r/silverwolflevel999

What relic set should you run on e2 pearl?

Since at least as of v1 it'd be better to get e2 pearl instead of vertically investing in aha eidolons I'm curious

u/KirbyBro12345 — 11 days ago

Discussion on who to ult when you have a fully invested team

Pretty much in this video the tester had worse results using sparxie at e2s1 than Yao at e2s1 in the sw aha team. Then people were discussing why this occurred and the conclusion was that full speed sparxie is a scam now (unless you run eagle ofc) and it’s best to pearl ult aha instantly to get off aha ult then the rest of the fight you advance sw. Advancing sparxie for more pl sounds good but isn’t that great in practice. Here is the video bellow and his comment afterwards.

He had 10 av left in his initial run and after the changes was left with 110 av
https://youtu.be/FjW9sAoYVcY?si=OyVOWTy-MF1gWeoD

u/redditsmashed — 11 days ago
▲ 172 r/silverwolflevel999+1 crossposts

After some testing in the Private Server, here's my conclusion towards the Sparxie VS Yao Debate (V1 Beta, subject to change).

Private server test information:

All the runs were done on a custom stage based around 4.7's MoC Dark Sam boss without the buff.

The tests were purposefully done without Shilling (either trough buffs or boss mechanics) as to not give one of the units the advantage, tho if you're curious i can tell you that most of the Shilling is cathered to Sparxie, giving her the advantage in that regard.

Builds:

(For the units total stats with these builds, please refer to the first batch of images in the post)

For the builds i used my personal ones on Silverwolf, Sparxie, Yao Guang And Pearl with slight changes, these are:

- Sparxie: 100% CR instead of 93% (due to the lack of Yao guang's lightcone on the testings done)

- Yao Guang: 73% CR instead of 70% CR for full elation buff

here are the main stats and sets used:

SilverWolf:

- Sets: Magical Girl + Punklorde

- Main stats: CR Body, SPD Boots, ATK ORB, DEF Rope

Sparxie:

- Sets: Magical Girl + Tengoku.

- Main stats: CR Body, ATK Boots, ATK Orb, ERR Rope.

Yao guang:

- Sets: Diviner + Vonwacq.

- Main stats: CR Body, SPD Boots, HP Orb, ERR Rope.

Pearl:

- Sets: Eagle + Vonwacq.

- Main Stats: DEF% Body, SPD Boots, DEF Orb, ERR Rope.

AHA:

- Sets: Actor + God's joy.

- Main Stats: CR Body, SPD Boots, HP Orb, HP Rope.

Rotations used:

For E0S1 teams***:***

- Silverwolf's ultimate is instantly activated the monent it can be used, Pearl's first ult is used on AHA, all next Pearl Ult's are used on Sparxie and Yao respectively unless the enemy is specifically 1 SW turn from dying

On Yao's attempt, Dark Sam was at 7% HP at the moment of Pearl's ultimate being available, leading Silverwolf to be a much better choice for the ultimate.

For E2S1 teams:

- Silverwolf's ultimate is instantly activated the moment it can be used, Pearl's ult is always used on SilverWolf with no exceptions.

Breakdown of the tests:

(For AV and damage calculations, check the second batch of images on the post)

Full E0S1 setup:

- Yao is better than E0S1 Sparxie by approximately 50 AV, difference could be decreased depending on the fight and Skill of the player, but Yao will very hardly be inferior to Sparxie at an E0S1 State.

E2S1 Setup with E0S1 AHA:

- E1S1 Yao is worse than E2S1 Sparxie in longer fights, whereas Yao becomes better than Sparxie in shorter fight even at high investment (this by 1 turn OR 10-20 AV of difference)

Contrary to Sparxie, Yao doesn't need AHA's buff to be truly competitive when compared to herself, with AHA's ultimate taking sometime to charge Yao Guang enables Silverwolf's potential in a way shorter amount of time and enables her to ramp up way faster than Sparxie would at this level of investment.

Sparxie's value on this setup is really hurt by how much time it takes until AHA's ultimate first activates, you'll be losing a lot of value in the initial turns of the fight while Yao gives instant value the moment the fight starts.

Full E2S1 Setup:

- In this setup, the problem with Sparxie's value gets mostly fixed letting her ramp up way faster, solidifying her spot in the team as BiS over Yao Guang in most of the fights unless these are EXTREMELY SHORT and the enemies are very frail where she doesn't take enough turns to get the maximum value from her buffs and kit mechanic.

AHA's E1 enables Sparxie's buff much earlier, letting her ramp up really fast, altough Yao still has the advantage on easy to clear content Sparxie ends up surpassing Yao's total AV advantage after some time by becoming broken in a shorter amount of time, the additional 90% Crit damage, 6 punchlines from rockets and 5% Def Ignore increase Sparxie's value even more at this level of investment, making her absurdly broken in damage and decent-good when compared to Yao Guang in buffing capabilities.

For fights with more than 1 phase, such as King in check difficulty level fights or even Plight Sparxie provides more value at E2S1 as her value surpasses Yao the longer the fight goes on.

My conclusion:

As of V1, Yao-Guang is better for those who might not want to invest as much in elation (E2S1 SW and E2S1 Pearl) with Sparxie being a sidegrade to Yao in E2S1 teams where AHA is E0S1 and an upgrade in teams where AHA is E2S1.

That being said, i also do think that the difference between both units is mostly given by how much time AHA's ult takes to charge.

Truth be told, even in non-shilled stages, the performance of both units is very good in the current version of the beta, and i think those who are doomposting about each unit respectively don't realise that both are strong enough to where you can use the one to your preference, even at low investment as long as your focus isn't on 0 cycling.

If you're wondering which one to go for, it honestly gets reduced to these 2 cases:

- Go with the one you prefer the most.

- Go with the one you have more investment on

As simple as that.

-----------------------------------------------

All Showcases can be found here:

https://www.youtube.com/playlist?list=PLcBUEbmHoaJ0

Hope i helped you in deciding which option you're more interested in! I personally will use Sparxie even at low Investment, but i plan on E2S1'ing every elation member, so Sparxie will be a win-win for me!

Edit:

Thank you:

Hey guys, first of all, ever since i posted this i've gotten a lot of questions and to be honest a lot of good reception from players, i thank you all for being nice and reasonable which is very hard to find nowadays in Yao vs Sparxie discussions.

I'd also like to thank some of y'all for giving suggestions and helping each other, we know many of these things probably won't stay post V1, but it's nice to see such amazing optimization of her current state to try and have a taste of what V3 could bring to the table in regardless of Power not only for Sparxie/Yao but for AHA Herself.

News related to the comparisons:

That being said, after soing some testing, i have found out that there are ways to make low investment Sparxie work almost as well as low investment Yao Guang (both E0S1) something that i tought wasn't possible!

u/Elegant_Tutor8759 has shared with me an idea for a rotation that includes the new planar set and uses Aha's skill in a better way, making it nice for both E0S1 and E2S1 Sparxie havers.

The rotation goes as following:

AHA Technique (AHA instant) - AHA Skill on Pearl - Pearl EBA/Skill - Sparxie turn - AHA instant - SW Ult - Pearl Ult on AHA - AHA Skill on SW - SW Turn - AHA Ult.

This rotation reduces the difference between E0S1 Sparxie and E0S1 Yao from 60 AV to 10-20, similliar to the previously showcased E2S1 (E0S1 AHA team)

The full E2S1 setup also has Sparxie's AV difference decreased, making her even more comparable to Yao.

The only negative about this rotation is that, unfortunately, the devs might've accidentally made the wishpower stacks only register on the next character's turn which means you won't be able to use AHA's ult before SW's turn, not really the fault of the rotation but how the game is programmed.

Once again a big shoutout and credits to u/Elegant_Tutor8759 for sharing this rotation, i'll be sure to use it onwards in my Showcase as it makes Sparxie way better!

u/Repulsive-Control-75 — 13 days ago
▲ 14 r/silverwolflevel999+1 crossposts

16 COST AA 4.7 PLIGHT 0cc feat. Sparxie -- 114 AV left

Builds:

SW999 - 201spd 77CR 153CDMG - Magical girl ~ 36 subs

Sparxie - 111spd 98CR 200CDMG 3606atk- Magical girl ~ 34 subs

AHA - 161spd 91CR 142CDMG - Dreamlit actor

Pearl - 159spd (I forgot to add 1 more spd substat lmao) - Dreamlit actor

u/Seibahhhhh — 11 days ago
▲ 4 r/silverwolflevel999+1 crossposts

Sparxie (Wait for V3?)

I am not sure which elation MDPS to go for here, I like both sw and eva equally, but I already have Sparxie E0S1 (no yao, no pearl, 74 pity guarantee) as I started in 4.3 and originally wanted sw999, but missed Yao's banner on that patch.
If I had Yao, I mightve pulled Eva here anyways, but I don't lol.

I know that Sparxie is already performing close to Yao in 4.7 Beta, and even closer with the new set becasue she can sacrifice spd for more SW ramp than personal damage.
For pull efficiency, I know it would be best to just go with SW's team so I just wanted to hear the community's thoughts. I feel like if I go for Eva, I bench the character. I care a little bit about meta, with current goals just to 2 cycle, but only 0 cycle later down the line on reruns as I don't want to go for E2s immediately I guess cause it takes so much time or money.
(I do not own Pearl, but will get her this patch with enough grinding)

The only more enticing thing about Eva for me is that Yao and her need less total investment to reach good stopping points (E1S1). Otherwise, I love them both, maybe Eva a bit more, and I don't wanna ditch my poor sparxicon... or should I?
Thoughts...?

reddit.com
u/ZaleyKane — 13 days ago