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I just updated my boost using breal patch but the issue is still here.
I just updated my boost using breal patch but the issue is still here.
Team 1:
C2R3 Cryo Traveler, C1 Yae Miko, C0R1 Absolution Odette, C2R1 Xilonen
Team 2:
C2R3 Cryo Traveler, C1 Yae Muko, C0R1 Absolution Odette, C0R1 Atlas Nicole
Personal note:
Nicole's shield gives me comfort while playing, where as Xilonen helps with overworld exploration. Yae Miko used ATK buff Widsith on both test. I will replace her weapon with Snezhnaya craftable to have a stable damage overall.
It's 74% Crit Rate (which is 105% in combat) and 260% Crit DMG on field. Currently leveling up Odette so Talent can wait
This is just from my GPU Drivers module having an issue with Vulkan graphics which is normal for my device. In other words, I am using a newer GPU drivers on my ancient device POCO X3 Pro
Coincidence? I think not.
My fingers are tired from all the clicking on Qingque skill. It took me around 30 mins to max Rin's Gem Energy. Also, its my first time maxing out the Xianzhou buff.
I tried both breal and patchedit patches and they both can't download any media. When I was using the old revanced patch using my own apps Oauth ID, it works but now it doesnt.
I already tried changing the download directory to /Downloads thinking it was just because of storage policy, but it still can't download any media.
Any solution?
If they don't want to fix the banner, might as well increase the average free pulls per patch.
I leveled up my Traveler to Lv.95 and gave it the Mistsplitter's Reforge and a perfect 100% Crit RATE 200% Crit DMG only for them to give me a poorly built Traveler when the story combat starts.
They already have a Character Guide System, so they should just use that system to assess if the player has a good Traveler then use their own Traveler, otherwise use the Trial Traveler.