Way to stop religions from gaining new traits?
Wondering if there is some way to stop my religions from picking up new traits (mainly teleportation)?
I keep my world’s continents isolated by mountains for extended periods to let different cultures languages etc become established/build up renown without being overrun by a single dominant one.
The issue is that religions are constantly picking up the ability to teleport, and unless I watch all 30+ of them constantly, I start finding people all over the map where they don’t belong. Cultures is an even bigger headache, I feel like I spend all my time in game just having to constantly reset traits on cultures/religions/languages etc that it kind of just sucks all the fun out of the game.
The level of customization is nice, but kind of just a headache if you have such little control, and everyone ends up with the same assortment of traits anyways, given enough time.