u/darevil_222

Image 1 — #41 – Aureus Predator
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▲ 300 r/NoMansSkyBuddies+3 crossposts

#41 – Aureus Predator

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A compact combat corvette derived from my earlier build, #17 Crimson Predator.

The goal was simple: create a much smaller and more agile fighter while preserving the full functionality of a larger capital-style ship. #41 is only slightly longer than #17 due to the extended tail section, but internally it remains a highly efficient micro-corvette.

Despite its compact size, it includes:

Teleporter

Galactic Trade Terminal

Refiner

Nutrient Processor

Mission Radar

Health Station

Hazard Protection Station

Save Point

1st and 3rd person flight viewing options

8 cargo containers

The interior is built around a single small hub, which made space management extremely challenging. Every module had to justify its place, with no room for unnecessary decorations. The result is a dense but fully functional command center.

I originally described the interior as “basic,” but the feedback from the community suggests otherwise. It turns out that even in a very small footprint, it is possible to create something practical, immersive, and visually striking.

#41 Aureus Predator is a compact hunter — small enough to feel nimble, yet equipped to serve as a complete mobile base.

What do you think of this micro-corvette design?

u/darevil_222 — 6 days ago

#39 Iudex Ordinis — Counterpart to #38 Iudex Diaboli

Final iteration of my build: Iudex Ordinis.

This ship was designed as a direct counterpart to #38 Iudex Diaboli, not as its opposite in quality, but as its contrast in philosophy.

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⚖️ Design Contrast — Pressure vs Control

- Iudex Diaboli → aggressive, dense, imposing

- Iudex Ordinis → structured, directed, controlled

Both ships are intentional.

But where Diaboli feels like:

«overwhelming force compressed into form»

Ordinis aims to be:

«force precisely channeled and distributed»

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🔧 Functional Layout

- front → twin exposed energy cannons

- mid → reactor spine + core systems

- rear → propulsion + structural mass

Clear energy flow: reactor → weapons → output.

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🔧 Loadout / Functionality

Fully operational:

- Teleporter

- Trade Terminal

- 10x Cargo Storage

- Analysis Probe

- 3x Refiners

- Save Point

- Health Station

- Hazard Protection Unit

- Radar

- Nutrient Processor

- 2x NipNip

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⚙️ Key Design Elements

- Visible energy system — no hidden power

- Reactor as centerpiece — not decoration, but anchor

- Extended fuselage — improves readability and scale

- Layered structure — avoids flat surfaces and noise

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🧠 Design Intent

Focused on:

- controlled energy flow

- structural clarity

- silhouette readability

While keeping enough tension to stay visually aggressive.

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📸 Included

- exterior angles

- cockpit

- reactor core

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❓ Feedback welcome

- does it feel like a true counterpart to Diaboli?

- weapon integration

- rear section balance

- overall identity clarity

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Built in No Man’s Sky Base Builder App 🚀

u/darevil_222 — 19 days ago
▲ 212 r/NMSBlenderBuilds+1 crossposts

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Evolution of my Crimson Devil (#25) — rebuilt with a cockpit inspired by #37 Iudex.

Less chaos, more judgment.

Still aggressive, but now it feels… deliberate.

Took the core identity of Crimson Devil and pushed it toward something cleaner and more controlled:

-refined silhouette

-integrated cockpit line

-tighter rear engine structure

-same bite, but more precision

This isn’t a replacement — it’s what #25 becomes when it stops being rage and starts being purpose.

Curious what you think: :point_right: Did I lose too much of the original “demon” vibe, or is this the right direction?

u/darevil_222 — 1 month ago