the shot, the younger version finally turns around and faces him.

The final cut shows both versions standing under separate spotlights on a dark sandy soundstage, facing each other like two fighters before a final round.

I tried to keep the scene slow, dramatic, and emotional — more like a cinematic Nike-style sports documentary than a normal AI video test.

The hardest part was keeping both identities stable while using two reference images: one for the younger subject and one for the older “future self.”

Made with Seedance 2.0.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Example prompt:

"Image-to-video, 16:9, cinematic sports-documentary style. A younger version of the subject stands in a dark dramatic room, tense and focused. Behind him, his older future self slowly comes into focus through a rack-focus shot. The younger subject begins to turn around, then the scene cuts to a wide shot where both versions face each other under separate spotlights on a sandy soundstage. Moody lighting, volumetric beams, emotional atmosphere, realistic faces, no identity drift."

Your next opponent is you trend videos waiting for you.

The hardest opponent to face is the version of yourself you haven’t become yet.
If you want the full prompt, comment “prompt” and I’ll drop it below.

u/DataGirlTraining — 3 days ago

How to use Seedance 2.0 Mini for realistic image-to-video replacement? Prompt Below!

Seedance 2.0 Mini is now available on our platform, starting at just $0.07 per second.

I tested it with an image-to-video replacement workflow, and the result is honestly pretty solid. The model keeps the original video motion, camera angles, lighting, and scene flow while replacing the people and background with the uploaded image.

You can upload your own image and create a version like this.

  1. Go to the Seedance 2.0 Mini Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt I used:

"Please replace the people and background in the video with the people and background in the image, using a realistic style, ensuring that facial features are clear, body proportions are normal, and the video is smooth. Retain all actions, camera angles, scene settings, and lighting from the original video."

Curious to see what people can make with this.

u/DataGirlTraining — 4 days ago

15 seconds of nonstop rooftop parkour with Seedance 2.0

I wanted to see how far Seedance 2.0 could go with a highly controlled single-take action sequence.

So I built a prompt around one continuous cinematic drone-follow shot:

  • a realistic cat-themed female vigilante
  • nighttime Istanbul
  • bedroom-to-window drop
  • grappling cable movement only
  • rooftop parkour, wall-running, low street-level swings
  • and a final rooftop crouch overlooking the city

The main challenge was keeping everything grounded and physical:

  • no magical flying
  • no impossible motion
  • no cuts or transitions
  • and strict environment rules like cars only at street level, never on rooftops

I also wanted the city to feel recognizable, with details like:

  • Beyoğlu-style streets
  • Galata Tower
  • İstiklal Caddesi
  • the red nostalgic tram
  • wet pavement reflections
  • domes, minarets, and dense Istanbul rooftops at night

What I like about this one is that it feels less like a random AI action clip and more like a tightly directed mini-sequence.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt:

"Create a 15-second continuous single-take cinematic drone-follow action video. Use the provided character sheet as the absolute identity, face, hairstyle, outfit, body proportions, and costume reference. Main character: a realistic cat-themed female vigilante, athletic young woman with long straight black hair, pale skin, blue eyes, same face and proportions as the sheet. Preserve her exact black eye mask, black cat-ear headphones, fitted black tactical catsuit, black gloves with subtle claw-like claw details, black utility belt, black boots, and hanging cable/whip accessory. Do not change her face, hair, eye color, outfit, mask, headphones, gloves, boots, or proportions. Keep her realistic, stylish, agile, stealthy, and human. No cartoon look, no magical powers, no impossible flying. Movement must be driven only by grappling cable, rooftop parkour, wall-running, jumping, climbing, and momentum. No cuts, no transitions, no time jumps, no extra characters as focus. Important environment rules: cars and yellow taxis exist only on street level, never on rooftops, balconies, terraces, building walls, or skyline shots. Do not place cars on roofs. Rooftop shots must show only rooftops, terraces, chimneys, domes, minarets, antennas, water tanks, and skyline elements. All car interaction happens only at street level. Keep the city grounded and realistic. The video begins inside her cozy lived-in bedroom at night, with a large open window framing Istanbul. Room: dim practical lighting, bed on one side, shelves, posters, scattered clothes, soft shadows, faint blue moonlight mixed with warm indoor lamp light. Outside: dense rooftops, old facades, narrow streets, domes, minarets, glowing streetlights, window lights, headlights, neon signs, wet pavement reflections, and moving traffic below. In the distant night sky, an iconic bat-shaped signal glows dramatically in the clouds above the city. 0–4 sec: She sits on the window ledge, calm and focused, framed by the glowing night city. Her long black hair moves softly in the breeze. The bat-shaped signal is visible behind her in the sky. She looks ahead and says: “Let’s go.” Then she lifts and puts on her black cat-ear headphones with both hands, gives a confident slight smile, and lets herself fall backward out of the open window in one smooth committed motion. The camera follows seamlessly as she drops into the night. 4–5 sec: During the fall, extreme close-up on her black gloved hand. Her claw-like fingertips tense, then she grabs the compact cable/whip tool from her utility belt. With a sharp wrist motion, she fires a thin grappling cable upward toward a rooftop edge. The cable catches with a metallic snap. The camera pulls back fast, revealing illuminated Istanbul streets and rooftops below. 5–8 sec: Wide drone-follow over historic Beyoğlu-style streets at night. She swings very low, around 3 meters above the street, passing old apartment facades, balconies, shop signs, wet pavement, parked street-level cars, glowing windows, and streetlights. Galata Tower is visible in the background, lit against the deep blue-black sky. Her body stays streamlined, one hand gripping the cable, black catsuit reflecting subtle highlights, long hair trailing behind. At the bottom of the swing, her boots lightly skim the roof of one parked street-level car, bounce off physically, and redirect her momentum. The camera banks with her motion. 8–11 sec: At the peak, she releases the cable, twists mid-air with catlike agility, and lands sideways onto the wall of a historic Istanbul building. She runs along the vertical wall for a sustained moment with believable traction, hands balancing, claws briefly scraping the stone facade. She takes 5–6 fast horizontal steps across the wall, then pushes off hard and fires another grappling cable across a wide opening into İstiklal Caddesi. The nostalgic red historic tram is clearly visible below on the street. The cable pulls her sharply sideways and the camera rolls with the force. 11–14 sec: She comes in low along İstiklal Caddesi and nearby streets filled with yellow taxis, tram tracks, wet pavement, neon reflections, shop lights, and moving headlights. She flies about 2 meters above the ground, releases the cable, lands on the wet street, and turns momentum into a sprint. She runs 3–4 fast steps past tram tracks and traffic with quiet feline precision. A taxi horn sounds. She smirks, plants one boot on a yellow taxi at street level, steps explosively across its roof, fires her grappling cable upward toward a higher rooftop edge, and launches herself powerfully upward. 14–15 sec: Final rooftop shot. Instead of hanging in the air, she lands on a rooftop edge and drops into a dramatic low crouch, perched like a dark vigilante watching the city. One knee bent, one hand braced on the ledge, the other hand relaxed near her utility belt, long black hair moving in the wind. The iconic bat-shaped signal glows in the clouds behind her. No cars or taxis on rooftops. Hagia Sophia is visible with illuminated domes and minarets; Galata Tower is also readable. Below: dense rooftops, terraces, domes, minarets, narrow streets, wet reflections, and sparkling city lights. The camera settles on this final cinematic rooftop crouch pose as she overlooks Istanbul."

Seedance 2.0 feels especially fun when you treat it like a miniature action director.

u/DataGirlTraining — 4 days ago
▲ 16 r/seedance2pro+3 crossposts

First time sharing my work - Kindly asking for your feedback.

I think I'm finally at a point where I am ready to share something I've been working on to get some feedback. So any feedback would be greatly appreciated. This is not a 'finished' product by any means. It is still very much a work in progress with a good To-Do list. But some feedback and/or ideas would help me out.

First let me give you the premise for this whole thing. Before February I had done nothing with diffusion models. I started to get into it, downloaded ComfyUI, Z-image-turbo, and got hooked. In march I used my bonus from work to purchase a new laptop with a 5090 24GB VRAM / 64 GB system memory so I could start also playing around with learning video models.

(Why I'm doing this:) - All for fun.
I thought it would be fun to create 3D animated versions of my fiancée and our families, and then use them as the characters in a fantasy adventure story that is based on a fantasy version of her home country. So I set out going through the process of developing a story, the characters, world building, etc. My goal was to make something that is entertaining and also family friendly. I think to back to when my own kids were young and how we would enjoy watching things together.

I try to make every scene have a purpose whether it is revealing something about the story, the world, or a character. But….. Do I have a kitchen scene that exists so my 5 year old nephew can say "Hey! That's me!"? Yes. Yes I do.

 

I have a character that is a daydreamer and longs for some adventure in life. So I thought it would be fun to have a scene with one of those typical Disney "I want" songs. (Imagine Belle at the beginning of Beauty and the Beast) so I worked that in to help show her some of her personality and motivation.

(Quality of the work:)
I am a noob to all of this but I'm having an absolute blast. I don't have money coming out of my ears so I try to use local models as much as I can unless the scene calls for more than I can produce locally. I am not blaming models for my lack of experience for bad edits or if a scene does not flow well.  

(Character Voices:)
I know that voice consistency could be achieved if I took the time to do the voice acting / convert voice using a model / etc. but I do this in my spare time and I just don't have that much time. I have found that I can get between 80%-90% voice consistency by giving LTX consistent voice anchors for each character. For example, for the wizard Hazel, every time she speaks I use "the teenage girl in the blue wizard robes, says in teen girl's voice with a mid-range pitch, clear smooth texture, measured and articulate delivery, and a calm, thoughtful tone: "Nice to meet you, my name is Hazel."" Each character gets an anchor of (gender & age / pitch / texture / delivery / and tone. And tone is one you play with. Depending upon the conversation I might change her from "thoughtful tone:" to "playful tone:". And before anyone tries to argue that this technique does not work, just watch the video for yourself. Like I said it's not 100%, but I'll take it. BTW I also find that using the same voice anchors if I need a shot from Seedance seems to keep it within that 80%-90% range too.

(My To-Do list:)

  1. Still several shots to remove the extra 'music' from. Way too many shots left (Thank you LTX. LOL)
  2. Re-work the knight sparring scene to something that flows better
  3. 2 scenes to complete and inject before the shift of setting to Seabreeze to make the transition flow.
  4. Re-balance the dialogue to background music in some spots.

 

Looking for LTX suggestions:

I would love some suggestions on how to get better results from LTX in certain situations. Places like the dialogue shots (ex: 15:09 in the video) are where LTX really shines. BUT places like the 15:00 mark where the two people are simply walking forward and her face is melting into goo is where LTX drives me nuts. Maybe it's something I'm not doing correctly. I've seen people post some amazing things they've made with LTX but any time I attempt any real motion things turn nasty quick.

 

youtu.be
u/Sanity_N0t_Included — 5 days ago

Seedance 2.5 can switch styles in one continuous shot - Seedance 2.5 will release soon!

Seedance 2.5 is getting scary good at style transitions.

This entire scene is built as one continuous shot:

A mysterious person in a black coat walks through six connected rooms.

Each room has the same structure…

White walls.
Light wood herringbone floors.
French windows.
Sheer curtains.

But every time they pass through a door, the whole world changes.

First: an American comic-book fight scene.
Then: a warm felt-craft sunflower room.
Then: a black-and-white sadness scene that bursts into color.
Then: an underwater joy room filled with coral and fish.
Then: fireworks, surprise, celebration.
And finally…

A blank room.
One finger snap.
Black screen.
Seedance.

The impressive part isn’t just the visuals.

It’s the emotional control.

Same camera movement.
Same character.
Same architectural layout.
Completely different styles and moods.

Prompt:

"One continuous shot, with the camera steadily following a person in a black coat (referencing Image1 ) as they walk from left to right through six connected rooms of varying tones and atmospheres. Each room has the same structure: white walls, herringbone light wood flooring, French double casement floor-to-ceiling windows, white sheer curtains—referencing Image2 , but with completely different outdoor scenery and indoor vibes. The protagonist moves at a steady pace throughout, passing through each open door in the walls. 0-5 seconds, first room, themed around American comic book fights: the protagonist enters and battles a character (referencing Image3 ), defeating them; 5-10 seconds, second room, themed around warmth in a felt craft style, with sunflower fields outside the window (referencing Image4 ), warm orange soft lighting inside, and a painter sketching sunflowers (referencing Image5 ). After the protagonist enters, they transform into the felt craft style too; 10-15 seconds, third room, themed around sadness in a black-and-white comic freeze-frame animation style, with rainy weather outside, cold gray dim lighting inside, and a lone person sitting on the empty central floor hugging their knees, head down, with a phone nearby glowing with an unanswered call screen. After the protagonist enters, they turn off the room's light, then immediately turn it back on—the room bursts into color, instantly blooming with flowers everywhere; 15-20 seconds, fourth room, themed around joy as a room submerged in the sea (referencing Image6 ), the protagonist swims in, surrounded by stunning coral reefs and schools of fish; 20-25 seconds, fifth room, themed around surprise, with a night sky outside filled with fireworks (referencing Image7 ), colorful flickering light reflections inside, and the protagonist swept up in the cheering vibe; 25-30 seconds, finally, the protagonist arrives in a blank room, stands in the center, snaps their fingers—with a finger-snap sound effect—the screen goes fully black, and "seedance" appears in the middle (referencing Image8" ). Overall cinematic texture in a high-fashion ad style, with lighting entirely shaped by the outdoor scenes to create stark emotional contrasts—no text on screen.

AI video is starting to feel less like “generate a clip” and more like directing an actual short film. Share your thoughts about upcoming Seedance 2.5 video model below!

u/DataGirlTraining — 5 days ago