







#45 VoidX2 – Final Version | Remake of my old #21 VoidX after 8 months of building experience
After a lot of iterations, I can finally call #45 VoidX2 finished.
​
This ship is a complete remake of my old #21 VoidX, one of my earliest custom starship projects.
Old build (#21 VoidX):
https://www.reddit.com/r/NMS_Corvette_Design/s/LnOugi3kt8
​
Looking back at it now, the original VoidX was built entirely in-game, before I started using save editing and advanced build techniques.
​
Back then the whole project relied mostly on:
1/2 offset placement
180° rotations
45° rotations
vanilla in-game construction methods
​
At the time it was the best I could do, but I always felt that my vision of Voidx from GOF2HD deserved a proper rebuild.
​
8 months later I decided to revisit it from scratch.
​
The goal wasn't to create a completely new ship, but to preserve the original silhouette and idea while pushing the design much further in terms of:
proportions
symmetry
flow of the lines
structural detail
overall visual cohesion
​
The result is VoidX2.
​
Comparing it to the original version is probably the best illustration of how much my building techniques and design philosophy have evolved since then.
​
I'd love to hear what you think, especially if you've seen the original #21 version.
​
"Sometimes the best new project is rebuilding an old idea with the skills you didn't have back then."
​
#NoMansSky #NoMansSkyBuilds #StarshipBuilding #CustomStarship #VoidX #SciFiDesign