Procedural Architecture Series
Real-time floor visualizer with a Ghost in the Shell inspired HUD. built in TouchDesigner
Been working on a real-time visualizer for a layered tower structure. The 3D render runs in TouchDesigner
Coming soon available on my patreon page
Metaballs linked shader
A cool Type experiment.
Project file here: https://www.patreon.com/project2501/posts/166612899
Hey I drop new tutorial
Watch: https://youtu.be/p-eQZqe2MRc
Project File: https://www.patreon.com/project2501/posts/166239055
Intactances and Interfaces
I'm preparing a tutorial for you
REAL-time or nothing
Project File: https://www.patreon.com/project2501/posts/165578970
YT tutorial: https://youtu.be/T18lw6ebwvk?si=vLtsGBvyj8B36lNv
More experiments with noise driven scale and color
Free file to pinky TD
Here a nice to have: https://www.patreon.com/project2501/posts/pink-os-went-164773863
Get lost in the a e s t h e t i c
System enough
Inspire by in the tutorial of Andrew Sun manhattan distances and the graphics of Okamirufu
RABBIT_HOLE POPs
Project file on my patreon :D
Plasma Sphere with POPs
Tutorial: [ https://youtu.be/wDI3TbTD1RI ]
Project File: https://www.patreon.com/project2501/posts/generative-with-163853876
Built this from scratch: Point Generator → Noise → Copy/Merge → Connectivity → Lookup Texture + Bloom. Everything procedural.
Tutorial (17 min, step by step) in the comments. Happy to answer questions about the network.
Experiment particle OP
Cool particle experiments, looks like a constellation
Using Family POPs
Exploring POPs in Touchdesigner
I love hacker vibes 😂
Tiles Windows 95 vibes
Shader generated by Claude
The K.O.II MIDI implementation chart has a lot of untapped potential, so I built a browser-based controller to actually use it
Feel free to use it, fork it, modify it, just open in chrome and plug
https://drive.google.com/drive/folders/1RWK8nXBTa-lRXFjiunaYIRU8B\_91zo\_t?usp=drive\_link