r/unsloth

▲ 139 r/unsloth

Updated unsloth qwen3.8 27b

Unsloth updated qwen3.8 27b but they didn't include a change log.

To me it looks like the UD quants were updated and mtp has been stripped out to be seperate. I am not sure what else changed.

I really appreciate unsloths work but I don't enjoy not knowing if I should download a 30gb file again.

Edit: removed an incorrect statement. Mods feel free to remove this post when Unsloths official announcement is released.

huggingface.co
▲ 108 r/unsloth

Huge Thanks to Unsloth

Big appreciation to the Unsloth team for releasing the Qwen 3.8 dynamic 3.0 quants! It is awesome

Their models are fantastic. They already have way more downloads than the original Qwen models, even though they have fewer likes

Hopefully we’ll see the Ornith models quantized soon too

u/TheRealREZOR — 1 day ago
▲ 11 r/unsloth

Qwen 3.8 27B on Dual GPU - 5070ti and 3060 12gb

I've been messing around with Qwen3.8 27B locally and I'm wondering if I'm getting the performance I should be getting or if my setup/config could be improved.

PC:

Ryzen 7 7800X3D

RTX 5070 Ti 16GB

RTX 3060 12GB

32GB DDR5-6000 CL30

Windows 11

llama.cpp / llama-server latest build

I'm currently running the Qwen3.8-27B UD Q4_K_XL GGUF with both GPUs using tensor split.

My current config:

llama-server.exe ^

-m "Qwen3.8-27B-UD-Q4_K_XL.gguf" ^

--alias "Qwen3.8-27B-UD-Q4" ^

--host 0.0.0.0 ^

--port 8035 ^

--n-gpu-layers 99 ^

--split-mode tensor ^

--tensor-split 60,40 ^

--main-gpu 0 ^

--parallel 1 ^

--flash-attn on ^

--cache-type-k q8_0 ^

--cache-type-v q8_0 ^

--ctx-size 131072 ^

--batch-size 2048 ^

--ubatch-size 512 ^

--threads 8 ^

--threads-batch 8 ^

--presence-penalty 0.0 ^

--repeat-penalty 1.0 ^

--temp 1.0 ^

--top-p 0.95 ^

--top-k 20 ^

--min-p 0.0 ^

--jinja ^

--reasoning-format auto ^

--no-mmproj-offload ^

--spec-type draft-mtp ^

--spec-draft-n-max 3 ^

--mmproj "mmproj-BF16.gguf" ^

--metrics

With MTP I'm getting around 40–46 tok/s depending on the run. I've seen around 41 tok/s pretty consistently, with n-max 3 seeming to be a little better than 2 for me.

Both GPUs are basically maxed during generation.

I'm mainly wondering:

Is ~40–46 tok/s reasonable for this hardware/config?

Is there anything obviously wrong or inefficient in my setup?

Would a different quant be a better choice for these GPUs? I've been looking at Ridge 3.7bpw, Q4/Q5 UD quants, etc.

Would it make more sense to use a smaller quant that could fit mostly/all on the 5070 Ti instead of tensor-splitting across both GPUs?

Is there anything I should change with the KV cache, batch/ubatch, tensor split, MTP settings, etc. to get better generation speed?

I'm mostly interested in coding/agent use through OpenCode, so I'd rather have a good balance of quality and speed than just chase the highest possible tok/s.

If anyone is running Qwen3.8 27B on a similar setup, I'd be interested to know what quant/config you're using and what kind of speeds you're getting.

reddit.com
u/tricck3zz — 1 day ago

Unsloth Desktop - Qwen 3.8 27B which actually works? or not?

If I understood correctly, Qwen 3.8 27B have 3 thinking modes:
- LOW
- MEDIUM
- XHIGH

My question is:
Which are actually apply within Unsloth Desktop because we have 5 modes:

Is it:
- Low
- Medium
- Extra High

or

- Preserve Thinking

or maybe Preserve Thinking = Xhigh actually? 🤔

---

Can somebody please explain and approve which one works,
and from which one to ignore while working with Qwen 3.8 27B ?

Thanks ahead 🙏

u/VirtualWishX — 1 day ago

Unsloth Desktop - How do I setup Project Folder? 🤔 (not only for RAG)

Since I came from Open Code and now from LM Studio BIONIC I could choose the main project folder where I run all my chat/code sessions so I won't need to tell the prompt where the project files, folders and sub-folders on every single new session.

But... how does it work in **unsloth Desktop**?

When I created a Project, all I see is a **RAG** related files when I **Linked folder**...

because it says:

Linked local folders
Keep supported documents indexed as this folder changes.

but I'm not talking about RAG related only (PDFs, docs, or text).
I would like to define the main Project Folder with all my sub-folders and files without telling it every single time in the prompt?

I tested it just in case it's not only RAG related, but it didn't know where my project files are when I asked it, another test I did was to create a simple MD file, but it didn't appear in the: Link Folder that I chose...
When I asked where the files are, I noticed it's a weird path I did not like at all... I noticed that's where unsloth desktop create it's projects but it's not to my taste, I definitely prefer to pre-define folder so it will only look inside it and it's sub-folders, similar to how Open Code, VS Code, LM Studio BIONIC and others works.

Since I just moved to unsloth Deskop it's new to me so maybe I need to click some hidden feature or do something in the settings, I'm not sure, maybe it's simple but I missed it that's why I'm asking here.

and if I'm not telling the prompt... it seems to create a random folder with some weird path I'm not interested in since I have a very specific project folders and paths to keep things organized.

---

Can somebody please guide me where this option is hidden and how to set it up so I can work in each project path folder with ease?

Thanks ahead! 🙏❤️

u/VirtualWishX — 1 day ago
▲ 12 r/unsloth+1 crossposts

Open-Source Model-agnostic KV-cache compression (UL-SMF) tested alongside local model execution to smash VRAM limits

Seeing all these massive local model drops (like the recent Qwen releases) got me working hard on the memory side of things.

If you're running models locally via tools like Unsloth and hitting a wall with long-context VRAM consumption, I've been building and open-sourcing UL-SMF (Unified Latent-State Memory Fabric).

It uses a geometry-preserving orthogonal projection bridge and dynamic head-dimension detection to automatically adapt across architectures (Llama, Mistral, Qwen, Gemma) without hardcoded assumptions, achieving extreme KV-cache compression with verified lossless perplexity.

Since it's fully local-first and designed to help fit larger context windows onto consumer hardware, I'd love a technical audit or feedback from this community.

Code and telemetry are up on GitHub: https://github.com/liventruth/UL-SMF-Cache-Compression

(Attached the hardware telemetry stress test output showing Qwen workloads hitting 224x–768x reduction ratios locally.)

u/liventruth — 2 days ago
▲ 11 r/unsloth

Unsloth Desktop - NVFP4 does not appear in Model Hub even after 3-4 days ?

So I'm using RTX 5090 32GB VRAM and doing lots tests with the brand new Qwen 3.8 27B
Since I get super slow speed something like 30-37 tps (with the official unsloth model version and recommended settings) it's not crazy fast but also Qwen 3.8 27B on MEDIUM thinking enjoy eating Context so everything takes A LOT OF TIME.

SO!
I wanted to try the new NVFP4 from unsloth, but I noticed it's not in the Model Hub at all (I tried filtered and manually typing it etc..) there are many NVFP4 but not the official unsloth release:
👉 https://huggingface.co/unsloth/Qwen3.8-27B-NVFP4

Sure, probably it won't be amazing as Q5_K_M or Q6 but I'm curious about the SPEED!

So, in LM Studio BIONIC I can just enter the URL and it will grab it and place it in the correct folder and will run with ease...

I didn't find any secret button or other way to do the same to insert custom URL to download models that does not appear in unsloth Desktop

I find it strange because it's unsloth Desktop and Unsloth Model release... and it can't show it? 🤔
Considering it's already 3-4 days out there... I'm not sure why, but it's strange.

Maybe there is a way to grab it via unsloth Dekstop and I'm missing something?
Please tell if it is.

If it helps:
I'm using the most up to date unsloth Desktop app version for Windows 11

--

Anyhow,
I'm not here to complain, I'm here to help with my feedback and hopefully the amazing unsloth team devs will see this and will be able to improve these things for the Desktop app and also allow to just type in the URL for the model to grab it if it's not in the filtered built-in Model Hub.

u/VirtualWishX — 2 days ago
▲ 16 r/unsloth

Qwen 3.8 27B NVFP4 and RTX5090 with 32GB, no more than 128K context possible.

As title.

Using vLLM with this params:

unsloth/Qwen3.8-27B-NVFP4

--dtype auto

--safetensors-load-strategy=prefetch

--tensor-parallel-size 1

--attention-backend flashinfer

--performance-mode interactivity

--language-model-only

--skip-mm-profiling

--kv-cache-dtype fp8_e4m3

--gpu-memory-utilization 0.94

--cpu-offload-gb 0

--max-model-len 128000

--max-num-seqs 1

--max-num-batched-tokens 6144

--enable-chunked-prefill

--enable-prefix-caching

--no-disable-hybrid-kv-cache-manager

--reasoning-parser qwen3

--default-chat-template-kwargs '{"enable_thinking": false}'

--enable-auto-tool-choice

--tool-call-parser qwen3_coder

--quantization compressed-tensors

--speculative-config '{"method":"mtp","num_speculative_tokens":3}'

I can't go past 128K context with 32GB of VRAM.

Is there a way to achieve 200K context?

I can't extend --gpu-memory-utilization 0.94

cause I need that vram for the destkop.

reddit.com
u/sblantipodi_ — 3 days ago

Unsloth Desktop - CUT (stops) process when moving to another TAB / CHAT ?

I basically moved from VS Code + ZOO-CODE and also LM Studio BIONIC and trying out Unsloth Desktop but I guess it's still very young with lots of issues.
BTW - I'm using the most up to date unsloth Desktop app for Windows 11

---

In LM Studio BIONIC and any other Agentic / Harness app:
While the model is "cooking" I can go to read other chats freely but when I did it in Unsloth Studio I found out in the hard way... while Qwen 3.8 27B was cooking which takes a LOT OF TIME in my RTX 5090 32GB VRAM...

Yes, I'm using MTP enabled ✅ but it doesn't change much at least from what I test, I'm still on around 30-37 tps (compare to other modes I fly with 100-220 tps but not this one).

---

After about 20+ minutes of processing and working I wanted to read a different chat and...
the moment I moved to the other CHAT TAB and came back... I found out, IT STOPPED!
it did not continue processing as expected compare to any other app I used for the same purpose.

For now I guess I'll have to go back to LM Studio BIONIC or VS Code + ZOO-CODE because this is critical in my opinion as a user at least.

But I fully understand that the app is young and I must give the wonderful unsloth dev team some time to improve it, I'm not giving up on the unsloth team I appreciate and LOVE what you guys are doing!

I REALLY want to get into Qwen 3.8 27B and test so many things and it's not helping with the current way it CUT the process while browsing other chats, hopefully other browsing/navigation in the app won't make the process stop as well I didn't test all the cases so I have no clue if there are other risky cases..

Please keep up the good work! ❤️

reddit.com
u/VirtualWishX — 2 days ago
▲ 141 r/unsloth

Unsloth finally has Dark mode!

It's still a WIP but after 2 years of our website, we never had a darkmode except for our docs. Well after lots and lots of feedback, we finally have a darkmode. I can't believe it took this long but hey, it's here and hope you don't avoid going to our website anymore 😅

We'll also be doing a whole rebrand and also redesign of website in like a month or two or so, so what you're seeing is temporary :)

Thanks so much and if you have any feedback, be my guest!

Website: https://unsloth.ai/

u/yoracale — 3 days ago
▲ 10 r/unsloth

What is the best agentic coding model for openclaude on 32gb vram?

Hi I am new to this community. I tried qwen3-coder-30b-a3b but it was overthinking alot and not doing much of the work at all. I also tried Devstral-24b but I find it's quite a bit slow.

I'm running my model on a intel B70 arc pro on llama with sycl backend.

I'm testing my stack on a legacy c++ game including large librairie. My context window is quite large (~121k tokens) and never get filled fully anyway.

If you have some model proposition I'm quite open.

So what is the best agentic coding model for openclaude on for my set up?

reddit.com
u/ManagedThought — 3 days ago

unsloth studio model loader settings ignored

hello first i want to say respect to unsloth devs they are doing a good job and i was impressed to see that unsloth studio has expanded to be more than fine tuning software,

i have an issue with the model loader it keep ignoring the context that i set and always load the default and when trying overriding from arguments sometimes it crash because i think it drops all the ui setting if you add only one argument, and i did make it work from argument but token generation dropped from 60 to 22 am i missing something or this is a bug

OS: kubuntu 24

Unsloth Version

v0.1.800-beta

Package Version

2026.8.18

Desktop App Version

0.1.800-beta

llama.cpp Version

b10360-mix-87da1a2

Hardware

GPU 0

NVIDIA GeForce RTX 5060 Ti · 16 GiB

GPU 1

NVIDIA GeForce RTX 5060 Ti · 16 GiB

CUDA

13.0

reddit.com
u/chocofoxy — 2 days ago
▲ 22 r/unsloth

Qwen3.8 27B effort levels

I do not understand how to get the model to limit reasoning. I am using unsloths q8 and q8_xl version in unsloth desktop. Combinations i have tried:
Low effort with a detailed prompt = 10+ minutes of thinking.
Low effort with a simple prompt = 10+ minutes of thinking.
Low effort with a simple prompt that requests a rapid prototype = 10 + minutes of thinking.
medium effort with simple prompt = 10+ minutes of thinking.

It seems like it always uses xhigh no matter what i do. However on random occasions it has thought for around 1 minute but i can't reproduce it.

Same issue when i connected it to hermes agent, and also happens on lmstudio but i dont even have effort level options in lmstudio so that is expected that it would default to xhigh.

system: windows 11, 1x tesla v100 16gb, 1x tesla v100 32gb, 32gb of ram, ryzen 3800x.
using mtp and originally used tensor parallelism but it would randomly give me issues and the api wouldnt respond so i disabled it. I get 56 tps with it off so you can judge "10 + minutes of thinking" appropriately.

reddit.com
u/Early_Mistake6716 — 3 days ago

Vibe Coding locally in Unsloth Desktop instead of Cloud-based models: what is my best setup?

I​'​'d like to stop using cloud models and do all of my vibe coding using local models instead. I currently use a EVGA GeForce RTX 2060 12GB​ XC Gaming GPU and have 32GB RAM​.

Which model(s) would be the best for me to work with for local code generation & edits using my current hardware setup? I am new to using Unsloth, so any configuration recommendations for me are appreciated also!​​

Project types include: Docker Compose, HTML, Java, CSS, Python, etc. I'd also like to use local models for general Linux support (Ubuntu, Fedora, server maintenance).

Thanks everyone!

reddit.com
u/AnotherActiveCreator — 3 days ago

OS Kernel Panic on M1 Max (32GB) when adjusting context size

OS Kernel Panic on M1 Max (32GB) when adjusting context size

**Environment:**

- Hardware: Apple M1 Max (32GB Unified Memory)

- Software: Unsloth Desktop

- Models tested: Qwen3.8-27B-UD-Q4_K_XL.gguf / Q3_K_XL.gguf

**Description:**

I would like to report a critical stability issue regarding context size adjustment in Unsloth Desktop.

When using `Qwen3.8-27B-UD-Q4_K_XL.gguf`, manually adjusting the context size even slightly causes a complete OS-level kernel panic (system crash). This has occurred twice.

- This issue does **not** happen when using `Qwen3.8-27B-UD-Q3_K_XL.gguf`.

- This issue does **not** happen if the context size is left to the default automatic configuration.

It would be highly appreciated if a safeguard could be implemented to prevent memory over-allocation that leads to system crashes.

**Additional Context:**

For comparison, this kernel panic never happens when using the `llama.cpp` CLI. The CLI safely rejects execution or fails to launch if the requirements exceed available memory. In fact, using `llama.cpp` CLI, the model runs successfully even with `CTX_SIZE="24576"`.

reddit.com
u/Ok-Conference-9984 — 3 days ago
▲ 12 r/unsloth

Unsloth Desktop - How do I setup correct: MTP / DRAFT within Qwen 3.8 27B ?

Hi All,
With my hardware I'm getting about 31-37 tps:

• Intel Core Ultra 9 285K
• Nvidia RTX 5090 32 GB VRAM
• 96 GB RAM DDR5 6400 MHz
• NVMEe SSD M.2 SSD
• Windows 11 Pro

But then I ran into this:
https://www.youtube.com/watch?v=NjfHqiNHTxk

Still, not sure how to actually make it work within UNSLOTH DESKTOP software.

Do I need to play with some files? do I only change something in the GUI?
What settings do I change beside turning on MTP or DRAFT and which one exactly?
What numbers do I need to type in?

Can somebody please add a screenshot of the settings so I can give it a try and see if I actually gain speed?

u/VirtualWishX — 3 days ago