
Hangman’s Alley from my old save
One of my favorite settlement locations, right in the center of the map. It’s a challenge to build in such a cramped space but I loved how this was turning out!

One of my favorite settlement locations, right in the center of the map. It’s a challenge to build in such a cramped space but I loved how this was turning out!
This is from a build I did 5 years ago. I remember having rectangles and squares of plywood and corrugated metal that were vertical.
I have look in many mods I had in the past like CVA or posts and beams. USO have them but horizontal as far as I'm concerned.
Help me please!
Once upon a time in the Commonwealth, there was a house. It was dilapidated and in shitty condition overall, but this house had a dream - that it could be a vault!
What do i mean by that, i built a lot of stuff in sanctuary, in a far away corner of the settlement, away from everything, even npcs, and placed like over 1000 items.
After this i walked to a sanctuary house, furthest away from the place i ve built stuff, in the opposite side. A place that npcs could previously path find inside, the house has nothing built by me in or out, now they cant seem pathfind inside the house
I remove the huge amount of objects placed in the corner of the settlement, now they can
How can a navmesh or pathfinding logic be ruined by something that doesnt literally interact with the zone you are trying to make npcs pathfind on
Im going insane, or thats actually a thing ?
Since I can't load any of my modded saves, I thought I would revisit my last no-mods Xbox build and share some pics that weren't highlighted in the original video. I plan on doing a deconstruction and longer tour of this build in the near future. Those can be fun.
Anniversary Edition, Xbox, no mods.
If you like moving pictures, you can see them here: https://youtu.be/u4Po50CbIhk
Specifically, I’m trying to fix the roofs in Sanctuary. I’ve done it before but not in a year or more, so when it wasn’t working right I figured I was forgetting some step. But no, I looked up a couple of different videos and the issue is that my roofs simply won’t clip through the existing structures using any of the glitch tricks I know and have used in the past.
I’m at the point where I think Bethesda must have finally ruined it in the last update, but google hasn’t been very helpful. I just need to know if I should keep looking for a user error or if I’m just banging my head against the wall.
Hello Fellow Patriots,
I figured I'd share some of the Enclave settlements I've been working on. Most of them need more work on detailing I'm not happy with a lot of the open space in some of them.
The latest is the CIT ruins in the first images. I've been working on that over the last 2 days. I'm really happy with the Energy Barriers and the layout a lot but I'm still iffy on how I feel about the large structure of both the vertibird pad and the building addition. The Howitzer is also missing Because this is a new playthrough and I haven't done the minutemen stuff yet The Nest and ammo for it is there though. Do lay it out I placed some Key structures I thought I liked before using my sketchbook to create the real layout.
The other images are all settlements I transferred in from and older playthrough. I like the County crossing one but I'm gonna go back in and add some Energy barrier road blocks. The Army Depot is also almost done I just don't like how basic the ground texture is so I might add some paths. Starlight is also like half finished. I need to go and reorganize it after laying it out in my sketchbook again. Heli pad is probably gonna stay but the Pods need moved around and the place needs to look more Enclave and lived in.
Overall though I'm liking everything and not at the same time kinda weird but that happens. "You hate the paintjob until its done" kinda moment. The last two photos are of my character her dashing husband's AI was to stupid to get him on the Helipad so its just her. I'm running the Dual Survivors mod so Nates there He's wearing some Black Devil Power armor Rn.
Anyways enjoy.
he will make a fine culinary specialist for my minutemen
The pride of the Commonwealth Provisional Army's Cavalry Corps, the C1 Dragoon might look familiar to those familiar with pre-war armoured vehicles. Which is understandable given that the Dragoon is what happens when you let an ingenious group of recently defected Enclave engineers play around with old M4 Shermans found in military museums.
Beyond simply restoring the vehicles to working order, the engineers added a number of upgrades, to allow them to be more useful in the post-war wasteland. Amongst these upgrades included a fusion power pack, eliminating the need for unfathomably rare gasoline; energy-reflecting composite side armour; new gunner and commander's optics; a hull-mounted auto-laser and a new smoothbore, bore-extracted 76mm gun firing Fin-stabilised HEAT rounds.
Credit for the base M4A3E8 model goes to the recently released WWII vehicle Settlement object mod.