

The Ebony Stone version in Lords of Shadow is likely Carmilla's gem necklace
16th anniversary for Castlevania Lords of Shadow is today!!
I made a fluxer community to celebrate it, feel free to join.
All of CV LoS Alucard's Swords - Crissaegrim and Masamune
Silver Dagger - Castlevania Lords of Shadow fan art.
I remade an original art of mine of this weapon.
I have an idea on how to rework the Magic System for a CV Lords of Shadow Remake.
In the original Lords of Shadow 1 the magic system was straight. One magic heals you the other helps you deal more damage.
Now you will have the option to activate both magics at the same time resulting in an "Equilibrium" which will also represent a theme of the first which was duality and balance.
Now the changes, I aim to make them more tactical.
1.The magics don't start to slowly wear off just because you have them activated, only for the overfill
All magics affect the sub items this time, not only some items are affected by the light magic while other by shadow. Also equilibrium gives a third effect to the items. Will come with a post explaining this more.
Relics also are affected by the magics, not just for one relic is compatible with one magic. This applies to all magics Will come with a post explaining this more.
Light Magic
-It will still heal the user, and it will still get rid of poison when activated (just like in the base game).
-It will now also cancel any lasting fire damage on the user, as well as life steal effects.
-Light magic acts as a counter to any evil magic, like a kryptonite to magic who is either evil or wild.
-Reapers and Ghost won't be able to harm the user while activated.
-Can't get possessed while the magic is activated.
-Light magic also will be shown to be able to regrow limbs, have anti aging effects or cure diseases (shown by other brotherhood Knights and in lore).
-Light magic provides sustenance to the user if none is available, and to keep the user revigorated if there's no sleep.
-Also the user will take less damage while he has it activated and he's hit.
Shadow Magic
-Still it help you dish more damage (just like in the base game).
-The attack speed is vastly increased.
-The user can't get knocked down while the magic is activated.
-Enemies can't grab you while the magic is activated.
-Enemies get slowed down while you hit them with the magic.
-The user strength gets a massive boosts (both cutscenes and lore).
-Grands the user unlimited stamina while the magic is activated. (More a thing for the lore and cutscenes).
-You will be able to destroy the enemies weapons while you hit them (claws, teeth, swords, axes, staffs any equipment really).
-You will be able to destroy enemies armor while you hit them (burn fur, break scales, melt armor, shred uniforms and shatter shields either physical or magical).
-It will now cancel any freezing effect from enemies, burn web traps, slime, and blood.
Now to the most important part of this the Equilibrium Magic which is the art of being able to use both magics at the same time, requires high exposure to both Light and Shadow and tolerance to them.
While you have the Equilibrium Magic you gain both benefits of the two magic simoultaniously.
If Castlevania Lords of Shadow was an open world RPG game, kinda like Skyrim or the Witcher would you choose to romance Carmilla over Marie?
Gabriel Belmont has the strongest connection to God out of all the Belmonts in the entire Castlevania franchise
All the Swords used by the Brotherhood of Light in Castlevania Lords of Shadow series
The fight against Satan left more to be desired, it needed a second phase where you actually fight him. Or the cut section with Dracul in his Dragon form going against Satan's Balaur's form.
The fight is not horrible, it's just disappointing after all the previous boss battles in game, also it comes after the splendid boss battle against Zobek. Also the cut phase is confirmed in the Artbook of Lords of Shadow, you can even see Satan's Balaur form.
It also could have had him take the fight to heaven by opening a portal to try to breach into heaven and to have the final fight take place there, for a better ending where Dracul is allowed to say with his son for saving the kingdom of god.
The fight against Zobek is one of the best in the entire Castlevania LoS saga, much better than the one against Satan, he should have the final boss of LoS 2.
His boss fight is much impressive then Satan's, yes that one had a whole section cut out, it was supposed to be in space with Dracul and Satan fighting in their true forms.