u/Alvazhar

Another “how to fix dune” post

I have 1,000 hours in game and these are really the only pain points I have had so far.

  1. Remove permanent durability loss from items. Getting new augments should be the drive to farm and build a new version of an item. Durability should still be a thing though, I would even accept a higher cost to repair items.
  2. Specialization XP should be passively generated by doing things in the game. For example, if I craft a health kit, I should get a small amount of crafting specialization xp. If I complete an overland testing station, I should get combat xp regardless of whether I have accepted a Landsraad mission for said dungeon.
  3. Overland testing station difficulty should not be tied to faction rank. I don’t think a player should be forced to grind landsraad missions to interact with higher level testing stations.

Nice to haves:

  1. Placeable terminal to access player market within a player base.
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u/Alvazhar — 8 hours ago
▲ 145 r/tattoos

Question: what style of tattoo is this? I can’t find more examples like it!

I also wish I knew the artist. I found this image years ago.

u/Alvazhar — 12 days ago