
Anyone else getting falsely flagged for being above revenue threshold?
I have literally never gotten a lick of revenue from any of my games. Unity Hub and editor were working just fine yesterday, so I am confused as to why I am now getting this error. In my unity hub logs I am presented with moduleName":"LicensingSdk","msg":"Some errors have occurred in a multi status API call: [20128, RESTRICTED_SEAT_REVENUE]"}.
Gemini believes this false flag is due to a backend Licensing SDK bug due to Unity's recent overhaul to 3.18.0. Anyone else experiencing something similar?