



Some vowel visemes (art by me @latrov_art)
I still need to do the consonant visemes, but since I won't be using this model for VRChat or VTubing, I don't need that many. I'll just make them as I need them.




I still need to do the consonant visemes, but since I won't be using this model for VRChat or VTubing, I don't need that many. I'll just make them as I need them.
I've been working on Callie's facial rig. I'm working on a control panel that lets me apply facial expressions and visemes automatically, without having to manually tweak the face bones.
I've been wanting to make this animation for a while. I honestly thought it would take longer, though I'm not entirely sold on how the physics turned out
This render took me some time, I had to model the whole outfit uwu but the result was totally worth it.
I made this model a while ago, but he didn't have any clothes, so I made him this farmer outfit uwu I also added physics to some parts of the body
I made this animation a few weeks ago, I'm still learning, what do you think?
I want to make it again but with the Pomni cosplay I made for her recently, though I lost some keyframes so I'll have to re-do part of the animation uwu
I recently watched the finale of The Amazing Digital Circus, so I decided to make a Pomni cosplay for her. Do you like it? uwu
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I’m a 3D artist, and even though I’m also an illustrator, I don’t have much experience drawing fursonas, so I’m not entirely sure if this face looks right. I feel like the face is a bit too wide. I could say it might be because of the cheek fur, but I think it’s also due to the shape of the head. What do you think? Any advice is welcome
I wanted to do a quick animation test for the movement, eyes, and blinking, so I took the chance to recreate this trend uwu. What do you think??
I had to redo the eyes from scratch, the first version looked a bit creepy xd
This cute fox is almost done, although I still have to make her facial expressions and visemes for animation purposes (I'm not an animator, but I could practice with some TikTok dances lol). I also want to give her several outfits, though I don't have any ideas yet. Maybe I'll start with a blouse and shorts since that's the easiest uwu
Getting this look is way easier than it seems, the model just doesn't have any textures or materials on it to react with the lighting.
I was throwing together some poses to test out the rig, plus it helps me see the silhouette and any anatomy flaws much better. I loved how it looked and wanted to share it with you. What do you think? I'm not an anatomy expert, so if you see anything off or have any feedback, it would be awesome! 🙏"
I'm working on the rig for a stylized female model and I always seem to struggle right around the pelvis area. I haven’t adjusted any weights yet; I want to make sure the bone placement is correct first so I don’t have to suffer later. What do you think? Is there anything I should tweak before I start working on the weights?
I'm using the Rigify metarig, and I know the geometry in the pelvis area is a bit low-poly right now, but once I apply the subdivision surface modifier, I'll be able to work better on the weight painting. My main priority right now is just getting the bone positioning right.
I started this model a few months ago, but put it on hold to work on some commissions. I totally forgot how pretty she was turning out. There’s still a ton of work left to do, like the hair, expressions, and clothes (because TikTok hates naked furries even if they are SFW lol), but I wanted to show you a quick preview
She doesn’t have a name yet uwu open to suggestions
After many hours of hard work, I finally got this cute sheep to blink. It’s a short loop, but I’m really happy with how it turned out. I hope to make more animations soon!