u/22glowworm22

Deck Tech: Teval and Caves

Just writing this post to discuss some fun deck tech I’ve added to my [[Teval, the Balanced Scale]] list. Here’s the package:

1x Cosmium Confluence
1x Echoing Deeps
1x Forgotten Monument
1x Pit of Offering
1x Promising Vein
1x Sunken Palace
1x Volatile Fault

For a few of these cards, the only real synergy is an understanding that the lands a) sacrifice themselves and b) that downside is mitigated by Teval who can recover themselves from your graveyard ([[Promising Vein]], [[Volatile Fault]]). Somewhat similarly, [[Echoing Deeps]] is reliably able to copy a better land that you’ve already milled into your graveyard.

More interesting, however, are [[Sunken Palace]] and [[Pit of Offering]]: both of these lands can activate Teval’s ability to create a Zombie token, even repeatedly for Palace. For Pit of Offering in particular, you can play it with Teval on the field to create one Zombie or, if Teval recurs it specifically from the graveyard, up to two! Rad as hell.

Finally, with [[Cosmium Confluence]], you can pull any combination of three of these caves directly onto the battefield, giving Teval exactly what it needs to proc its ability each and every subsequent turn, as you can repeatedly sacrifice and recur Promising Vein to ramp. If you include [[Pit of Offering]] in that number and exile a card from your graveyard, Confluence effectively becomes [[Hour of Promise]] with one zombie, two lands, and the option of a third land, a 3/3 cave, or enchantment removal, all for FIVE mana.

I’m telling you, this shit is gas. Thank you for reading.

Notes:

  1. ⁠[[Forgotten Monument]] is generally useful only for mana fixing if you want to pull three caves from Confluence. Outside that, it’s the weakest of the bunch. If you’re looking to cut one land, this is the easiest.
  2. ⁠I didn’t mention it outright, but both Pit of Offerings and Sunken Palace also have intrinsic value unrelated to Teval: twinspelling and graveyard hate. What’s not to love? And with the amount of milling you’re doing in the deck, you can reliably trigger palace multiple times.
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u/22glowworm22 — 14 hours ago
▲ 3 r/EDH

Deck Tech: Teval and Caves

Just writing this post to discuss some fun deck tech I’ve added to my [[Teval, the Balanced Scale]] list. Here’s the package:

1x Cosmium Confluence
1x Echoing Deeps
1x Forgotten Monument
1x Pit of Offering
1x Promising Vein
1x Sunken Palace
1x Volatile Fault

For a few of these cards, the only real synergy is an understanding that the lands a) sacrifice themselves and b) that downside is mitigated by Teval who can recover themselves from your graveyard ([[Promising Vein]], [[Volatile Fault]]). Somewhat similarly, [[Echoing Deeps]] is reliably able to copy a better land that you’ve already milled into your graveyard.

More interesting, however, are [[Sunken Palace]] and [[Pit of Offering]]: both of these lands can activate Teval’s ability to create a Zombie token, even repeatedly for Palace. For Pit of Offering in particular, you can play it with Teval on the field to create one Zombie or, if Teval recurs it specifically from the graveyard, up to two! Rad as hell.

Finally, with [[Cosmium Confluence]], you can pull any combination of three of these caves directly onto the battefield, giving Teval exactly what it needs to proc its ability each and every subsequent turn, as you can repeatedly sacrifice and recur Promising Vein to ramp. If you include [[Pit of Offering]] in that number and exile a card from your graveyard, Confluence effectively becomes [[Hour of Promise]] with one zombie, two lands, and the option of a third land, a 3/3 cave, or enchantment removal, all for FIVE mana.

I’m telling you, this shit is gas. Thank you for reading.

Notes:

  1. [[Forgotten Monument]] is generally useful only for mana fixing if you want to pull three caves from Confluence. Outside that, it’s the weakest of the bunch. If you’re looking to cut one land, this is the easiest.
  2. I didn’t mention it outright, but both Pit of Offerings and Sunken Palace also have intrinsic value unrelated to Teval: twinspelling and graveyard hate. What’s not to love? And with the amount of milling you’re doing in the deck, you can reliably trigger palace multiple times.
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u/22glowworm22 — 14 hours ago

Vampires of Sikkara: the Bastah

The sands of Sikkara are home to a thousand and one wonders, many terrifying and others awe-inspiring. Fortunately and not, vampires are included among this number.

In Sikkara, there are two strains of vampirism: the Sekrah and the Bastah. Each are created by, and dedicated to, the gods in whose light they hunt. For these vampires, however, the term “strain” is in fact a misnomer as no Siqqari vampire can create another alone.

For the cat-like Bastah, their existence is owed to the God of the Moon, Apophos. High-level clerics of his temple, these vampires performed ancient rites to sever their souls from the Land of Dreams and dedicate themselves to an eternity of service in the Waking World.

Highly disciplined, the Bastah exclusively hunt the sick and dying to aid them in their passage to the Land of Dreams. Aided with a strong nose that can smell lurking death, such prey is seldom hard to find. Once located, the Bastah use needle-thin fangs to inject their prey with a powerful anesthetic. No prey of the Bastah feels pain as their lifeblood is drained, but all feel a reassuring warmth in the vampire’s embrace.

While the Bastah are beings imbued with light, the sun remains their adversary. To be caught in the eye of Osiros is a death sentence for these vampires: her hateful stare sears their skin and reducing their bones to ash.

Some miscellaneous facts about these creatures:

- The Bastah can take on a humanoid visage, but their true form is that of a hairless cat, larger than a man, with bat-like wings extending from its forelegs.
- While benevolent in nature, the Bastah must consume humanoid blood to survive, and *always* kill their prey in the course of feeding. To leave their prey alive, in more pain than they found them, is considered abhorrent. Stale blood, or the blood of a healthy man is of no interest to them.
- In a pinch, the Bastah can magically summon other servants of Apophos—cats and bats—to their aid.

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u/22glowworm22 — 9 days ago