
2D piece design feedback
I'd love to hear thoughts/feedback on a set of 2D pieces I've designed. Wanted to make something fresh for a little hobby project with chess gameplay.

I'd love to hear thoughts/feedback on a set of 2D pieces I've designed. Wanted to make something fresh for a little hobby project with chess gameplay.
Built an (affine) IFS fractal system with geometry nodes that can easily be controlled with simple objects. Figured out a good coloring scheme and decent way to adjust the transformation probabilities. Rendered with 1M points.
It's a set of points though... which makes it hard to showcase it well with lighting, depth, material. Ideas or pointers welcome :)
Hi folks,
I've coded/prototyping a nicer way to visualize and play cylinder chess ( https://en.wikipedia.org/wiki/Cylinder_chess ). Basically it shows an additional copy of the flattened chess board which makes it easy to see all the moves that wrap around, and you don't have to use a 3-d chess board with rotation and all that.
How do you like this idea for visualizing gameplay? .. feels easier or too noisy? You can try it yourself at https://chess-around.web.app/
- Ash