WHY SHEN ALLOWED TO BE SO BR0K3N ?! 😠

WHY SHEN ALLOWED TO BE SO BR0K3N ?! 😠

INSANE STARTING STARS
INSANE BONUS STARS WITH BONUS TO ENTICE BUYING CARDS MAKING DRAFTING FUN
CAN GET UPWARDS TO 90 NEXUS HP WHILE STILL BEING IN ONE OF THE SAFEST REGIONS OF LOR (IONIA)
A BUNDLE RELIC WITH A GREAT EFFECT, NO "IF I AM"
A C6 THAT DOESN'T CARE WHAT RELICS YOU PUT

https://preview.redd.it/2tm9870zo3uh1.png?width=585&format=png&auto=webp&s=f650613b074ee000947c7b65ab67622ace478968

Oh, it all makes sense now! 😏

Fr go back and give some of last year constellation bonus a second look lol, i hate having like 40-50 top nexus hp and forgettable bonus stars (coff anivia) and for the love of god rework some of those bundle relics.

he's fun and strong, kindred bonus stars are also very nice; obviously i liked the direction of both relics. I hope they keep whatever this direction is

keep making a great game

https://preview.redd.it/yhlu6rjzp3uh1.png?width=600&format=png&auto=webp&s=12e442c9897bd3a8eab8bb1e30100cd9b7376f79

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u/7eleven94 — 9 days ago

What would you like out of PoC in the following years?

This isn't much about the next upcoming champ or the next c6 strike-related champ with a niche mechanic.

It's more about what do you see and what would like poc to do in the upcoming years; personally i'm getting a bit burned out which is totally fine, i've been playing since constellation 2.0 patch but its still an enjoyable experience.

Lately I've been thinking they should totally remake labs for this mode. PoC is a great concept for whatever our game is in the tcg/roguelite genre but I feel it can continue to be explored upon; rather than just getting a new adventure modifier or the next 10 star adventure that's just gonna be a lengthy adventure and recycling more high level cards into c6s/known effects; what would you like to see they do with PoC? Let's ignore we have a low budget and there's freedom to test.

PoC is the perfect ground zero for more modes to come; it's a good first layer with the rogue lite structure. Pretty much like how league has it's obviously known 5vs5 but it has branched into other games modes, some successful and some others not so much, like dominion, twisted treeline, aram, mayhem, arena, URF, to some degree TFT (though this one uses only the characters/animations and not so much the original league structure)

In what other ways would you like to experiment with PoC if you had total freedom? Feel free to use any existing examples of other TCGs old or new, doesn't matter if it just add some to the existing PoC game or if you'd like to drastically change PoC (maybe as a separate mode/inside poc)

I really like how fusion worked on some older games and i kinda wish we could do this in poc too; hsr's take on making a game out of their existing turn based game and combining it with TFT was very fresh when it came out.

Just reading at what others takes are, just a note, i don't mean to get rid of the existing poc loop, just how to keep working with it for other potential game modes. Other than slay the spire I haven't found a game that feels as great as PoC and i'm still impressed what they achieved considering this was a PvP game first.

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u/7eleven94 — 28 days ago

Phainon build stats

Hi can someone give me the needed stats (maybe average/and what a min max build would be?)

Team Phainon E0S1 | Sunday E0S1 | Cerydra E0S0 | DanhengPT E0S0

sometimes I use Sparkle E0S0 instead of DHPT, I also own Cyrene but E0S0, is she worth there on the last slot over sparkle?

Also need speed tresholds to see if I need to change boots on phainon and if I need to add DDDs in there (I own 2)

Really love phainon 😃 doubt i'll have enough wishes for E2 but definitely E1 i'll get for now!! Happy Phainon

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u/7eleven94 — 5 months ago