![[UPDATED] DeltaruneVita v0.69 (by Wolff)](https://preview.redd.it/tr89cdnnt9jh1.png?auto=webp&s=d90eb9f2e671d3997c8d65a4cbb3f28424ba3a59)
[UPDATED] DeltaruneVita v0.69 (by Wolff)
Hey, everyone
I’ve got some good news again.
Despite the delay of a few days (everyone knows why), here is the new update for the DeltaruneVita project!
Video:
DELTARUNE for PS Vita (v0.69 Showcase) - Update!
About the v0.69
This updated introduces a major improvement to texture handling. Validated BC3/DXT5 atlases reduce a typical 2048×2048 texture page from 16 MiB in RGBA8888, or 8 MiB in the previous RGBA4444 cache, to approximately 4 MiB, while preserving alpha transparency and visual quality.
This reduces CDRAM pressure, improves performance in several demanding areas, and prevents many of the missing, corrupted, or misplaced texture problems encountered during previous PVRTC experiments.
Other improvements include:
- Fixed hole-based mini-games
- Fixed the Zelda-style mini-game softlock involving Susie and movable blocks
- Fixed the second-button softlock in room_dw_city_mice
- Fixed a crash when starting Chapter 3 from a Chapter 2 save
- Restored the Heart box during battles
- Reduced stuttering when selecting Spare
- Improved walking and room-transition performance
- Improved music and sound-effect handling
- Improved dynamic border transitions
- Compressed console border assets
- Fixed Susie's locker sequence in Chapter 5
- Added initial Spanish language support
- Updated the customized Butterscotch runtime with recent compatibility fixes
Regarding project status (by Chapters 1 -5)
- Chapter 1 is playable and has been extensively reviewed room by room.
- Chapter 2 is playable and has received comprehensive fixes for puzzles, battles, textures, audio, transitions, and softlocks. Some demanding rooms and battles remain under observation.
- Chapters 3 and 4 are playable, with fixes for pathfinding, mini-games, chapter transitions, textures, and runtime compatibility. Further room-by-room testing and optimization continue.
- Chapter 5 is playable with substantially lower texture-memory usage and improved performance in several demanding areas. Complex battles and some rooms still require further optimization.
DOWNLOAD AND INSTALLATION
Projeto: WolffsRoom/DeltaruneVita: Deltarune (Capítulos 1 a 5) Porte para PSVita.
Lançamento v0.69: Lançamento Deltarune Vita v0.69 · WolffsRoom/DeltaruneVita
Seam's Patcher: Seam's Patcher - DeltaruneVita
The currently supported official Steam version is v0.0.253.
Translations:
Portuguese-BR translation: Portuguese-BR.zip - Google Drive
Spanish translation: Spanish.zip - Google Drive
AI NOTICE
Claude Code, Gemini, and GPT-5.6 Sol through Codex were integrated into the development workflow to assist with runner programming, diagnostics, project organization, patcher development, and technical documentation.