Do NPCs get dimber, the more you build ?
What do i mean by that, i built a lot of stuff in sanctuary, in a far away corner of the settlement, away from everything, even npcs, and placed like over 1000 items.
After this i walked to a sanctuary house, furthest away from the place i ve built stuff, in the opposite side. A place that npcs could previously path find inside, the house has nothing built by me in or out, now they cant seem pathfind inside the house
I remove the huge amount of objects placed in the corner of the settlement, now they can
How can a navmesh or pathfinding logic be ruined by something that doesnt literally interact with the zone you are trying to make npcs pathfind on
Im going insane, or thats actually a thing ?