u/Adventurous_Bid3977

Image 1 — Ehcoes of the Observatory
Image 2 — Ehcoes of the Observatory
▲ 4 r/GameArt+1 crossposts

Ehcoes of the Observatory

Here’s stylized environment project I recently finished, Echoes of the Observatory.

While working on this scene, I wanted the environment to feel quiet and aged by time, like a place that had slowly changed over the years. I focused a lot on the mood and lighting throughout the scene. I wanted the scene to feel like a place that was once used and quietly aged by time.

All of the textures were hand-painted in Substance Painter. I wanted to keep a painterly look while still following a PBR-based workflow. The scene was assembled and rendered in Unreal Engine, where I spent a lot of time refining the lighting and overall cinematic mood. I paid a lot of attention to how the light filled the space and shaped the overall atmosphere.

If you’re interested in more details, you can check out the full project here:
https://www.artstation.com/artwork/wrL5Zw

u/Adventurous_Bid3977 — 4 days ago

Late Night Study

Just finished a late night themed stylized environment project I’ve been working on recently.
I focused a lot on creating a cozy atmosphere through the lighting and color balance. Also, I paid a lot of attention to the small storytelling details scattered throughout the scene. All of the textures were handpainted in Substance Painter, and I tried to preserve a handpainted feel while still working within a PBR workflow, keeping a balance between stylization and believable material definition.
The entire project was rendered in Marmoset Toolbag. I spent a lot of time refining the lighting,and presentation to make the environment feel like a calm and quiet place someone has been spending long nights working in.

u/Adventurous_Bid3977 — 4 days ago