u/Bowl_Kind

▲ 3 r/INAT

Hi, I'm a 3D Environment Artist with 10+ years of experience creating realistic & semi realistic game-ready environments & assets from start to finish.

My latest big project was “Bootstrap Island VR” (UE4) where I was responsible of making a lot of level & hero assets (both hard surface and organic, even dead sailor characters & hallucinations) along with LODs, collisions, spawners and level modifications.

What I do (full pipeline):
* Environment creation (blockout → final scene)
* Level art, lighting & atmosphere
* Modular systems & asset sets (from concept to package ready assets)
* Optimization (LODs, collisions, performance)
* Unreal Blueprints
* Basic C# in Unity
* Animations
* Photogrammetry
* Basic UI/UX
* Characters (Base using Character Creator 4)

I mainly use 3Ds Max, Substance Painter, Zbrush, Marmoset but have extensive knowledge with 3Dcoat, Character Creator, Metahuman, Blender, Maya & many other 3D related software

Portfolio - https://www.artstation.com/kaurpoldmaa

Available for full time & contract work.

Contact : DM or kaur.poldmaa1@gmail.com

u/Bowl_Kind — 18 days ago

I hope this is allowed here, I modeled the sub just after the real accident, but never actually published it. I tried to make a game prototype based off of this model, forgot to backup and my SSD just died one day, the model still remains, as well as a short clip of showing it in action. Modeled in 3Ds Max, textured using Substance 3D Painter. Images rendered using Marmoset Toolbag.

Short youtube video of a prototype that got deleted.

u/Bowl_Kind — 24 days ago