Frederik Schreiber (@Freschism) on X

Frederik Schreiber (of Slipgate Ironworks/3D Realms fame) is decompiling the N64 version of Command & Conquer (the 3D version), then rebuilding it from scratch as a native Win98 game:
C&C 3D.

3D engine + original PC FMVs, soundtrack & UI, running on 3dfx Glide/OpenGL.

You can follow this thread for updates:
https://x.com/Freschism/status/2087451341933191616

x.com
u/Alex_06 — 7 days ago

Join us for Tiberian Odyssey Community Playtest on June 26th!

We intend to run a community playtest on the development branch in a few days, looking to test the new maps and adjustments intended for the next public build, and hopefully lock in that public 1.3 build shortly after. If you're interested in being involved in this week's playtest, RSVP in the discord here. We'd love to have your help.

For more information, or for help getting onto the dev branch, you can find more info here.

u/Alex_06 — 2 months ago

Join us for Apocalypse Rising Game Night - June 27th @ 7PM GMT

Fellow Allies and Soviets - Join us on the official W3DHub Discord Server this Saturday, June 27th, at 7PM GMT for the Community Apocalypse Rising Game Night.

Link for the Event:
https://discord.gg/DscSKref?event=1513538669695467690

See you then & there!

(Thanks to BattleDreadnought for the promo image)

u/Alex_06 — 2 months ago
▲ 3 r/coincidence+1 crossposts

The video game I worked on as a game design student in 2019-2020 vs a game that's releasing this year.

The people that worked with on the student game project aren't even remotely tied to the game that's being released this year (Pipes.exe). Our game was not released publicly anywhere and the images I posted of it would be hard to find anyway in the first place.

The only explanation is pure coincidence.

u/Alex_06 — 2 months ago