u/Bennyandthejetz1

Tokens & The Company Store

As explorers we have to:

Go to shore filled with unspeakable horrors risking our lives, bring back deer/food, supplies/weapons, & occult dark gold worth fortunes & in return we get...

Some tokens that can be used to rent occult artifacts WE FOUND, access to an anvil to upgrade the rubbish weapons we have been provided & some wooden saints. Why can't we buy bandages, armor, weapons, ship upgrades, character outfits, weapon skins etc?

reddit.com
u/Bennyandthejetz1 — 1 day ago

Deep North Legendary Weapons

With the Deep North being the last biome & the last of the weapons being introduced, has there been any word/rumor from the devs if we will see legendary weapons of each type introduced?

Weapons like Thor's hammer, Odin spear etc?

reddit.com
u/Bennyandthejetz1 — 1 month ago

1.0 New Build Pieces/Early Game Content?

Has Irongate said anything about adding more building blocks to work with early game or adding recipes to existing items that can't be built? All the new stuff coming to the deep north looks great but for casual players that is like 70+ hours into the game.

There are so many cool items in the game that can't be built. Haldor/Hildir's tents, dverger crates, wagons, crypt ornaments & coffins, dverger chains, dverger lamp structures etc. All of these already exist in the game, they just need recipes.

One of the biggest obstacles my group has had returning to Valheim over the years is having very little new content at the start of the game. So we start a new realm, do the copper grind, do the iron grind, do the silver grind (all of which we have done multiple times) & the burnout sets in & we all stop playing. Are there any plans to update early game zones to bridge the gap between the meadows & deep north?

reddit.com
u/Bennyandthejetz1 — 2 months ago