hey yaal how is silverwolf sparxie without yoa guang
obviously i will get yao guang but i didnt had enough pulls to get her if i get sparxie and wait for her rerun can this team clear until then?
obviously i will get yao guang but i didnt had enough pulls to get her if i get sparxie and wait for her rerun can this team clear until then?
Im not on this sub very often so sorry if this is asked often, but I was trying to build my characters and I’m a bit confused
My team for her is: e0s0 Sw999 + e0s0 Sparxie, e0s0 Yaoguang, and E1s0 Huo Huo. I plan to get Sw999’s e2s1 and possibly Yao’s lc on her next rerun so most of these questions are temporary
these are some things I haven’t been able to find an answer for:
Should Yao Guang optimally be on Vonwacq or Lukasha?
energy or atk robe for Sparxie? Also, is Tengoku still better for her when playing with Sw99?
Without Sw999’s lc what’s a realistic speed goal? To what extent should I sacrifice crit stats for speed?
What should be my realistic speed goal for Yao Guang be without her lc? and also to what extent should I sacrifice crit stats for speed for her?
Thanks :)
Heya, i was just wondering, since sparxie is rerunning soon, is she better than emc for an e4 silverwolf 999 team.
Currently, my team is E4S1 Sw999, E6S5 EMC, E1S1 Yaoguang, E3S3 HuoHuo
Im probably only able to get E0S1 Sparxie or should i save for the elation sustain.
Ps. I also need cerydra for my phainon team as i dont have her
Here are her current stats. I feel like she’s close, but I want to min-max her to perfection. Any advice on light cones or substats is appreciated!
With E2 SW999 + buff extension from turn 0
1 turn buff from messenger relic set turn fully utilized on 5 turns
Someone posted more details https://www.reddit.com/r/silverwolflevel999/s/WqXC16BwWC
Hey everyone! By now, most of you should know that if SW gets rid of all the enemies in a wave mid EBA, she extends her buffs by 1 turn and keeps her Certified Banger (CB) until her next EBA! E2 helps CB uptime even more by making all buffs extend by 1 turn when ULTing.
Notably, Certified Banger lasts 2 turns, and is hard to manage when SW is extremely fast, but this trick means that you can't run out of Certified Banger during all 3 of SW EBAs. This is important, as no Certified Banger during a SW EBA is quite literally almost 0 damage.
However, there is one final trick where you can "extend" CB, but only the amount from YG ult, 20 at E0 and 40 at E1. If you wait until SW base form turn, then YG ult, and then SW ult without using a SW basic or skill, you can effectively make the CB from YG ult last 3 turns instead of 2! This also works with EMC Ult.
Notice how the game bundles the 20 starting CB and then the 40 from YG ult into 60 CB with 2 turn duration.
But, after SW EBA is done, we can see that the trick does work. The 20 CB ticks down to 1 turn like it should, but the 40 CB stays at 2 turns. This means that this 40 CB will be carried until the end of the 3rd EBA. Effectively, this 40 CB lasts 3 turns.
Note that this also funnily works in the 4.3 AA King. The Hemovore debuff makes each character lose a set amount of HP on their turn, but this is exactly how this trick can also be applied.
Notice that the caveat with this trick is that SW must not be transformed yet in order for this to work. However, if the Hemovore debuff is active in the stage, you can wait until SW takes damage, and then BEFORE she starts her EBA, use a YG ULT (or EMC ult).
Basically, do it when you see the camera facing SW and slightly rotating around her, that is the hint.
TLDR: You can "extend" CB, but only the amount from YG ult, 20 at E0 and 40 at E1. If you wait until SW base form turn, then YG ult, and then SW ult without using a SW basic or skill, you can effectively make the CB from YG ult last 3 turns instead of 2! This also works with EMC Ult.
It's important to note that this trick works for most buffs on characters, but those like SW, where you can't do this trick once she enter her Godmode State, makes these the only 2 ways of doing it. It's more obsolete and less flexible compared to most other characters.
Alright, that's it! You're welcome!
need help deciding which one is better, thanks in advance!
Which would be better? Get e0s1 sparxie or what for sustain? (I eventually plan to e2 sparxie, its either i get her e0s1 now, or just wait for her next rerun for e2)
kinda just generally want thoughts/opinions
no i don't have huohou i used the thingy on robin for my other team
yes i know about the lightning orb it was from relic recon im working on farming a better one but it has so much crit im tempted to keep it
art is from here
Huohuo is E1. Everyone else is E0S0. Yaoguang has 164 speed out of battle.
Showcaser notes:
For Hyacine, her out-of-combat SPD needs to be 203.
The entry Techniques from Remembrance Trailblazer + Cyrene must not action-advance the enemy side.
The resetpoints for the Trio Cyrene 8-cost run are:
That said, for most people, adding 1 more cost with either Cyrene’s signature LC or Hyacine’s signature LC should already make the 0T clear easy enough. There’s no need to force the 8-cost version. 8 cost should be the limit for 3-cost Cyrene. A 7 limited-cost version might be possible, though. If E4 Welt can replace Hyacine as a standard option, I’ll leave that for someone else to test.
Trio Cyrene has a very high attack frequency, which lets Murata Graphia summon small mobs more often. Without the Out of Patience buff, this would actually be hard to play. When going off-element and purely single-target, you can’t really use the mechanic properly, and brute-forcing it doesn’t work at all.
Is it possible to do elation split with sparxie sw999
I will pull pearl and then slowly get e2 sw999 and e2 sparxie .
Issue is I don't have sparkle for sparxie.
Somehow my e6 EMC gets faster clears in Anomaly Arbitration than my e0s0 Sparxie. E0S1 SW and E0S1 Yao Guang were my other teammates alongside e0s0 Huohuo from the shop. Should I try and invest more into Sparxie next patch or just punt on her verticals and wait for Pearl?
Does Sparxie LC or e1 make a big difference?
so i have sw main team
01 sw999 01 sparxie 00 yao/hh atm
i didn't go for yao e1 or s1 because i had no resources and just realized i have one of these laying around with no purpose in mind, i feel like considering my roster hh e1 would be a good idea but i cannot convince myself so i'm hoping someone here could...
is she a good upgrade for alpha wolf team?
also p.s. not sure whether a elation sustain is on the way or not but considering i'm looking for vertical investment on teams rather than new units,, i think i'll survive with the sustains i have
Hey I am someone with a pretty invested elation team and kinda wanna keep the pretty avatar frame u get for 0 cycling and so my question is with these builds a 0 cycle realistic? I have included a huo huo and a mblade for sustain/sustain less respectively
E2s2 SW999
E0s1 sparxie
E1s1 Yao guang
And either e0s3 Natasha lc huo huo or e0s1 cipher lc mblade
I do kinda want to use sparxie since she is one a fav of mine that’s why she is here not emc and I think using emc is just a cost saving Methode
I know I overcap on defshread with blade but cipher lc is more for the spd so that I can reach 205 out speeding the rest of the team cause of that sod debuff
I am quite scared cause the painter should have 40% img res which is quite a lot and the boss has minions which diluted her dmg aswell
So what r Tipps or things I should keep an eye on or even change on the builds if I have to since I know they r all lacking quite a bit
The only thing I won’t do is getting huo huo e1 cause she will get kicked if the team and I won’t waste that golden companion spirit
Help bro out