Curse of Monkey Island - Actor Scaling Hack (Experimental)

This is an idea I've had for years, but only just had a serious attempt at implementing.

COMI has wonderful graphics that even at 640x480 still hold up well today. The biggest thing that let them down was the actor scaling which was limited by the hardware at the time and looks really crunchy. This hack hijacks actor rendering so it can perform scaling on a 32-bit true-color layer which gets overlaid on the original graphics.

Best viewed full-screen and looks even better without YouTube's compression!

It's mostly functional, but not yet ready for release. Due to the nature of the hack it's very unlikely that it will ever be merged in to ScummVM main.

youtube.com
u/AustinPowers — 2 months ago