How do I edit a weapon model for a mod?
Im trying to add a low-poly mini Louis keychain to the piece on the left side of the Uzi that moves when you shake it around and move your character, and I extraced the v_smg files from the pak01_dir.vpk, decompiled the mdl with Crowbar, and loaded it into Blender, but it auto-loaded the animation that plays when you stop looking at something you can interact with, and I can't figure out how to select the vertex group or bone of the little piece, which I think is a jigglebone but I can't find any jigglebones in the QC file, or how to get it to stop playing the animation, and I cant find anything about that on google.