How do you create original werewolf lore without accidentally copying WTA/WTF?
Hi guys, I hope everyone is doin welI
So I have tried brainstorming an original werewolf novel/world for a while now, but I keep running into a creative wall because I’m heavily inspired by Werewolf: The Apocalypse and Werewolf: The Forsaken.
What makes it difficult is that both settings already explore so many ideas I love:
- spiritual ecosystems
- pack dynamics
- territorial horror
- ancient mythologies
- shapeshifter politics
- rites/traditions
- predator psychology
- apocalypse themes
- the balance between human and beast
Whenever I come up with something, part of me thinks:
“Am I just reinventing Garou or Uratha lore?”
At the same time, I don’t want to avoid those influences entirely because they’re a huge reason I love werewolf fiction in the first place.
I’m trying to create something that feels mythic and original while still embracing the things that make WTA/WTF compelling.
Right now I’m experimenting with:
- pagan god inspirations
- ancient mythologies (Sumerian, Greek, Norse, etc.)
- werewolves tied to sacred hunts and wilderness cults
- territorial spirits
- predator-focused spirituality
- ancient bloodlines instead of tribes
- storm/wilderness symbolism
For writers or storytellers here:
How do you separate inspiration from imitation when working in a setting-heavy genre like this?
And what are some werewolf concepts/themes/mythological inspirations you think WTA/WTF never explored enough?