




Turning League Champs into E7 Heroes: Yuumi (Day 7)
Hey everyone, as an avid enjoyer of both League and Epic Seven, I’ve asked myself what if League had a collab with Epic Seven? I’ve been writing down my ideas for a *LONG* time, so I have decided to start a series where I finally post my theorycrafts. I don’t have exact stats and numbers figured out, so take them with a grain of salt and assume they’re basically relative to a full build version of the champ with most popular items.
I can’t believe it’s already been a week! For Day 7, I had to go for a controversial pick. I know a lot of others hate this champ, but I personally love their design and play style. It’s the kitty champ Yuumi! I had to get very creative with this one. Whether or not you like the champ, I hope you at least enjoy the theorycraft.
**Hero Info**
> Class: Soul Weaver
> Element: Light
> Constellation: Taurus
- S1: Prowling Projectile
> Yuumi launches a controllable missile at an enemy. A successful hit will inflict Target for 1 turn and heal the caster. When Attached, hit chance of this skill increases by 50% and cannot trigger counterattack. Healing increases with the caster’s attack.
- S2: You and Me! (Passive)
> Increases attack by 20% and increases speed and effectiveness of the caster proportional to attack. The caster cannot trigger a critical hit. Half of all excess healing the caster provides is converted to a Barrier for 1 turn. When not Attached, halves the caster’s speed.
> At the beginning of battle, Yuumi Attaches to the ally in the back row, becoming both untargetable and invulnerable to all damage or effects from enemies and allies alike, granting that ally the unique effect “Best Friends!”. When the caster or the ally she is Attached to takes damage greater than or equal to 20% of their max hp, Yuumi uses “Zoomies.” When the ally the caster is attached to dies or is otherwise removed from the battlefield, gain 75% combat readiness and attaches to the ally with the highest attack at the beginning of the caster’s next turn.
> Best Friends!: Yuumi has grown attached to you! All skill effects directed towards Yuumi are instead redirected to the bearer. The bearer heals for a flat amount of health when dealing damage with a basic skill, with the amount increasing based on Yuumi’s attack.
> Zoomies: Grants a Barrier for 1 turn and increases Combat Readiness of the caster by 30%. Barrier strength increases with the caster’s attack. 2 turn cooldown.
- S3: Final Chapter
> Yuumi channels waves of magical energy, damaging all enemies, decreasing Combat Readiness by 15% three times, healing all allies, and providing a Barrier for 2 turns. When Attached, hit chance for this skill increases by 50% and cannot trigger a counterattack. Heal and Barrier strength increases with the caster’s attack. Starts battle with full cooldown count, and cooldown cannot be increased or decreased by any means.
> Cooldown: 6 turns
- Artifact: Mikael’s Blessing
> Soul Weaver exclusive
> Increases attack by 5-10%. When any ally has an immobilizing debuff, increases Combat Readiness of the caster by 40-80% and cleanses all debuffs from one ally at the beginning of the caster’s turn. Prioritizes allies with the highest attack. 3 turn cooldown.