u/AwesomeOcelot66

A simple solution to the creature collision issue: water displacement

A simple solution to the creature collision issue: water displacement

A lot of people have been complaining about how bumping into fish with the Tadpole doesn't do anything and breaks immersion, as opposed to in the original where they were splatted. As an alternative, I'd like to draw attention to a phenomenon called water displacement. When a boat or submarine moves forward, it pushes the water (which is largely incompressible) out of the way to make room for it. This movement creates shock waves which push anything below a certain size in the water to the side, preventing a collision. This is why boats almost never collide with small fish. If this was implemented, it would solve every current problem: no immersion breaking, no inconvenient collisions and no fish death.

u/AwesomeOcelot66 — 2 days ago

I tried to make them all plausible but not guaranteed, curious to see if I get a bingo. for those wondering when I say claimbable cliffs I mean climbing the cliffs in Castle Town.

u/AwesomeOcelot66 — 23 days ago