hue compression

What’s the best way to achieve smooth hue compression (hue attraction) using only curves or global transforms I want nearby hue variations to converge toward the base hue (e.g. all green shades become pure green) without masks or qualifiers, so it can be baked into a 3D LUT.

reddit.com
u/Background_Yam8293 — 3 days ago

hue compression

What’s the best way to achieve smooth hue compression (hue attraction) using only curves or global transforms I want nearby hue variations to converge toward the base hue (e.g. all green shades become pure green) without masks or qualifiers, so it can be baked into a 3D LUT.

reddit.com
u/Background_Yam8293 — 3 days ago

How to recreate this exact Teal tint on a Grayscale Ramp? (DaVinci Resolve)

Hey everyone,

I saw this Grayscale Ramp before and after online, and I'm trying to recreate the exact same look in DaVinci Resolve

I want to achieve these 2 things:

  1. Keep the absolute Whites (100% steps)

bright and clean.

  1. Add a clean subtle Teal tint to the Midtones.

My Problem:

Whenever I try to do this, the midtones just look Blue instead of Teal, and the color bleeds into the shadows and highlights and all images take that blue tint

How can I perfectly isolate the midtones to get this exact Teal look while keeping the whites bright? Which tools or node structure are best for this?

Thanks!

u/Background_Yam8293 — 7 days ago

How to achive this

Hey guys,

I'm trying to reverse-engineer a film camera app and recreate its color science in a GPU shader

I ran a standard 2D Hue/Luminance chart through it (before & after attached), and I'm trying to figure out the math behind these behaviors:

- Colors get pulled into tight hue groups instead of staying evenly spread (especially cyan, blues, and warm colors).

- Saturation forms a dome: strongest around each color's natural brightness, then fades hard in highlights and shadows.

- Saturated colors look deep and film-like instead of bright RGB/neon.

- The gray ramp gets a subtle dusty teal in the midtones, while whites and blacks stay neutral.

Any ideas what kind of math or color models could achieve this? Hue warping, gamut mapping, subtractive color models, custom curves... anything I should look into?

Thanks!

u/Background_Yam8293 — 8 days ago
▲ 114 r/colorists

How to achieve this

Hey guys,

I'm reverse-engineering a film camera app and trying to recreate its color science in a GPU shader (without using 3D LUTs).

I have a 2D Hue/Luminance chart showing the before and after results.

My main question is: How do you mathematically achieve this kind of color rendering?

The colors look rich, dense, and very cohesive, but they never look oversaturated or like bright digital RGB. Instead of a linear rainbow, similar hues seem to get pulled together into distinct color families, giving the whole image a more unified, film like look.

What kind of math or color models produce this behavior? Are there specific techniques, papers, or algorithms I should look into?

Thanks!

u/Background_Yam8293 — 8 days ago

What happened here

Hey guys,

I'm reverse-engineering a film camera app and trying to recreate its color science in a GPU shader

I have a 2D Hue/Luminance chart showing the before and after results.

My main question is: How do you mathematically achieve this kind of color rendering?

The colors look rich, dense, and very cohesive, but they never look oversaturated or like bright digital RGB. Instead of a linear rainbow, similar hues seem to get pulled together into distinct color families, giving the whole image a more unified, film-like look.

What kind of math or color models produce this behavior? Are there specific techniques, papers, or algorithms I should look into?

Thanks!

u/Background_Yam8293 — 8 days ago

Memes page

I started an Instagram page where I post memes, but I don’t want to just repost recycled content from other people. I want to create my own original memes. Does anyone have experience with this? Where can I get material to make memes from, like videos and clips and stuff like that? If you’ve had a similar experience, I’d appreciate it if you could share it

reddit.com
u/Background_Yam8293 — 25 days ago

I’ve been applying for many data annotation jobs and completing the required assessments, but I always end up getting no response back. I honestly don’t know what I’m doing wrong does anyone have any advice?

reddit.com
u/Background_Yam8293 — 2 months ago