Terraforming - I feel like I'm cheating
Anyone else feel terraforming is way too easy?
I intentionally design games with very few planets. I want ideal worlds to be extremely rare, so habitats and finding ways to live with low habitability is a big part of the game.
But then I get terraforming early on. And it just takes 2 years to turn a 20% habitability planet into an 80%. It only costs 10,000 energy.
Now I'm approaching 2300. I have 70 systems and 7 perfect planets (all but the homeworld terraformed.)
It was just... too easy. the costs were low. the payoff was huge. the wait time was trivial. And there's no need to get into all the other interesting work arounds - genetic engineering or robots, migration treaties or cyborgs (love cyborgs), Voidborn habitats or automation.
Well, you get it.
Think at me please, fellow nerds.