u/AllaNasrSaad

The Windborne Hanuman Ship

" The Windborne Hanuman Ship "

The Windborne Hanuman Ship , created for the film Darwesh at Vogue Studios

I was responsible for most of the ship modeling from scratch, along with texturing several parts of the asset. The primary focus throughout the process was translating the director’s vision into a cinematic design that served the escape sequence and supported the shot composition/storytelling.

I also experimented with a presentation approach that combines a rendered frame with hand-painted Photoshop paintovers to explore visual ideas, and highlight some of the ship’s scale and dimensions. (no Ai )

Grateful to the team and friends who contributed to shading, rendering, and additional texture work.

Full-quality version available on ArtStation:

https://www.artstation.com/artwork/8B2Row

Hope you like it! As always, any feedback or C&C is more than appreciated.

program used for modeling : Blender

u/AllaNasrSaad — 8 days ago
▲ 47 r/blender

This is my album cover submission, MEOW . Fully modeled from scratch in blender in less than 24 hour .

u/AllaNasrSaad — 15 days ago
▲ 2.3k r/Mecha+1 crossposts

Here’s a mechanical hand I modeled and textured , focusing on replicating the anatomy of a real hand as closely as I could.

I also used blood vessels as a reference when designing the wires, to keep the structure cohesive and realistic.

Full-quality version available on ArtStation

https://www.artstation.com/artwork/oJ4oYw

I used blender for modeling in this project

u/AllaNasrSaad — 17 days ago