r/virtualreality_linux

PC VR Standalone Mods for Steam Frame
▲ 5 r/virtualreality_linux+1 crossposts

PC VR Standalone Mods for Steam Frame

TL;DR: Let's write down all the standalone PC VR mods (especially the older game ones, easier to run) which run well on your Steam Frame! Let's make this comment section a library of great PCVR-like standalone experiences!

My Steam Frame just arrived. The hardware is good enough, the potential is amazing, but the current state of PCVR streaming is severely lacking (so, don't be sad if you don't have Frame just yet, just thank us for beta test, lol). Especially, I got some serious problems when launching non-steam VR games (they simply don't start, or controllers aren't being picked up, or gamepad doesn' work, more issues were reported before:
https://www.reddit.com/r/SteamFrame/comments/1wxe60w/the_steam_frame_experience_has_been_pretty/
https://www.reddit.com/r/SteamFrame/comments/1wvjnes/how_to_launch_pcvr_games_in_steam_on_my_pc_with/

So I'm looking for a nice new PCVR mods which run well (or launch at all) on a standalone Steam Frame.
Imo, something like FEAR, Max Payne 2, Black & White, RDR1 mods for which exist already, but it's not clear if they launch at all Standalone on linux.

And if you played something - how did you install it, which utilities/compatibility layers did you use?

u/GanJJ_ — 4 days ago
▲ 221 r/virtualreality_linux+1 crossposts

X4 VR 0.5.2 is out: LINUX SUPPORT

Thanks to all Contributors and testers who made this possible.

New since 0.4.0:

- Other head trackers such as TrackIR and Tobii can no longer take over from the headset.

- CPU-heavy saves run at a higher frame rate.

- The native Linux version of X4 is supported (experimental, you build it from the repository).

- Turning quickly with the mouse on foot no longer causes black flashes in one eye.

- Some players had head tracking but no picture in the headset. The launcher now turns off the Vulkan layers of RTSS and OBS game capture for X4, and it warns you when it runs as administrator, which also caused it.

- New launcher options, all off by default: a fix for the jittering right eye on Steam Link and Steam Frame, external views (F2/F3) on a screen that fills your view, and the pilot camera moved 0.75 m back in the Kukri, where X4 places it too far forward for VR.

If you play over Steam Link, I'd like to hear how the right-eye fix looks. Nobody has tested it there on Windows yet.

Requirements: Windows 10 or 11, X4 9.00 or 8.00, and SteamVR or your headset's OpenXR runtime.

Download: https://github.com/ToffelsKater/X4_VR/releases/tag/v0.5.2

Discord for help and bug reports: https://discord.gg/yDmj5bnG7n

u/DiscoZzax — 6 days ago

Bad performance regardless of software/settings

I've been trying to get vr working fine for a bit (made a post here in the past) and at this point I think it's a hardware issue but I don't know what the weak point is

I've got a

Gigabyte b740m motherboard

Intel I7 CPU

Rtx 3060 12gb

32GB DDR4 Ram

I upgraded my ram recently and it helped a little bit but I'm still dealing with freezes and crashes steam link/vr has worked the best out of all the software I've tried and I've been using beat Saber and blade and sorcery for testing (somehow B&S worked better than beat Saber after the ram upgrade) changing most settings doesn't seem to help much with performance either

Everything is done with a wireless setup with my PC running on an ethernet cable

I've tested with

ALVR

Wivrn

Steam link

reddit.com
u/chaoticlone2736 — 4 days ago

Trouble Getting No Man's Sky to run using WiVRn

Hi, I'm having multiple issues getting No Man's Sky to run using WiVRn.

- Game starting in flat screen. - WiRVn

- Game starting, steam says it's running but no window appears. - SteamVR link.

- Shader compilation taking hours.

- Game starting, then immediately crashing.

- "IVRSystem_026" errors.

I've tried:

- Compiling a patched version of xrizer, pointing WiVRn server to it.

- Changing steam launch options, corrent configuration is: PRESSURE_VESSEL_IMPORT_OPENXR_1_RUNTIMES=1 SDL_VIDEODRIVER=x11 %command% -vr

- Switching to an Xwayland runtime.

I'm running Fedora 44 KDE with wayland, and connecting a Quest 2 wirelessly. If anymore information is needed then I will be happy to provide, apologies in advance if this isn't detailed enough. All help is appreciated, genuinely at my wits end here.

reddit.com
u/IntelStellarTech — 5 days ago
▲ 2 r/virtualreality_linux+1 crossposts

Linux isn't compatible with Linux. .

So, this will be a fun one.

Right out of the gate, I am unable to utilize remote play through SteamVR on the dongle or otherwise because I am on CachyOS running on a Nvidia GPU. I have attempted to use WivRN, but the applet for the needed standalone (suggested Quest 1-3, Pro, Samsung XR) is not available on the Steam Frame. The application ALVR is also not Linux capable at this time of writing. It's because of the NVENC pipeline, current workarounds for OpenXR on the Steam Frame, as well as the beta branches (100s of compatibility layers, listless dates and editions of Proton GE, CachyOS layers, among many others) don't seem to yield a result.

So, my question for anyone the wiser is, if you got remote play working on Arch Linux (CachyOS ONLY) with a Nvidia gpu, how did you get it to work? Am I missing something with WivRN? I easily refuse going back to Windows for my own sanity and peace of mind. I'm thinking about just accepting defeat and returning my 256Gb unit. Any advice from techies or people who have endured longer, would be most appreciated. I'm at my wit's end. It's been six days of troubleshooting.

reddit.com
u/Diktynna — 13 days ago
▲ 1 r/virtualreality_linux+1 crossposts

failing to launch

I’m trying to get steam vr working on my pc. I run cachy with hyprland. I have a RX 9070xt. when ever i click launch it loads for a bit then fails. idk what to do

reddit.com
u/EzoPezo223 — 14 days ago
▲ 0 r/virtualreality_linux+1 crossposts

Examples of apps outside of steam?

For now I can't use PCVR, only connected over WiFi, no dongle. I'm exploring the stand alone capabilities.
Are there examples of apps, that I could install over Discover, outside of steam, that are using the features of the headset and controllers? Like VR video player, (glTF) model or Gaussian Splatting viewers etc.? Running on the frame. Like for recording videos with the Arctura camera and how to watch them?

Most non gaming VR apps on steam are very outdated. And the games are poorly curated. I would have expected more steam frame compatible titles and apps on release.

reddit.com
u/Conz3D — 14 days ago