r/wesnoth

▲ 54 r/wesnoth

Wesnoth 1.18.8 & 1.19.27 are out!

1.19.27 and 1.18.8 have been released! Both of these contain a fix for a security vulnerability affecting all versions of Wesnoth going back to 1.13.5, as such we strongly recommend everyone upgrade to one of these versions as soon as possible if you're not using a platform that has automatic updates. Additionally, due to the nature of the vulnerability, versions older than these will soon be blocked from joining the 1.18 and 1.19 online multiplayer servers.

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u/Pentarctagon — 1 day ago
▲ 71 r/wesnoth

[Scenario] Battle of the Ravine - 1v1 Humans vs Orcs, no recruitment, pure army management

Hey everyone,

Sharing a small scenario I've been working on: Battle of the Ravine, a 1v1 Wesnoth scenario where Humans face Orcs in a deadly ravine clash.

No recruitment here - both armies are already fielded from the start. That changes the game a lot: there's no falling back on gold or reinforcements, so unit management is everything. Every mistake is fatal, there's no replacing what you lose. You manage morale, stamina, and positioning across three fronts (the ravine itself, a mountain flank, and a frozen highlands/salt marsh zone), and one wrong move can cost you the battle.

No retreat, no mercy, only one general walks away.

I built this as a personal project while dealing with my own health journey - living with two brain tumors. Getting this finished and out there means a lot to me.

GitHub: https://github.com/lilypoppybooks/Battle_of_the_Ravine

Feedback welcome.

u/FelixLahaie — 12 days ago

AI

With the recent improvements in ai, has anyone tackled the quest of doing an ai that is truly good at this game? Human level or higher?

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u/Arnaldo1993 — 11 days ago
▲ 155 r/wesnoth

Here are the WIPs for my artwork.

I just wanted to show my work. I think artists should show their work.

u/Dimetro_Dog — 14 days ago