



Does this not just randomly clog my hand on other champions?
I'm finally done with all Zoe clears while limiting myself to 3*
Imo Zoe is the best designed adventure we have yet. Some bs absolutely exist but if the Ai highroll you 1h+ into the adventure a 90mins break is fair play
I want to mention voidborne carapace and rhythm of despair for being quite good vs Zoe
It's been a while since we've had a new Shadow Isles champion, and I thank the devs for all the work they've done maintaining the game..
But after leveling Hecarim up to 33, I couldn't help but notice the low rerolls for this region?
Looking it up, we have the following Regionwide Constellations that provide rerolls:
I get that gemstones are the 'late late' game resource that no one really includes in their guides, but what gives with creating a new champion and NOT adding that as an option for the region, while some regions have 3 champions offering increased rerolls?
Is it favoritism? We got two Freljord champions that have it as their Star of Bounty (Udyr, Nunu) that I had really taken it for granted.
Please consider that resource moving forward, especially if we ever get additional Legend Levels (it would be nice to get Vision in there too, I know you have a new team that's having fun making stat-based Champions, but let's not forget we have other tools and not just leave this as a TF/SB rune exclusive)
Not to mention, giving this hellspawn 1000 copies of it.
No mana used and no attacks. This Kata + Fiddle interaction was so satisfying.
Was playing Fiddle vs Zoe with Kata as support champ and came across this infinite interaction. Thought that was funny
Double Pyke on the board, both with spellshield. Here's a rally, a cat and 4 minimorphs.
I would have survived without the rally.
Skill issue.
Funny how quickly Riot patches issues with the Emporium offering extra items or obscure interactions that only benefit the player.
Meanwhile, this has been an issue for years and comes up in at least 3 adventures every month.
One of the monthly challenges had “All units have Strike: double my power,” so I knew I had to test this out! Unfortunately, Poppy recalled Yasuo before I could strike the nexus with him.
I also had a burst spell with “create two copies in your deck” and “give your strongest ally a rare item,” hence the massive list of random items.
Just curious. What brings you back to the game daily, weekly, etc?
At 6* all allied skills are played twice.
But skills only stack until there's 6-8 on the stack. If you also use MF's relic, you get to that number very quickly with even just 3 units, causing you to lose some skills entirely. Can that get patched somehow? I think it's the only 6* that can lose out on functionality
Hi, I’ve got c5 Darius (no manaflow) and I need tips. My early board is killed by blockers and my early summons are not valuable. Until I drop Dari down, Zoe has an even more solid board to block harder.
I use sfg, scissors and loaded dice. Any tips on best openings/powers and support champs to look for? I feel like a power riff on Darius would solve all my problems. Ty.
For the minor difference of dealing it to the nexus... I dont really see the 5 cost difference as balanced, but maybe Im wrong?
-equip Aatrox with another weapon
-equip The Darkin Blade one someone else (not a champion)
-play World Ender
-profit
This is probably the cause of most Darkin related bugs/visual glitches, like having vanilla lvl2 Kayn on the board.