Image 1 — Murkwater shops - Trapper Town no mods
Image 2 — Murkwater shops - Trapper Town no mods
Image 3 — Murkwater shops - Trapper Town no mods
Image 4 — Murkwater shops - Trapper Town no mods
Image 5 — Murkwater shops - Trapper Town no mods
Image 6 — Murkwater shops - Trapper Town no mods
Image 7 — Murkwater shops - Trapper Town no mods
Image 8 — Murkwater shops - Trapper Town no mods
Image 9 — Murkwater shops - Trapper Town no mods
Image 10 — Murkwater shops - Trapper Town no mods
Image 11 — Murkwater shops - Trapper Town no mods
Image 12 — Murkwater shops - Trapper Town no mods
Image 13 — Murkwater shops - Trapper Town no mods
Image 14 — Murkwater shops - Trapper Town no mods

Murkwater shops - Trapper Town no mods

Happy(?) Monday, here are some pics from a few of the shops at my Murkwater: An armor store, a general store, and an Occultist. The settlement is trapper-themed, and I hope the rainy vibe carries through - it fits the build.

Full video here of me dismantling them if you like that kind of media: https://youtu.be/IyYSRrD6Gys?si=3U-hCk-gbcodn6p4

u/depthcharge73 — 1 day ago

Some shops at Murkwater no mods

Happy(?) Monday, here are some pics from a few of the shops at my Murkwater: An armor store, a general store, and an Occultist. The settlement is trapper-themed, and I hope the rainy vibe carries through - it fits the build.

Full video here of me dismantling them if you like that kind of media: https://youtu.be/IyYSRrD6Gys?si=3U-hCk-gbcodn6p4

u/depthcharge73 — 1 day ago

Nuka-World Junk Yard Build WIP

New pics from my Nuka-World Junk Yard Build. It is about 70% maybe. This is the outside area. Modded build using the AE. They should have given us more locations to build at in the DLC!

u/depthcharge73 — 5 days ago

Nuka-World Junk Yard WIP

New pics from my Nuka-World Junk Yard Build. It is about 70% maybe. This is the outside area. Modded build using the AE. They should have given us more locations to build at in the DLC!

u/depthcharge73 — 5 days ago

Custom Player home in the Wasteland [modded]

This is my new thing called Wastelend Wanderer. In it, I explore the Commonwealth to find potentially safe sites, and fix them up as a player home. This first one is a ghoul-infested bunker south of Wilson Atomatoys. We have to clear it out and make it dry and safe. Let me know what you think, and if you have suggestions for future sites or additions.

The build is modded and uses the AE. Full mod list is in the video description.

Video link: https://youtu.be/PdG12ZjWe7o

u/depthcharge73 — 9 days ago

Wasteland Wandered home - custom safe home location

This is my new thing called Wastelend Wanderer. In it, I explore the Commonwealth to find potentially safe sites, and fix them up as a player home. This first one is a ghoul-infested bunker south of Wilson Atomatoys. We have to clear it out and make it dry and safe. Let me know what you think, and if you have suggestions for future sites or additions.

The build is modded and uses the AE. Full mod list is in the video description.

Video link: https://youtu.be/PdG12ZjWe7o

u/depthcharge73 — 9 days ago

Tenpines Village medieval returns - modded

Here are some more recent WIP shots from Tenpines. Probably 90% done with this one, just have to finish store signs and settlers' assignments. It is starting to lose frame rate, so it's time to wrap this one up!

Come hang out with us for the final episode in the series if you are into streams and all that.

https://youtube.com/live/vsqYBiILibA?feature=share

u/depthcharge73 — 13 days ago

WIP Tenpines Medieval Reborn Village modded

Here are some more recent WIP shots from Tenpines. Probably 90% done with this one, just have to finish store signs and settlers' assignments. It is starting to lose frame rate, so it's time to wrap this one up!

Come hang out with us for the final episode in the series if you are into streams and all that.

https://youtube.com/live/vsqYBiILibA?feature=share

u/depthcharge73 — 13 days ago

Trapper Toll Trolls and Their Bridge in Far Harbor

Happy Sunday! It is rainy up here in my part of New England, so a Far Harbor build seems like just the thing. Here are some stills from my completed Trapper Toll Trolls Far Harbor build. It is modded and on PC, using the AE edition and all that comes with it.

Video linked below with a mod list. I hope you like the creepy vibe.

https://youtu.be/__EIH35Nts0

u/depthcharge73 — 16 days ago

Trapper Toll Trolls Far Harbor Build

Happy Sunday! It is rainy up here in my part of New England, so a Far Harbor build seems like just the thing. Here are some stills from my new Trapper Toll Trolls Far Harbor build. It is modded and on PC, using the AE edition and all that comes with it.

Video linked below with a mod list. I hope you like the creepy vibe.

https://youtu.be/__EIH35Nts0

u/depthcharge73 — 16 days ago

Well, shucks -- let's build a couple of wells. With and without mods!

This is from a thought experiment that I am doing where I build the same settlement with the same structures twice -- once without mods, and once with. This time I tacked a well in each settlement. If you want to see them put together, the link is here: https://youtu.be/Eo5b_bLf0zc

u/depthcharge73 — 23 days ago

Well, let's build some wells. No mods and with mods!

This is from a thought experiment that I am doing where I build the same settlement with the same structures twice -- once without mods, and once with. This time I tacked a well in each settlement. If you would like to see them put together, the link is here: https://youtu.be/Eo5b_bLf0zc

u/depthcharge73 — 23 days ago

Factions gather in FH to set up Recruitment Stalls no mods

This is the parking lot area of my flea market build at Far Harbor's Visitor's Center. If you haven't built the FH locations, you totally should. They are all awesome. This section has areas for the Institute, the Atom Cats, and Cait's Fight Night. This build uses no building mods and uses AE menu items.

Here is a video of the breakdown if you like moving pictures: https://youtu.be/sJgNCkDsQLs

u/depthcharge73 — 26 days ago

Factions Flea Market at the Visitor's Center no mods

This is the parking lot area of my flea market build at Far Harbor's Visitor's Center. If you haven't built the FH locations, you totally should. They are all awesome. This section has areas for the Institute, the Atom Cats, and Cait's Fight Night. This build uses no building mods and uses AE menu items.

Here is a video of the breakdown if you like moving pictures: https://youtu.be/sJgNCkDsQLs

u/depthcharge73 — 26 days ago
▲ 14 r/fo4

Nuka-World Junk Yard WIP

I have always wanted to build in the mound of junk at the Nuka-World Junk Yard. The first pic is inside the bus with the flashing light, and the rest of it is built in the middle area. The build will function as Sturges's new HQ in an ongoing story my wife and I are telling on that video site.

u/depthcharge73 — 1 month ago

Nuka-World Junk Yard WIP [modded]

Happy Sunday! Here are some WIP pics of Fallout 4 Multiverse, Episode 3. It is built in the mound of junk at the Nuka-World Junk Yard. The first pic is inside the bus with the flashing light, and the rest of it is built in the middle area. The build will function as Sturges's new HQ in the story.

u/depthcharge73 — 1 month ago

Nuka-World Junk Yard WIP [modded]

Here are some WIP pics of Fallout Multiverse, Episode 3. It is built in the mound of junk at the Nuka-World Junk Yard. The first pic is inside the bus with the flashing light, and the rest of it is built in the middle area. The build will function as Sturges's new HQ in the story.

u/depthcharge73 — 1 month ago

I Made a Stadium (no mods) in a 1950's-styled Documentary at Nuka RR

Heya, this is my Nuka RR stadium build. It was made with no mods and took over 100 hours to build on Xbox Series X. It was all done live on 'Real Time Settlement Building' and uses AE stuff. It was my last console build before migrating to PC.

Here is the video, done in 1950's infomercial style, if you like moving pictures. https://youtu.be/u4Po50CbIhk

u/depthcharge73 — 1 month ago