▲ 47 r/OctopathCotC
Blessing of the Lantern upgrades added for FF6 (Terra, Locke, Edgar, Celes, Relm, Setzer), Rinyuu, Millard, GIlderoy, Jorn, Cless, Evelyn, and Dorrie in JP version 4.7.1
BotL upgrades announced for an ongoing collab in GL... every day you all better wake up thankful for foresight
- Locke
- Battle: 3x AOE dagger attack (80 power). Exploits fire. This ability has 20000 damage cap up. Also grant the front row 15% p. atk and e. atk up and 20000 damage cap up (2 turns) -> 3x AOE dagger attack (80 power). Exploits fire. This ability has 30000 damage cap up. Also grant the front row 15% p. atk and e. atk up and 50000 damage cap up (2 turns)
- Support: When using 3+ BP, double-cast. If Locke has guaranteed crit, also grant self exploit fire/ice/lightning weakness (1 turn). -> When using 3+ BP, double-cast. If Locke has guaranteed crit, also grant self exploit fire/ice/lightning weakness and 50000 damage cap up (1 turn).
- Damage cap bonus: 50000 damage cap up for self.
- Terra
- Battle: Restore HP (65 potency) to all allies, then restore 25% of max SP to self and 1 use of her ult and EX ability. Usable 3x/battle -> Restore HP (65 potency) and 1 BP to all allies, then restore 25% of max SP to self and 1 use of her ult and EX ability. Usable 3x/battle
- Support: When in the front row, grant the front row 15% fire/wind damage up and 50000 wind/fire damage cap up -> When in the front row, grant the front row 15% fire/wind damage up and 50000 fire/wind damage cap up. When a broken enemy is present, also grant Terra 200000 damage cap up.
- Damage cap bonus: 50000 damage cap up for self.
- Edgar:
- Battle: 2x RT shave 1 shield and, at the start of turn 2 times, 2x RT shave 1 shield and inflict 10% light/spear res down (1 turn) -> 3x RT shave 1 shield and, at the start of turn 2 times, 2x RT shave 1 shield and inflict 15% light/spear res down (1 turn)
- Support: When an ally breaks an enemy, heal 2 BP to the front row and grant Chance Maker (2 turns) -> When an ally breaks an enemy, heal 2 BP to all allies and grant Chance Maker (2 turns)
- Damage cap bonus: 15000 spear and light damage cap up to the whole party.
- Celes:
- Battle: ST ice attack (140 power). Exploits sword and light. This ability has 100k damage cap up. Then inflict 4x ice weakness. At max boost, the attack becomes 2x. At max boost when Celes has SP stock, attack becomes 3x -> 2x ST ice attack (140 power). Exploits sword and light. This ability has 100k damage cap up. Then inflict 5x ice weakness. At max boost, the attack becomes 3x. At max boost when Celes has SP stock, attack becomes 4x
- Support: Grant self 30% SP cost reduction, raise the crit multiplier to 1.6x for ice attacks, and add 20% of p. atk to e. atk. When in Rune Knight mode, the SP cost reduction and stat addition effects are 1.5x as strong -> Grant self 30% SP cost reduction, raise the crit multiplier to 1.6x for ice attacks, and add 20% of p. atk to e. atk. When in Rune Knight mode, the SP cost reduction and stat addition effects are 1.5x as strong and gain 150000 cap up for ice attacks.
- Damage cap bonus: 15000 ice, sword, and light cap up for the whole party.
- Relm:
- Battle: Set a 3-turn counter on self; when it expires, 1x RT non-elemental attack (530 power) that exploits dagger. -> Set a 3-turn counter on self; when it expires, 1x RT non-elemental attack (530 power) that exploits dagger and has 200000 damage cap up. 1.5x potency if the target is broken
- Support: Latent power: changes moves (1 turn charge, 3 turn recharge) -> Latent power: changes moves (0 turn charge, 2 turn recharge)
- Damage cap bonus: 50000 damage cap up for self
- Setzer:
- Battle: ST inflict 4x fire/dark weakness, then grant self "double count of weaknesses inflicted" for 4 turns -> ST inflict 4x fire/dark weakness, then grant the front row "double count of weaknesses inflicted" for 4 turns
- Support: At the start of turn, grant the front row buffs (1 turn) based on if any enemy has a certain amount of fire and/or dark weaknesses implanted. 5+: 15% p. atk up. 7+: 10000 damage cap up. 9+: 50000 bow damage cap up -> At the start of turn, grant the front row buffs (1 turn) based on if any enemy has a certain amount of fire and/or dark weaknesses implanted. 5+: 15% p. atk and e. atk up. 7+: 25000 damage cap up. 9+: 80000 bow damage cap up
- Damage cap bonus: 15000 bow, fire, and dark cap up for the whole party.
- Rinyuu:
- Battle: ST grant ally (except self) 25 SP and 1 BP -> Grant the front row (except self) 25 SP and 1 BP
- Support: At the start of battle, grant self 1 instance of 50% damage reduction -> At the start of battle, grant self 1 instance of 50% damage reduction and 3 turns of Unsinkable. Also, when Rinyuu is praying, grant her row partner 50000 damage cap up.
- Damage cap bonus: 15000 staff, bow, and lightning damage cap up for the whole party
- Gilderoy:
- Battle: 3x RT spear attack (85 power). Inflict taunt (2 turns) on each hit -> 4x RT spear attack (85 power). Inflict taunt (2 turns) and 10% p. atk and e. atk down (1 turn) on each hit.
- Support: Grant self 20% physical resistance up -> Grant self 20% physical and elemental resistance up
- Damage cap bonus: 15000 spear damage cap up for the whole party
- Millard:
- Battle: For 2 times at the start of turn, AOE light attack (180 power) -> For 2 times at the start of turn, AOE light attack (180 power) and heal the front row (50 potency)
- Support: When in the front row, grant row partner HP regen (100 potency) -> Unconditionally grant the entire back row HP regen (100 potency)
- Damage cap bonus: 15000 light damage cap up for the whole party
- Jorn:
- Battle: ST sword attack (260 power) -> ST sword attack (260 power). At max boost, double-cast
- Support: When a broken enemy is present, grant self and row partner 20% crit up -> Raise the cap on support sword damage up to 50% for Jorn. When a broken enemy is present, grant self and row partner 20% crit up
- Damage cap bonus: 8000 sword damage up for the entire party
- Cless:
- Battle: Deal 60% damage to self, then 4x ST dagger attack (65 power). Always shaves shields -> Deal 60% damage to self, then 4x ST dagger attack (65 power). Always shaves shields. At max boost, attack becomes 6x and grant self 1 turn of Unsinkable.
- Support: When at 50% HP or less, grant self guaranteed crit -> Raise the crit multiplier to 1.4x for Cless. When at 60% HP or less, grant self guaranteed crit.
- Damage cap bonus: 8000 dagger damage up for the entire party
- Evelyn:
- Battle: Grant the front row 10% p. atk, e. atk, p. def, and e. def up (2 turns) -> Grant the entire party 10% p. atk, e. atk, p. def, and e. def up (2 turns)
- Support: Grant self and row partner 10% e. atk up -> Grant self and row partner 20% e. atk and p. atk up. Extend the durations of buffs Evelyn grants by 1 turn.
- Damage cap bonus: 6000 dark damage cap up for the entire party.
- Dorrie:
- Battle: AOE dark attack (180 power) and inflict 10% dark res down (2 turns) -> AOE dark attack (180 power), inflict 10% dark res down, and reveal 8 weaknesses on each enemy. At max boost, double-cast.
- Support: Grant self and row partner 15% dark damage up -> Grant self and row partner 15% dark damage and e. atk up
- Damage cap bonus: 6000 dark damage cap up for the whole party.
u/BoltGSR — 4 days ago