r/videogameideas

▲ 1 r/videogameideas+2 crossposts

I have a game idea, thoughts?

Ok, so I made a post like this a few days ago, (thanks for the support) but basically, I’m 12 and have no experience or knowledge of coding. I am hoping someone will steal this idea or you readers will like the idea at least. So, here’s the idea.

Game Idea:
In the 1960’s, America started a program to have pre-trained soldiers ready for war. They made an entire town out on an island, and spent a few months gathering subjects to live there. The moment the first generation of kids arrived, they were told that Nerf Wars, (which would be called something different to avoid copyright infringement) were a great tradition of the town. Over time, the kids would fall for this, make factions and teams, bases, and even weapon manufacturing systems, with a group known as The Pillars acting as the rule enforcers of the Nerf Wars. (Also, ONLY KIDS can participate in this and no one is aware of the true meaning behind the “tradition”.) One day however, a powerful yet corrupt faction known as The Brightsides had a great advancement. Their leader, Sai, made a fully robotic yet human looking soldier, which is you, the player. However, due to backlash from other factions, such as The Cardinals and The Redwells, The Pillars force The Brightsides to give you up and let you have free will. However, every single faction in the town wants you on their side. You’d be able to help out The Brightsides, (the corrupt faction full of wealthy and intelligent individuals) The Cardinals, (the good-ish faction, full of militaristic yet kind patriots) The Redwells, (the moronic faction full of misinformed kids who want to free Danny Redwell, a politician who physically assaulted a woman and her father) and The Pillars. You’d be welcomed by the Watson family, a kind Christian family with a quiet dad who happens to be the only person who knows everything is just for training, and was also the leader of one of the biggest factions back in the 70’s. You’d get quests, a big map that would be based of Greenup, Kentucky and Portsmouth, Ohio, and fully moddable foam dart guns.

Feel free to leave feedback or steal this idea.

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u/sgtstpdy — 4 days ago
▲ 4 r/videogameideas+2 crossposts

What do you think about co-op survival game where your base is literally moving camp? (Nomadic Steppe theme)

Hey guys,

I'm prototyping a 1-5 player co-op survival game where building permanent base is out the window. Instead, you live full-on nomadic lifestyle inspired by Eurasian steppe folklore.

Here is the core loop I'm messing around with:

  • The Moving Base (Oba) & The Khan: Your main base is completely mobile camp (an Oba). One player gets chosen as the "Khan" and they are the one actively steering and driving this entire moving base across the map.
  • Modular Tents: Instead building static wooden cabins, you craft traditional tents (yurts) that connect and snap together directly into this moving base. You can literally craft, sort your loot, and hang out inside the camp while it’s rolling through the map.
  • Horse Taming & Mounted Archery: Since your camp is always on move, horses are life. While the Khan drives the base, other players scout ahead, tame/breed mounts, and use fast-paced mounted archery to keep enemy scouting parties and harsh environment hazards off the camp's back.
  • The Goal: Map is dotted with fortresses belonging to rival nations. Your macro-goal is to march your mobile camp to these foreign castles, raid the hell out of them, and kill their champion lords for unlock the next tech tier and gear up.

Future Stuff I'm Cooking: Down the line, I really want to double down on roleplay and social interaction mechanics. I’m thinking about adding deep social systems for the squad, and honestly, a dedicated mechanic for throat singing around the campfire to give buffs or just vibe out while traveling.

I’m looking for some brutal feedback on this concept.

Does the dynamic of one player driving shared home base while the rest of squad scouts and defends it on horseback sound like a fun co-op loop, or do you foresee major gameplay headaches with moving base? Let me know what you think!

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u/arch-weirdo — 8 days ago