u/-_ZoiNkS_-

I cant figure out why my uvs are funky :(
▲ 2 r/Maya

I cant figure out why my uvs are funky :(

Heeelllppp My model is completely symmetrical and the cuts are also, but for some reason when I unwrap the shells this specific arm has this little fold in it?? I've already done like 70% of the texturing in substance before realising, can I somehow still like,, update the UVs in substance so I don't have to restart?? I'm pretty new to 3D art art and really struggle with the technical side so any help is appreciated!! I'm so aware my retopology job sucks but I dont have time to fix it rn : (

The one with the curl at the bottom is the problem child, the one directly next to it is the perfectly fine other arm uv.

https://preview.redd.it/tqdtf7gxoa1h1.png?width=1053&format=png&auto=webp&s=a223df3b58399383e235038d4ff51e0c115a1c4c

https://preview.redd.it/snb8a6gxoa1h1.png?width=1948&format=png&auto=webp&s=2f349d47d30284e86144c9caa5cf87dbb161e873

reddit.com
u/-_ZoiNkS_- — 8 days ago
▲ 3 r/Substance3D+1 crossposts

AAAAGGGG going mad cant figure out my my UV is funky.

HHEEELLPP My model is completely symmetrical and the cuts are also, but for some reason when I unwrap the shells this specific arm has this little fold in it?? I've already done like 70% of the texturing in substance before realising, can I somehow still like,, update the UVs in substance so I don't have to restart?? I'm pretty new to 3D art art and really struggle with the technical side so any help is appreciated!! I'm so aware my retopology job sucks but I dont have time to fix it rn : (

The one with the curl at the bottom is the problem child, the one directly next to it is the perfectly fine other arm uv.

https://preview.redd.it/abzbglfwga1h1.png?width=1948&format=png&auto=webp&s=d11d334aa5106d80cfb25b689e52f4caae83c491

https://preview.redd.it/sjnii036ha1h1.png?width=1053&format=png&auto=webp&s=449066fe2ca26685ae6489b9d517440b725d383c

reddit.com
u/-_ZoiNkS_- — 8 days ago