CVC Dead Wasteland & The Kuro Tab - Vines and planters missing from menus after installing Clean My Settlement REDUX
Hi everyone,
I ran into a major menu issue after recently installing Clean My Settlement REDUX.
The issue: All the vine categories and specific vine objects (previews and items to place) have completely vanished from my workshop menus in both The Kuro Tab and cVC Dead Wasteland. Also, some decorative planters (like the basketball hoop planter from Kuro) are missing their inner bushes/weeds inside the workshop preview (showing just [M]) and when placed in the world, the plants inside them are invisible.
My setup & what I've tried:
CleanMySettlement.esmis loaded at the very top of my load order (right after Unofficial Patch).- Both
KURO.espandcVC Dead Wasteland.espare loaded way below it. - I was previously using Ultimate Scrap Recipes, but I completely uninstalled it to avoid duplicates/conflicts, yet the problem persists.
- I tried running the Settlement Menu Manager (SMM) holotape repair tool ("Repair Menu Cross-References"), but it didn't restore the missing items.
I checked in FO4Edit and noticed that Clean My Settlement REDUX re-routes vanilla vine meshes into its own folder (CleanMySettlement\...nif). It seems Kuro and cVC are looking for vanilla paths or lists that are now broken or overridden globally by Redux, causing the workshop engine to fail rendering the previews and hiding the menu entries entirely.
My goal: I want to keep Clean My Settlement REDUX for its safe, non-precombine-breaking scrap system, but I absolutely need my decorative vines and planters back for building.
Is there a known patch for this, or a specific way to manually inject the meshes back into the paths Kuro/cVC expect without breaking Redux?
Thanks in advance for any help!