
Hi, I'm a 3D Environment Artist with 10+ years of experience creating realistic & semi realistic game-ready environments & assets from start to finish.
My latest big project was “Bootstrap Island VR” (UE4) where I was responsible of making a lot of level & hero assets (both hard surface and organic, even dead sailor characters & hallucinations) along with LODs, collisions, spawners and level modifications.
What I do (full pipeline):
* Environment creation (blockout → final scene)
* Level art, lighting & atmosphere
* Modular systems & asset sets (from concept to package ready assets)
* Optimization (LODs, collisions, performance)
* Unreal Blueprints
* Basic C# in Unity
* Animations
* Photogrammetry
* Basic UI/UX
* Characters (Base using Character Creator 4)
I mainly use 3Ds Max, Substance Painter, Zbrush, Marmoset but have extensive knowledge with 3Dcoat, Character Creator, Metahuman, Blender, Maya & many other 3D related software
Portfolio - https://www.artstation.com/kaurpoldmaa
Available for full time & contract work.
Contact : DM or kaur.poldmaa1@gmail.com