u/BrambleByte_Brian

Hi all, it's still a work in progress.

You guys told me my last main menu looked like a stoplight! (I couldn't unsee it, lol)

So I went back and cooked. It's still programmer art and sound. If you happen to be an artist who is great at scifi UI, please DM me!

u/BrambleByte_Brian — 21 days ago

Main menu Vibe Test

This is a paid posting for a REMOTE independent contract role. The initial work is estimated to take 4-6 weeks. Follow on work would likely continue through the summer.

Primarily, I need help with:
* overall Art Direction - help me take the composition of the main menu and main gameplay area to the next level!
* UI design and art - Improving the main menu, adding more thematic elements, helping with composition, styling, and colors. Same with the main play area, which I can share more of at a later stage.

* Bonus - 3D props: minor sculpting and painting (likely another role unless you have mad skills!)

Hello, my name is Brian. I'm an indie dev making a run-like game that is like Cookie Clicker and a spaceship from a dystopian megacorp (like Weyland-Yutani from the Alien universe) had a baby.

The goal is to make an incremental, numbers-go-up game that isn't a glorified spreadsheet. Because there are many low-investment incremental games, my goal is to create a rich player experience that differentiates it from much of the field.

Please have a look at the vibe test I made for a better idea. (programmer art, UI, sound, and stock music)

About you:
Commercial experience with a relevant portfolio.

Available to start in the next month, as the demo is targeted for early July.

Can pass a (paid) sample piece test.

Can commit to no-AI art

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u/BrambleByte_Brian — 22 days ago