Yes, I fully understand how the revenge system works. Yes, you are legitimately insane if you think the revenge system is completely sound and fine if you see this clip and dont question it
u/Aechbee_Art
Every single option. If I parry in one direction, they went the other. If I assume feint, they were never feinting. If I throw a heavy, they pressed guardbreak. If I throw a light, theyre preparing to light parry. If I go to dodge, theyre guardbreaking. If I go to interrupt, they were chaining into hyper armour. If im letting an unblockable fly, theyre ready to parry. if im feinting to guardbreak, theyre ready for it.
This just cant be possible man. There is no way I can statistically be wrong this many times it just cant be.
You should quite frankly bow down to me if I am ever in your team so I can kick your fucking heads down into concrete for being such incompetent pussy fucks, because holy shit how the fuck have people still not figured out how to play this gamemode after eight years
This is less of a personal problem and more of a "can you do this?2 so I am assuming I dont need screenshots. Simply put, every single guide on setting up mirroring for bones involve creates one half of the armature and using symmetrize, but I have an armature that I have downloaded off the internet with no functioning mirroring. How do I set up symmetry for something like this?
I am trying to set up mirroring for a rig I downloaded by batch renaming the corresponding bones to have certain suffixes. But every time I try to set this up I receive this Python error that I am quite frankly not smart enough to fully solve. From my understanding I think it isnt actually recognising these as bones somehow? Not to mention that after this error message, further attempts to use batch rename automatically bring up this error until I restart it