[A] 4K Cyberpunk DJ
Made a 4K Cyberpunk LED Glasses DJ Red Neon Visual Loop. No audio, no cuts - just a clean seamless loop. Link in comments for more loop videos for streaming.
Made a 4K Cyberpunk LED Glasses DJ Red Neon Visual Loop. No audio, no cuts - just a clean seamless loop. Link in comments for more loop videos for streaming.
Looking for something i can manually create visuals with and/or a modifiable visualizer that goes off audio if this exists.
They've been practicing on and off about a year. Their main art form is drawing. Full party audio available on my twitch page found in my reddit profile.
From my friend's 4th of July party at The Loom in Oakland, CA. Full broadcast available on my kick: shaeds
I have TouchOSC and before I buy an APC 40 I am wondering if anyone has weighed up the pros and cons of each.
If there isn't a template for TouchOSC I know there is a lot of work creating one. But it is cheaper than the hardware.
But the hardware is likely more robust than TouchOSC.
Your thoughts and experiences?
[Edit] damn I wish the title could be edited...
visual by me. no ai. fuck ai.
omnigeometry, after effects, blender.
so cool PL has .wav downloads on their website...such a cool fuckin band.
https://prettylightsmusic.com/music/a-trip-thru-time-fantastic
Hi all, /r/vjing mod here:
I'm trying something new to spur some creative collaborations across reddit music production subs and visual art / creative coding / new media subreddits.
Now that Reddit supports video comments / replies, I thought it could be a fun opportunity to a collaboration call / response format.
The idea:
Musicians, dj's, producers or anyone musically inclined: post a link to a track or mix that you have rights to and are open to having visual accompaniment to.
VJs / live visualists / creative coders: post a response to a track that inspired you with a video comment, or link to an interactive experiment you made!
If you are an AV Act that makes your own music or video, feel free to post here too for inspiration.
All genre's, styles, techniques, skill levels are welcome.
This isnt a contest!
There's nothing to win (unless anyone knows sponsors haha) other than learning of new musical or visual act, meeting a potential collaborator and making awesome stuff and having a good time:
Stay curious and creative!
Below are some subs I'll be cross posting / sharing this with - feel free to cross post to any i've missed:
Music Subs:
Visual Subs:
Mod's of any of the above subs - sorry if this comes across as spammy!
I thought about asking permission from each of ya'll but that felt onerous and slow (ask forgiveness etc etc). If you have suggestions or any feedback do not hesitate to reach out! Was thinking of something like this monthly pinned on /r/vjing where i have video comments enabled - would love if yall could help spread the word!
Hey dear iOSApps community,
I worked on VJ and Music Visualizers for years and decided to throw together what I got so far and combine it into a Mac + iOS app for VJ's. You may know Resolume Arena? This is my approach on making a version which is more focused on Audio Reactivity. I also think I did a better job regarding the generators. We also have Milkdrop with some Presets in there and the best thing: It's available for iOS (iPad only). You can load in clips, choose from existing video loops, there is a performance mode, output via Airplay and NDI, OSC and MIDI Parameter mapping as well as an effect chain which you can use to spice up every video or visual you're playing.
I would love to hear some feedback from you guys. You can join the public beta here for iPad iOS https://testflight.apple.com/join/yPZX7d8a
There is no iPhone version yet as I think this kind of software dosen't work well on small screens.
I'm excited to may hear from some of you. Let's have a chat if you think this might comes handy for you.
Real-time Audio Reactive Visuals
TouchDesigner and Unreal Engine 5.8
All created by me using Just my DAW
hello, its been a while since ive posted here. a few people asked if I could make some TouchDesigner tutorials last time i posted, so i did haha, after a while I finally put another one together. This setup is pretty simple and is driven mainly by Noise TOPs with audio reactivity.
if anyone wants to follow along, i put the full tutorial on yt. link at the bottom.
i went through a bit of a creative slump for a while, but im feeling inspired again and plan on making more of these. i don't have a mic yet, so for now they're follow-along screen recordings, but I hope they're still useful.
if you enjoy it or have any questions, let me know!!
This won't improve productivity, it won't cure disease, but it might make you happy and won't cost you a thing.
No BS, totally free.... Brings music and photos alive.
GitHub: https://github.com/ikandyapp/ikandy
Virusscore: https://www.virustotal.com/gui/domain/ikandy.app
Now available for download on Gumroad!
Music: Raw by MPH
Now Available on Gumroad!
I need to cover costs for the AI animation generations, so it charges after 5 minutes of free play. DM me for a link that gives a free hour.
Quick mid-beta update on FieldLux, the browser-based projection planning and handoff tool a few of you have been trying out.
Like I said last time, it stays free through August while I keep working on the beta. So please poke at it and tell me what breaks.
Here's what's new:
Rear projection + per-part materials
Assign different materials to individual layers of a model. A window, a scrim, and a wall no longer have to share one surface. Rear projection, scrim, blackout, and physical materials (clearcoat, IOR) are all in. Right-click a layer or open Object settings to edit.
Real luminance heatmap (cd/m²)
This is the one I most want eyes on. Alongside surface lux and pixel density, there's now a luminance mode showing actual perceived brightness on the surface. It factors in incidence angle, so an angled face reads dimmer like it should. Probe points show cd/m² directly, built on standard photometric math.
Surface primitives
Dome, cylinder, curved wall, flat surface, and basic room. Quick blocking before you bring in real geometry.
Circular projector arrays
Ring your projectors around a pivot with count, radius, and arc control. Live preview, then bake. Handy for domes and 360 setups.
It's still a beta, and the material and surface side has rough edges. I'd rather hear about them now than later.
Coming in August: lighting fixtures and a desktop app.
Try it (no install, runs in browser): https://field-lux.com
Discord (bugs, requests, or just lurk): https://discord.gg/6aurm9MREg
If you do real mapping work, I'd love your read on the luminance side especially. That's the part I most want to nail before this leaves beta.
Continuing to explore Videosync within Ableton. Having a lot of fun. Here's a new track & video I just completed. Bass Arp is a custom patch in Ableton, pads and plinky bits from Omnisphere patches, drums from my own sample collection and sequenced in Ableton. Samples from some old Prelinger archive video.
I feel like I've opened a whole new world in Ableton with Videosync! It really inspires me to get cooking on my tracks. Please let me know if you have any other live visual tips and tricks!