r/souls
Depth of Field in DS2 genuinely adds atmosphere or just makes everything look like vaseline on a lens?
Been going back and forth on this for a while. With DOF on, distant scenery gets that soft dreamy blur that some people love, Majula at sunset, the fog-drenched areas, the big open vistas. It gives the world a kind of Cinematic and Painterly feel.
But turn it off and suddenly you can actually see everything. Enemy silhouettes, distant geometry, background detail all sharp. No blur fighting you during combat. For some people that's an instant improvement, for others it strips out part of the game's mood entirely.
There's no wrong answer here, I just genuinely want to know what most of you actually run. Does the DOF feel intentional and artistic to you, or is it just visual noise you kill in the settings the second you boot up?
- Reddit's image upload quality surprises me...
Stellar Blade ou Khazan , Qual desses 2 tem as melhores bossfight ?
Eu zerei Khazan recentemente e provavelmente foi o souls like com as melhores bossfight que eu ja joguei, combate rapido e fluido com varias mecânicas de parry e esquiva diferentes. E atualmente to na metade de Stellar Blade e tmb tem excelentes mecanicas de compate em boss.
Will I Enjoy Elden Ring More Than DS3?
I want to start by emphasising that my introduction to souls/souls-likes was Lies of P, which I thoroughly enjoyed, and since then I had a blast beating Wuchang: Fallen Feathers, AI Limit, Lords of The Fallen (2023), however, I hadn't played actual souls games.
I picked up Dark Souls Remastered and had such an amazing time, which made me excited to play Dark Souls 3 but something just feels off. I get that the game is a couple years older than DS1 Remastered, but the camera feels off, the sensitivity options (keyboard & mouse) are horribly fast and changing DPI to be usable means then the mouse is super slow in menu/ options.. xbox controller prompts even though I'm on PC.. and while I am aware that input buffering was in DS1 as well, it did not feel quite so egregious as it does in DS3 for some reason. I have already had multiple times where I get hit and then it does a dodge-roll long afterwards when I'm not even pressing the spacebar anymore :/
Honestly, I feel like after such stellar experiences, that I am fighting the game more than the enemies/ bosses, and it's disappointing after being so excited.
Elden Ring looks amazing, especially in scope, but I'm worried if how many of these issues will transition over to ER as well, or are they more of a DS3 issue given that ER is a much newer game?
Appreciate any feedback also to make DS3 work better 😄
Update: I beat >!Abyss Watchers!< 8)