Update number three!...yay...

So... recently my Mom had gotten out of the hospital and that was why I was able to come back to the sub. As happy as I am to be here, my teaching job heavily limits how much I can actually be here now that's school is in session.

My Dad is currently on a work detail for the next month or so and my two younger siblings are also currently unable to care for Mom. The doctor needed my Mom to not be home by herself for the entire day and since Dad can't leave his detail, I am going to be watching her at my house. This will mean even more irregular schedules as far as RP goes.

I hope you all understand, because life is definitely throwing curve balls my way.

reddit.com
u/Budget_Elderberry503 — 8 days ago

Call of The Honored Dead

This spell was created for a request by u/Emo_boi_605

Call of the Honored Dead

4th-level necromancy

Casting Time: 1 minute Range: 10 feet Components: V, S, M (a fragment of a weapon, shield, or piece of armor that belonged to a deceased warrior, which the spell consumes) Duration: Concentration, up to 10 minutes Classes: Wizard, Cleric

You call upon the spirits of warriors who died defending others, their homes, their comrades, or a cause they considered worthy. Rather than binding the dead to your will, you invite their spirits to temporarily return and fight alongside the living.

Choose up to three humanoid corpses of deceased warriors within range, or summon the spirits without corpses if you possess a suitable piece of a deceased warrior's equipment as the material component. Spectral warriors appear in unoccupied spaces you can see within 10 feet of you.

The summoned spirits use the Honored Warrior Spirit stat block. The spirits are friendly to you and your companions and obey your spoken commands. They understand the languages they knew in life but cannot speak.

On each of your turns, you can use a bonus action to mentally command any number of the spirits you summoned with this spell, provided they are within 60 feet of you. You can issue the same command to all of them or different commands to each spirit.

You decide what each spirit does and where it moves during its next turn. If you issue no command, the spirit takes the Dodge action and moves only as necessary to protect you or your allies.

The spirits remain until the spell ends or they are reduced to 0 hit points. When a spirit reaches 0 hit points, it doesn't die again; its spectral form dissolves and the warrior's soul peacefully returns to the afterlife.

Willing Spirits

The spirits summoned by this spell cannot be forced to commit an evil act. If you command a spirit to deliberately harm an innocent creature, desecrate the dead, or perform another action fundamentally opposed to the warrior's values, that spirit simply ignores the command.

A spirit can still fight enemies, protect allies, pursue fleeing foes, or perform dangerous tasks at your command.

At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, you summon one additional Honored Warrior Spirit for each slot level above 4th.

Honored Warrior Spirit

Medium undead, typically lawful good, neutral good, or neutral

Armor Class 15 (spectral armor) Hit Points 27 (5d8 + 5) Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 12 (+1) 10 (+1) 14 (+2) 14 (+2)

Saving Throws Wis +4, Cha +4 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 60 ft., passive Perception 12 Languages understands the languages it knew in life but can't speak Challenge 1 (200 XP)

Incorporeal Movement: The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it takes 5 (1d10) force damage and is moved to the nearest unoccupied space.

Guardian of The Living: The spirit has advantage on saving throws against being charmed or frightened.

Additionally, when a creature within 5 feet of the spirit is targeted by an attack, the spirit can use its reaction to impose disadvantage on that attack roll.

Honorable Spirit: The spirit cannot willingly attack an innocent creature or knowingly perform an evil act.

The spirit also cannot be compelled to attack another Honored Warrior Spirit unless that spirit has first attacked the caster or one of the caster's allies.

Last Stand: When a creature friendly to the spirit within 5 feet of it would be reduced to 0 hit points, the spirit can use its reaction to move up to 15 feet toward that creature without provoking opportunity attacks.

The creature instead drops to 1 hit point, and the spirit immediately disappears.

Actions

Spectral Weapon: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) force damage. The weapon takes the form of whatever weapon the warrior wielded in life.

Protect The Fallen: The spirit chooses one friendly creature within 5 feet of it. Until the beginning of the spirit's next turn, that creature gains +2 AC and advantage on saving throws against being frightened.

Spell Entry: The dead do not always answer when called. But those who gave their lives protecting others sometimes hear the summons of the living. To call upon such spirits is not an act of domination, but one of remembrance. The caster offers the fallen one final chance to wield their blade, raise their shield, and stand beside those who still live.

reddit.com
u/Budget_Elderberry503 — 10 days ago

Updates and Changes to the Kleos boss fight

Alright, I will not be able to make a new boss today or tomorrow so I'll instead let this be some sort of replacement. This is all of the updates and changes I'll add to Kleos based on what y'all think.

Music theme: I still don't have any real idea what to use here. I'll link a music theme I did find and see if it's good enough to y'all and fits the theme of the fight at least a little. I'm also still a little unsure about the reward for beating Kleos but I'll go ahead and also mention that in the concepts and changes.

u/Complex-Pain2201 said that perhaps an item that could be used more than once in battle and not be used up could perhaps be a reward, and also pointed out that locking a weapon behind a Secret Boss would be annoying.

u/YourAverageGoldFishy also pointed out some more things that I should correct. First off, Kleos is not fighting the Player at his full power. The fight is still kept the same, and the reason Kleos fights the Player will be a little changed. He's still a little concerned about how Robloxia could be effected if somebody mishandled the power of the SFOTH Swords but it's a little more directed to making sure that the power of the Windforce will not be too much for Player on top of the other swords, essentially just an assurance even though he knows he made the right choice.

u/HumorAny6404 suggested that perhaps as a reward a new card called Kleos Spirit would be gained, and it would essentially buff Cassie and The Windforce, I'm not entirely sure how I feel about that though.

u/ThunderLP15 mentioned that since the Blackrock King steals the Ice Dagger when it is used, that Kleos should be able to steal The Windforce when it is used. Your Brigand's Sword will also be disabled here, forcing you to use Metal Sword.

reddit.com
u/Budget_Elderberry503 — 12 days ago

Come visit r/AdBellum RP!

Hello all, I am Budget Elderberry and I am looking to promote a recently new subreddit created by a friend of mine, who is called u/Same-Chemical3926. The Subreddit in question is called r/AdBellumRP and it is a roleplay subreddit revolving around a modern-era location that is mainly based off WW2 and Cold War ideals, locals, and history along with it's own lore. In this subreddit you'll get to play as fictional characters or OC's, granted they do have to be a little more in the grounded side or changed to better fit this world. I'll go ahead and paste in some information from the subreddit itself so you may learn some more.

From the About Community:
This is AdBellumRP: a server for RP users to interact in a world where war, bloodshed, and paranoia surround every corner. Set in a world inspired by late WW2 and the early-mid Cold War, you character must navigate through waring armies and the bloodshed of government totality. May you have a great time and enjoy what this server has to offer!

From The Subreddit Introduction:
Greetings! I'm u/Same-Chemical3926*, the founder and creator of* r/AdBellumRP*.*

*This sub is made for roleplaying, specifically in a worldbuilding and novel project I am working on called Ad Bellum (translated to 'To War')

So, what is this world? Well, Ad Bellum is a low-grounded fantasy inspired by the late WW2 and the early-mid Cold War. Set in an era of conflict, corruption, and surrounded by paranoia and social fears of a global conflict, Ad Bellum is meant to reflect the social stigmas of today's conflicts and present themes like unity when tested by the powers around us, the price of ideological totality, and the extent of political ideology.

In this world, you can RP as ANY characters outside of real life figures. OCs and other media characters have to be altered to meet the world's standards. This list below shows each nation your character can derive from:*

Fretoria*: A nation of freedom, democracy, and popular opinions. Inspired by Early-Mid Cold War Britain in terms of the military and the US in culture and government, Fretoria is one of the few democracies who fight against the brutal powers around them.*

Kastirbo*: Officially the People's Republic Of Kastirbo, this nation is inspired by the USSR in the early Cold War, Fascist Italy, and Vichy France during WW2, with a government based on North Korea under Kim Il-Sung. They are a so-called 'communalist' nation (Communalism is basically this world's version of communism), guided by extreme nationalism and communist-esqued ideology.*

The National Cantons*: Once a democratic confederation, this nation is the most hated among all nations including Kastirbo. Being inspired by N@z! Germany in aesthetics, government, and ideology with a culture and language derived from American and British, this nation seeks to unite a new 'generation' that will burn the mistakes of the past and be the light of a future.*

Hanesbogel*: Once a united kingdom, it is now engulfed in an ongoing civil war. With cultures and languages inspired by Imperial, N@z!, and Weimar Germany, alongside the Baltic peoples and Finland in some areas, this nation is split between monarchists, fascistic revolutionaries, and a democratic confederation.*

Ashino*: A far-eastern empire. They are inspired by the Japanese Empire in WW2 with a military bearing aspects of different armies in the early-mid Cold War. This empire seeks to force unification in the Far East under an overly-fascistic ideology.*

Hu Naqin*: A dying dynasty of the East. Once a powerful nation of the Far East, they now find themselves locked in an ongoing war between communalists and monarchists. And with the Ashino taking their lands from the South, this is only the start.*

The Northeast*: Inspired by the Russian Revolution, the Northeast is locked in a 3-way civil war like Hanesbogel. The cultures derive influences from Russia and Eastern Europe with each factions armies being inspired by the Russian Empire, the Soviets in the Russian Revolution and afterwards, and the Russian collaboration states under Germany during WW2*

Goyon*: A kingdom of democratic leaders. Like Fretoria, they are one of the more sane governments that fight for freedom and democracy's name. Inspired by Britain in WW2 and later in the early-mid Cold War, they are allies of Fretoria and enemies of those who threaten their king.*

The Middle East*: With aspects deriving from early-mid Cold War Iran, Iraq, Turkey, and much of the Middle Eastern nations throughout WW2 and the early-mid Cold War, the Middle East is locked in a war over resources that the west and east are now supporting. From imperialists to communalists, to theocratic fascists and republicans, the deserts are stained in the blood for the prices of oil and fuel for nations.*

Now, may you enjoy what this server has to offer!

Also, we are actively wanting some new players, so please if you wish, do join.

reddit.com
u/Budget_Elderberry503 — 12 days ago

I have returned and I'm sorry for my absence.

Hello it's your guy that plays as the school's security system Budget Elderberry. After having to take a long hiatus and just now getting back to Reddit, I have no clue what has happened. Anybody and everybody who wants to, please give me a summarized version of events that have happened in the past month or so.

As for my characters? I'll stick to solely playing as my OC's from now on, so I'm unclaiming any characters I did have that were pre-existing ones, like ASGORE.

I'll also provide a in-lore explanation for my character's disappearance (TX-500 and Digi-TX to be specific, as well as everything they had for the security system) and I could perhaps turn that into a plot point. Anyway, I'll also be introducing some new OC's to go into this addition of lore.

Anyway, that's taken care of for now, and how are y'all?

reddit.com
u/Budget_Elderberry503 — 13 days ago

Looking for a new Roleplay Subreddit? Come visit r/AdBellum RP!

Hello all, I am Budget Elderberry and I am looking to promote a recently new subreddit created by a friend of mine, who is called u/Same-Chemical3926. The Subreddit in question is called r/AdBellumRP and it is a roleplay subreddit revolving around a modern-era location that is mainly based off WW2 and Cold War ideals, locals, and history along with it's own lore. In this subreddit you'll get to play as fictional characters or OC's, granted they do have to be a little more in the grounded side or changed to better fit this world. I'll go ahead and paste in some information from the subreddit itself so you may learn some more.

From the About Community:
This is AdBellumRP: a server for RP users to interact in a world where war, bloodshed, and paranoia surround every corner. Set in a world inspired by late WW2 and the early-mid Cold War, you character must navigate through waring armies and the bloodshed of government totality. May you have a great time and enjoy what this server has to offer!

From The Subreddit Introduction:
Greetings! I'm u/Same-Chemical3926*, the founder and creator of* r/AdBellumRP*.*

*This sub is made for roleplaying, specifically in a worldbuilding and novel project I am working on called Ad Bellum (translated to 'To War')

So, what is this world? Well, Ad Bellum is a low-grounded fantasy inspired by the late WW2 and the early-mid Cold War. Set in an era of conflict, corruption, and surrounded by paranoia and social fears of a global conflict, Ad Bellum is meant to reflect the social stigmas of today's conflicts and present themes like unity when tested by the powers around us, the price of ideological totality, and the extent of political ideology.

In this world, you can RP as ANY characters outside of real life figures. OCs and other media characters have to be altered to meet the world's standards. This list below shows each nation your character can derive from:*

Fretoria: A nation of freedom, democracy, and popular opinions. Inspired by Early-Mid Cold War Britain in terms of the military and the US in culture and government, Fretoria is one of the few democracies who fight against the brutal powers around them.

Kastirbo: Officially the People's Republic Of Kastirbo, this nation is inspired by the USSR in the early Cold War, Fascist Italy, and Vichy France during WW2, with a government based on North Korea under Kim Il-Sung. They are a so-called 'communalist' nation (Communalism is basically this world's version of communism), guided by extreme nationalism and communist-esqued ideology.

The National Cantons: Once a democratic confederation, this nation is the most hated among all nations including Kastirbo. Being inspired by N@z! Germany in aesthetics, government, and ideology with a culture and language derived from American and British, this nation seeks to unite a new 'generation' that will burn the mistakes of the past and be the light of a future.

Hanesbogel: Once a united kingdom, it is now engulfed in an ongoing civil war. With cultures and languages inspired by Imperial, N@z!, and Weimar Germany, alongside the Baltic peoples and Finland in some areas, this nation is split between monarchists, fascistic revolutionaries, and a democratic confederation.

Ashino: A far-eastern empire. They are inspired by the Japanese Empire in WW2 with a military bearing aspects of different armies in the early-mid Cold War. This empire seeks to force unification in the Far East under an overly-fascistic ideology.

Hu Naqin: A dying dynasty of the East. Once a powerful nation of the Far East, they now find themselves locked in an ongoing war between communalists and monarchists. And with the Ashino taking their lands from the South, this is only the start.

The Northeast: Inspired by the Russian Revolution, the Northeast is locked in a 3-way civil war like Hanesbogel. The cultures derive influences from Russia and Eastern Europe with each factions armies being inspired by the Russian Empire, the Soviets in the Russian Revolution and afterwards, and the Russian collaboration states under Germany during WW2

Goyon: A kingdom of democratic leaders. Like Fretoria, they are one of the more sane governments that fight for freedom and democracy's name. Inspired by Britain in WW2 and later in the early-mid Cold War, they are allies of Fretoria and enemies of those who threaten their king.

The Middle East: With aspects deriving from early-mid Cold War Iran, Iraq, Turkey, and much of the Middle Eastern nations throughout WW2 and the early-mid Cold War, the Middle East is locked in a war over resources that the west and east are now supporting. From imperialists to communalists, to theocratic fascists and republicans, the deserts are stained in the blood for the prices of oil and fuel for nations.

Now, may you enjoy what this server has to offer!

Also, we are actively looking for some new players, so please if you wish, do join.

reddit.com
u/Budget_Elderberry503 — 13 days ago

Custom Boss 3: Kleos Aphthiton

This Idea was one I had decided to do myself and was announced on my first Boss Post when I had came back after my hiatus.

In order to get to this custom boss, after chapter 5 is completed you'll be able to go to the Haunted Manor and talk to the kitchen wizard and a new dialogue option will appear.

Ask About Kleos

When this option is used, the Kitchen Wizard will hesitate for a moment before saying a short dialogue that is summarized into: Kleos was a great person and leader, he'd occasionally visit the Blackrock Kingdom on business as well as helping out when the old Blackrock King had been outed and was eventually replaced with the new Blackrock King. The kitchen wizard would also mention that he knows Kleos died and he said that the old king would likely stay within Trinity if he was a ghost.

After this dialogue, the player can head back to Trinity and inside the throne room, you can talk to Cassie, and she'll say the usual dialogue but at the end of it there will be an option to

Ask about Kleos

This will ensure a long dialogue where Cassie will give some extra information and lore, such as how her father would be with the citizens of Trinity, how much he cared for his people, how everyone was struck with shock when he had first gotten sick...and when he died. However Cassie will then say that she sometimes feels a watchful presence, and she had felt this especially when she was fighting the Frostmaw and Arg'll. She'll thank you for talking to her about him, and say it helped get some weight off of her chest. Afterwards, you can then head to the Seventh Sanctum and where the Frostmaw battle happened, you can find a tall figure in red armor standing there in the center of the room, in almost physical form.

This is Kleos and when you approach closer, a Cutscene happens where he says

"I've been waiting for you. You are the one who helped my people, and Cassie, defeat the Korblox and their Deathwalker, yes?"

There is only one option: Yes and afterward Kleos will continue to speak

"I thank you for helping them, when I could not be there for Trinity...for Cassie...I know you have the Windforce. Cassie gave it to you until she would be ready. However, I cannot say enough how important it is that the power of the Windforce is not one to be used lightly. An able individual such as myself can wield a SFOTH sword without going insane. However, even with the fragment of the power you can use, I feel a need to make sure my people, and all of Robloxia can trust you with the power of the swords in your hands."

Kleos would pause for a moment before he would say to the player

"It is because of this...that I cannot pass on, and as much as I would like to watch over Cassie, I know my time has come. I am no longer needed, this Kingdom is in the capable hands of my daughter, my joy, and of my heart. But I do need to be assured that you will be safe with the power you have, and this is what keeps me here. So now. The Test Begins"

The Battle with the Windwalker, The King of Trinity, Kleos Aphthiton himself will commence. During this battle Kleos will be welding a large red great sword that is similar in shape to The Windforce. He is also 3x taller than the player.

Kleos Aphthiton, King of Trinity

Music theme: Kleos

Kleos Block Tales model?????

Kleos has 140 HP, 3 Defense and is immune to all turn-skipping effects (Confusion, Dizzy, Stunned, Slowed, Frozen, etc) and he also has Douple Turns. He is also immune to being Small. Kleos in addition to all of these, Kleos has 20 armor that will regenerate every 4 turns of combat after it has been broken. The hit animation for the armor is him blocking the attack with his sword.

Greatsword Slash: Using this attack, Kleos will slash downward at a singular target 3 times, the first 2 are quicker with the 3rd slash having a slight delay in speed. Each slash will deal 12 damage on a hit for a total of 36 damage.

Lunging Thrust: Kleos will lunge forward suddenly with his Greatsword when using this attack, and he'll deal a staggering 20 damage to all members of the party on a hit, this also inflicts Dizzy 2 for 1 turn on the very first character hit.

Tornado Tempest: Kleos will spin his giant sword in a circular movement 3 times, sending 3 giant tornadoes at the entire party, and each tornado will deal 14 damage on a hit for a total of 42 damage, as well as rearrange the turn order for whoever is hit and swap it with a random player.

Gripping Crush: Kleos will step forward and attack a singular target with this move, picking them up in one of his hands and in a move similar to BK's Choke, he'll deal damage after a slight movement cue from his arm and if hit this move deals 16 damage and also inflicts Confused 1 for 1 turn.

Ground Stomp: When using this move, Kleos will stay where he is and stomp the ground hard enough to send 4 large chunks of rock into the air, and they will fall towards random members of the party, dealing 8 damage per hit as well as inflating Dizzy 1 for 2 turns.

Phase 2: When Kleos is at 50% of his HP, he'll immediately use Windforce Recall on his next available turn and also gain +4 to all of his prior attacks. He also gains Power Rush after using Windforce Recall, giving him a 3rd turn for the next 2 turns after using Windforce Recall. Cassie will also immediately get summoned into the battle.

Windforce Recall: When using this move, he'll use up both of his turns when using it, and it'll disable the use of the Windforce, and this card as a Charge Up status. He'll use Windforce Divide after this attack

Windforce Divide: This attack CAN be dodged but it's very quick as Kleos will do a small charge-up animation with his Greatsword that is now charged by Windforce energy as he'll then slash outward 4 times with the concentrated power of the Windforce, dealing 20 damage per hit for a total of 80 damage, as well as giving players confused 2 for 2 turns and giving himself Exhausted for 2 turns.

Here are some Dialogue options he'll say during the battle:

"Show me if you can withstand the power"

"I will you rise up or break under this power?"

"Can you keep the people of Robloxia safe?"

"Can you ensure the safety of Trinity?"

Using Tornado Tempest: "Will you scatter like leaves in the wind?"

Using Greatsword Thrust: "DODGE THIS!'

When the Player Supergaurds: "Impressive, can you keep it up?"

When entering 2nd Phase: "You fight well, but now you gave the full power of Trinity!"

When using Windforce Recall: "Prepare Yourself!"

When Using Windforce Divide: "Witness the power you seek to weild, are your WORTHY?"

If the player calls Cassie: "Cassie? I cannot hurt you my child..." (Kleos will also just not attack Cassie at all)

Cassie Dialogue when summoned: "Wha- P A P A ?" (She'll support you in battle, but can't bring herself to attack him)

The Player getting defeated: "As I feared, you were not strong enough." Or "You tried your best, but you were not ready."

Defeating Kleos in battle: "The future is in good hands..."

When you finally manage to defeat Kleos in battle, during the battle he'll just kneel to the ground instead of flying out of the screen like what usual happens.

After the battle, the Cutscene will open up with Kleos kneeling on the ground in front of the player, still towering over them by a fair amount and his sword would be in the ground, as he would then say to the player and Cassie

You are standing tall, even after the trial I put you through, even against the full force of my power...

For so long, I watched as the power in the Windforce inspired my people, to fight against oppression and strife...

But I see now the truth, It was not the power of that I held witch inspired them, but myself

The people looked up to me to lead them, to inspire and carry their hopes and dreams...

To think of the expectations that are on Cassie's shoulders...

But, fighting you today has shown me that even in these dark times that approach us all...

There are still those who will fight for what is right, no matter the cost, no matter what the hardship may be...

Kleos will then turn to Cassie, or more accurately shift his direction to her as he'd continue with-

I had feared that after my passing, I would have left you unprepared for the challenges that came, I feared that I had gone too soon...

However, looking at you and how you helped them in this trial...

I see that you are more than capable of leading our people to a new age...

Because even if they looked up to me, the fact is that I'm not there anymore for them...for you...

But you are...my daughter...my little light...

Cassie will get sad during this dialogue and not want Kleos to go just yet, but he'll calmly say-

It's alright my little one, it was long past my time to go, and I have stayed here much too long...

Trinity is in good hands, and the Swords are in the hands of a capable warrior...

The Kingdom does not need me any longer to lead them, for they have you to do that...

And I know that you will do them proud...

And when you are ready, The Windforce will be yours to have, and the legacy...

Will...be...safe...with...you...

My child...my little light...

After the monologue has ended, Kleos will slowly dissolve into golden dust as a light sighing sound would play alongside the pensive and sad background music that was playing the entire time as well.

Well, that's it for my concept of Kleos, and I'm not entirely sure what the reward would be just yet, and I'll edit and add this when needed. Let me know what you think and any suggestions or comments you have. I'll need to figure out what reward would be needed to be had after this fight (literally a suoerboss-) and what some Cassie Dialogue or extra stuff could be.

Or one of y'all could do that, I dunno. Let me know what you think and have a great day!

u/Budget_Elderberry503 — 13 days ago

Tomorrow's Custom Boss is...

Looks like I'm making Kleos himself. Any suggestions for this in particular that y'all have?

u/Budget_Elderberry503 — 13 days ago
▲ 1 r/BTBS

Megalania (Komodo King) Boss Fight

Have fun with this challenge! I'll leave absolutely no warnings whatsoever and leave y'all to experiment with this. Let me know if you've played it or beat it and say what you think!

/wQCC0ZvcmVzdENhdmVzBEF1dG8AAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA1Lb21vZG8gRHJhZ29uAO8Y4A4cQQBkAAAADAAKAAQAZAQAZAABA0JpZwABAGQBAAIITW92ZUxpc3QACQpWZW5vbSBCaXRlClRhaWwgU21hY2sMQ2hhcmdlIFBvd2VyClZlbm9tIEJpdGUKVGFpbCBTbWFjawpWZW5vbSBCaXRlClRhaWwgU21hY2sKVmVub20gQml0ZQpUYWlsIFNtYWNrD0NoYXJnZWRNb3ZlTGlzdAABDUNhbGwgZm9yIEhlbHAABA1DYWxsIGZvciBIZWxwAAIHQ2FsbFdobwUAAQ1Lb21vZG8gRHJhZ29uBkNhbGxFbQIAAwpWZW5vbSBCaXRlABUHRVN0YXR1cwQAAQZQb2lzb24AAwAFBlRpbWluZwYACgZCdWJibGUDCllPVVIgTUlORSELQ2hhbmdlTXVzaWMDAAZHaXZlU1ACAAAGVGFyZ2V0AwAGRGFtYWdlAgAMBFNlbGYACVJhbmRvbWl6ZQACU0UGAAALU3RhdHVzU3RlYWwACUV4cGxvc2lvbgAGU3RhdHVzBAAACEZha2VOYW1lAwAHRGlhbG9nMgMaTWVnYWxhbmlhIHVzZXMgVmVub20gU2hyZWQETW92ZQMFUHJlc3MFU3RlYWwABE5vU0cAB0hQRHJhaW4ABlBpZXJjZQEGRGlhbG9nAwAKVGFpbCBTbWFjawAUB0VTdGF0dXMEAAELQ2hhcmdlZERvd24AAwADBlRpbWluZwYACgZCdWJibGUDC0JlIENydXNoZWQhC0NoYW5nZU11c2ljAwAGR2l2ZVNQAgAABlRhcmdldAMDQWxsBkRhbWFnZQIAGQRTZWxmAARNb3ZlAwVQcmVzcwJTRQYAAAZQaWVyY2UACUV4cGxvc2lvbgAIRmFrZU5hbWUDAAdEaWFsb2cyAxhNZWdhbGFuaWEgdXNlcyBUYWlsIFNsYW0LU3RhdHVzU3RlYWwACVJhbmRvbWl6ZQEETm9TRwAHSFBEcmFpbgAFU3RlYWwABkRpYWxvZwMADENoYXJnZSBQb3dlcgAVB0VTdGF0dXMEAAAGVGltaW5nBgAKBkJ1YmJsZQMMTXkgQnJvdGhlcnMhC0NoYW5nZU11c2ljAwAGR2l2ZVNQAgAABlRhcmdldAMABkRhbWFnZQIBAgRTZWxmAAVTdGVhbAACU0UGAAALU3RhdHVzU3RlYWwACUV4cGxvc2lvbgAGU3RhdHVzBAABCENoYXJnZWQyAAEAAQdEaWFsb2cyAxBNZWdhbGFuaWEgUm9hcnMhCEZha2VOYW1lAwAGUGllcmNlAAlSYW5kb21pemUABE5vU0cAB0hQRHJhaW4ABE1vdmUDBkFjdGlvbgZEaWFsb2cDAAAAAAgFU2xlZXAGUG9pc29uBURpenp5BkZyb3plbgRCdXJuCENvbmZ1c2VkBEFua2gEVGlueQ==

u/Budget_Elderberry503 — 14 days ago
▲ 76 r/BTBS+1 crossposts

Custom Boss 2: The Dark Gang

Suggested by u/Puzzled-Market-2133

This fight will become available after Demo 4 and in order to find this encounter, you'll need to go into the hotel and there'll be a another hallway after the 2nd row of rooms. In this new hallway, in-between two hotel rooms there'll be a staircase that you can take down into the basement. Once you do so, you'll simply have to navigate a dark maze that is fairly easy but takes a few minutes to actually complete. At the end of this maze, you'll find a dark fountain. The following text will then appear in the chat bubble

As the steam of darkness rises upward towards the roof, you feel an uneasy, and an urge to close this fountain of dark intensifies. Your Soul resonates within you.

You then get the option to Leave It or to Seal The Fountain. When you choose the first option, nothing will actually happen. Choosing the second option however will play a Cutscene, during witch the Player slowly moves towards the fountain, only to hear a strange noise. This noise is the same that plays when you complete parts of the weird route (I'm not sure what it's technically called). The Player will turn around to see a hotel employee slide past them, and they would be encased in ice. The Player steps back closer to the mountain as 3 figures walk into view. These being The Vessel, Noelle and Ralsei in their Dark World forms. Ralsei would immediately just greet and and try to start some instructions, seemingly having forgot about the fact that Noelle had frozen somebody.

Oh, uh, hello? Are you one of the residents here? I'm Ralsei, and this is Noelle and...

Ralsei would trail off before he could say the Vessel's name and he'd remember what just happened and go silent. The Vessel would then just say one word.

Proceed

Noelle would then immediately cast Ice Shock, only for The Player to dodge to the side and get into a fighting stance. Ralsei would seem very much dulled to this and seem to look downward as the 3 get into their battle stances, starting the fight.

Music Theme: It's Only You

Vessel

https://preview.redd.it/hko1h5nq4shh1.jpg?width=828&format=pjpg&auto=webp&s=a57eff4354f0e76b586bd1b1737b6cbea5cb1122

The Vessel has 50 HP as well as 1 defense.

Slash: This is The Vessel's primary move and the one they'll use the most often. This is a simple move, with the Vessel stepping forward to a singular target and slashing at them quickly, dealing 12 damage on a hit. This can be countered.

X-Slash: When using this move, The Vessel will step forward to a singular target and slash at them twice in a X pattern very quickly, dealing 12 damage per hit for a total of 24 damage. The second slash can be countered.

ACT: When using this action, The Vessel will apply any of the three effects though only one can actually be used at a time: the first gives them and their allies Defense Up 2 for 3 turns, the second gives Attack Up 2 for 3 turns, and last use will toss a star-shaped projectile at the opposing party at a moderate speed, dealing no damage but inflicting Attack Down 2 for 3 turns.

Noelle

https://preview.redd.it/qgc9v5il4shh1.jpg?width=686&format=pjpg&auto=webp&s=f7a35547ceb343bc84cf44ac23cfedbdb02acd08

Noelle has 50 HP and is immune to being Frozen, but she is vulnerable to Burn, taking +1 Burn when it is afflicted on her.

Iceshock: When this is used, Noelle will cast this attack at a singular target and a blue ring of frost will quickly close in in the target, to dodge you have to press the screen/button right before the small ring fully closes. If this hits, it'll inflict 18 damage and inflict Freeze 2 for 3 turns.

Sleep Mist: Using this attack, Noelle with cast her hands at a singular target and this time a small most will appear at the target's feet, this being similar to BK's septer strike, where you'll have to time to dodge before it explodes into outward mist. On a hit, it'll put the target to sleep for 3 turns, or until hit again.

Charge Power: There will be a orange bar called TP above the NRG bar, and it'll fill up by 20% per turn and an extra 2% for every attack that is Perfect dodged or countered. When this reaches 100%, Noelle will immediately use this move. It'll also give the text: Your Ghost Potion feels cold... In red font.

Snowgrave: This attack will only be able to be used when Charge Power was used in the last turn, and it'll set the TP back to 0%. When this attack is used, and if the Ghostwalker or Ghost Potion was not used, whoever doesn't have dodgy or invisible on the opposing party will automatically get hit with Snowgrave and take 1225 damage and get frozen indefinitely, preventing any revives from being used. Noelle will also become Exhausted for 1 turn after using Snowgrave.

Ralsei

https://preview.redd.it/k57hide84shh1.jpg?width=480&format=pjpg&auto=webp&s=d190cdae77dd88e33461b634b20b15bcb2b38ed9

Ralsei has 40 HP and is immune to Burn but takes +1 Frozen when it is used against him.

Heal Prayer: Ralsei would be able to use this move to heal the party by 12 HP, afterward he'll have to let it recharge for 3 turns before he can use this again. He'll use this move whenever he is able to.

Scarf Swipe: Ralsei will use this as his attack action, he'll walk towards the singular target chosen and swipe his scarf at them at a moderate speed, dealing 8 damage on a hit.

Sleep Mist: The same effect as Noelle's Sleep Most but it inflicts Sleep for 2 turns and is slightly easier to dodge.

If you manage to defeat them, another cutscene will play where the Dark Gang will immediately fall to the ground, with the Vessel kneeling over, Noelle collapsed in a sitting position and sleeping as Ralsei falls down and curls up within his scarf. The Player will watch them for a short moment before they turn around and begin to slowly walk towards the dark fountain. The screen would then cut to a white flash spreading across the screen. When we return to the scene, the dark fountain is gone and the area is light again. You can see the frozen employee start to defrost in a corner and the maze has also disappeared, leaving the small basement room to be revealed to be more akin to a large storage closet than anything else.

However on the ground in front of where the Dark Fountain used to be, there is a new card and when you pick it up, it's next to a note that'll read

Sorry for all that happened. It wasn't was supposed to happen. To make up for it, use this to let me know if you need help at any time! -Ralsei

It would seem Ralsei figured out how to make a Call Card because the card on the ground is Call: Ralsei

Anyway if anybody actually wants to do anything with the call card concept, feel free to do so. Anyway, enjoy thr rest of your day!

u/Budget_Elderberry503 — 14 days ago
▲ 17 r/BTBS+1 crossposts

Custom Boss 1: Cesus from The Battle Bricks

Suggested by u/DaSpamtonFan

For the purpose of these ideas, I'm going to be treating these concepts as if you can find them in a "modded" Verison of the game, so that information will be played bare for ya.

After going through Chapter 4 and completing it, you gain access to the helped that you use to go to Chapter 5. However for this particular fight, the pilot will also have a second option available for you.

As High As You Can Go

When this option is used, the Pilot will ask if you are completely sure about this. When the player says yes, the pilot will simply nod and then proceed to take you up, and this inserts a small cutscene where the helicopter just keeps going upward. After about 10 seconds of this, the Helicopter will land in front of the big white gates of Heaven, and Telamon says that he'll stay inside of the helicopter for now, saying his time is not quite here yet to enter.

The Player will then enter heaven and get the chance to explore and talk to some NPC's but nothing major will happen. However near the top edge of this Heaven Grand Hub, Cesus will be standing there. They are quite astonished and confounded at how the Player is in Heaven, saying that you don't deserve to be there. Cesus says that they will give you one chance to leave. When you talk to them again, they'll get angry and proceed to fight you.

Cesus

Idle Stance

Cesus has 100 HP and has 2 Defense.

Boss Theme: The Kettle Side Up

Three-Hit Combo: Cesus will do a twirl with their hammer before they then swing it three times in quick succession at the very front most party member, and each hit will deal 14 damage on a hit for a total of 32 damage, with the third swing being a downward smash with a shockwave that will deal an additional 10 damage and also hit everyone else in the party.

Teapot Barrage: Cesus will step into a more foreward position with this attack, with a small windup, before they will launch a large stream of teapots at everyone in the party, this attack dealing 15 damage over three seconds if all of the teapots hit. This attack will also switch up the turn order Everytime a player is hit.

KATON GOKAKYOU NO JUTSU Shockwave: When using thjs attack, Cesus will stand still and make very quick hand motions for 4 straight seconds before suddenly casting a beam of energy into the ground that will spread outward towards the entire party. This will deal 10 damage on a hit but will scramble up the turn order and give Confused 1 for 2 turns to the hit of anybody does get hit.

Godly Empowerment: Opun reaching 50% of their HP, Cesus will use this ability, and they will kneel down to the ground and stand their hammer upright in front of them. For the rest of the battle, Cesus gains +4 to all attacks. Their Hammer attack will have 1 more additional side slash end with a jump slam with the the shockwave sending 6 teapots out from the ground and raining down at random members of the party, each dealing 6 damage. The Shockwave attack will also send up teapots at the start of it, with 8 teapots that deal 8 damage each falling into the party at random.

Angelic Revive: When Cesus is reduced to 0 HP for the first time, they'll l instead immediately use this ability and regenerate to 50% HP. They cannot be damaged further that same turn and Cesus will also giant Douple Turns for the rest of the battle.

Absolutely Nuts: On the next turn after Angelic Revive is used, Cesus will go, well, absolutely nuts and they will toss their hammer at the party in anger, and as it spins through the line, it will deal 18 damage to anybody who is hit as well as inflict Dazed 2 for 2 turns.

Barrage: Cesus will gain this attack after using Absolutely Nuts and this attack consists of Cesus attacking the very front member of the party with a barrage of punches that do 30 damage spread out over 4 seconds before then doing a backflip and tossing a stream of teapots that do 20 damage over an additional 4 seconds.

Airlift: After 2 more turns of combat, if Cesus is still alive they'll use this attack to whoever has the highest HP (allies not included) before Cesus will then do a slow, easy to dodge or block, grab attack, that if it hits, will instantly airlift the player into the air and instantly kill them.

Teacoptor: If Cesus is still alive after 2 more turns of combat, they'll use this attack, and they will fly up to the front of the party while rotating like a helicopter and then shooting 3 large teapots at random targets, each teapot dealing 15 damage on a hit.

If you manage to defeat Cesus, the battle will end and then a Cutscene will play with them very pi$$ed off as they would proceed to swear at The Player for a long few moments before they will then simply float out of view. Behind him is a door that leads to a small room that holds 2 Gold Bars along with a variety of good cards (you decide what those are gang, I'm not doing that-). The swears that Cesus will use are obviously censored.

Cesus Cursing.

First Boss Concept, and have fun with it and suggest and comment on it as much as ye like.

u/Budget_Elderberry503 — 15 days ago

TX-500 has finally woken up agian from the Software Lock

(I'll probably use this character a little less btw, but they'll probably be my first one to use if they encounters a physical incident. I also won't be on the sub AS often since I'm starting a new job during the summer, and I'll be in college after that. I'll still be on, but I'll be quite busy. EST also tends to miss events due to me sleeping.)

The 10"6' black security machine, now strangely not wearing any clothing (not that his actually matters) would start to boot up agian and soon wake up back in it's charging stand. TX-500 has no idea it was soft locked and it will continue like the past week never happened.

u/Budget_Elderberry503 — 1 month ago

Yo, I won't be here!

I'm just letting you all know that I won't be here for the next few days. Whenever I do come back next week,y VERY first post will be for getting ASGORE and the 7 Ice Cold Beers into the sub. Anyway just letting y'all know.

reddit.com
u/Budget_Elderberry503 — 2 months ago

The TX-500 would set out for the Dock

The 10"6' tall machine known as the TX-500 Security machine would be on route and make it do the dock where the group heading out to Japperwocker Island was going to meet up before the expedition.

"Alrighty, looks like the big TX is pretty fast, and I suppose my mission is to also supply protective support to everyone here."

The voice of Digital-TX could be heard from inside the currently occupied body of TX-500, who is technically under Soft Lock, as the rocket boots would turn off once the massive machine to uned the ground.

(Also mind that the image is literally of a random robot image I found that I'll be using the TX-500's security form as of right now. It is not my image but I don't believe it's a fictional character, so credit to whoever made this thing)

u/Budget_Elderberry503 — 2 months ago

The 7 Ice Cold Beers

Okay, so in the Discord I was discussing and making the concept of the 7 Ice Cold Beers with the people within the Discord general chat! Here is what we made and so tell me what y'all think of this idea. This will be put into the sub in actuality when ASGORE gets introduced here this week at SOME POINT. I still need places for these beers to be found. And whoever found the Red Beer in my teaser post, please comment so I can say you have ownership of this Beer.

The 7 Ice Cold Beers arrive with ASGORE after he arrives on Japperwocker Island. They will all scatter across the Hopes Peak Academy and to Japperwocker Island.

The 7 Beers, if they are gathered by any one person can be used to summon the Legendary Berguntruck. Each beer can also be collected by various characters and have abilities. Nobody under 18 can use the beers. You also have to DRINK the beers, unless it's Drinktermination because they are special. You must have a mouth to use the beers, and unless all 7 are being used at once, the amount you can use is limited by the amount of mouths you have by default. Drinking more than that will just immediately kill you.

The Drinktermination Beer: This is the Red Beer of DETERMINATION and it will automatically be used if the holder will take a fatal wound. Rolling a d20, if you get a 16 or higher, you manage to survive to another day. The Drinktermination Beer will then disappear to another location and will have to be used by another person before the last user can use it again. Single Use.

The Kegness Beer: This is the Green Beer of Kindness and It will greatly accelerate healing when drunk and even larger wounds like being impaled in the lungs can get healed, though this level of injury takes a feel week to finish, during witch, while somebody is healing, you cannot use the beer again until it is done healing the target. Can be used Multiple Times.

The Pissinator Beer: This is the Yellow Beer of Justice, and drinking it will give you a Magic Taser that has INFINITE reach and you also get Deadeye from RDR when using it. It can only be used once every day, and immediately after using it, you'll have to take a piss really bad. This will last for about 30 seconds.

The Pintience Beer: Drinking the Cyan Beer of Patience will make you completely invulnerable to harm and damage by any means. However you get turned into a completely immovable statue for 8 hours and also fall asleep for 8 hours as well. it can be used Once Per Day

The PersitDrunk Beer: This is the Purple Beer of Persistence, and drinking it will make you essentially into the Flash for 30 seconds, so fast that time slow down for you, and it's really 30 nanoseconds, but to you it's 30 seconds. After this beer is drunk, it can be used once per day, you'll immediately find that you are starving. If you do not find food within 5 minutes, you die of Instant Hunger.

The Beerless Beer: This is the Orange Beer of Bravery, and drinking it will give you absolutely no fear of anything for a limited time and you can also use Black Flash for a 2.5x stronger physical stat boost during that time as you LOCK THE HELL IN. This beer can be used anytime and anyplace, however you become an instant Alcoholic, and the more you use the Beer, the more you get addicted to Alcoholic beverages and even just Alcohol itself. The effect lasts for 5 minutes.

The Sunshine Beer: This is the Blue Beer of Integrity, and it will give you Infinite Luck when you drink it, meaning everything goes your way and you cannot get hurt because you are too lucky. However you're also tripping balls because your also under the effects of 50 pounds of LSD. It does not matter what Immunity you have, you will be high as a kite when using this drink, and the effect lasts for 4 hours. You can use this twice per day.

The Legendary Bergentruck: When all 7 Ice Cold Beers are assembled and used by a singular person, they will summon the Legendary Bergentruck. It is a large 5 ton Blue Truck that is indestructible and cannot be used by anybody other than the person who used all 7 Ice Cold Beers. The person inside is safe from all harm until the Bergentruck has been used, though they cannot get out of the truck until it has been used. Using the Bergentruck will be of infinite time limit UNTIL it has been used to steamroll another person.

Steamrolling a person will not kill them but it will most definitely break several of their bones and render them unable to do anything other than be in pain, because of the broken bones, until the injuries heal. The Bergentruck can be used as an execution device, in which case it will kill the Blackened it is used against. After the Bergentruck has been used, it'll disappear and the 7 Ice Cold Beers will be scattered again in new and random places within the Hopes Peak Academy and Japperwocker Island. Considering that almost nobody here can actually withstand the impact of a 5 ton truck at 100 mph, this is a very powerful tool.

Locations/Ownership The Drinktermination (Red Beer/Determination): Dr House (u/u/biggestpymfan)

The Kegness (Green Beer/Kindess): Nobody Yet

The Pissinator (Yellow Beer/Justice): Nobody Yet

The Pintience (Cyan Beer/Patience): Nobody Yet

The PersitDrunk (Purple Beer/Perseverance): ASGORE (u/Budget_Elderberry503)

The Beerless (Orange Beer/Bravery): Nobody Yet

The Sunshine (Blue Beer/Integrity): Nobody Yet

The Legendary Bergentruck (All 7 Beers): As of yet, Nobody

u/Budget_Elderberry503 — 2 months ago

Blood Wolf Hunting Quest

Watchers Guild Approved Bounty Post

Mission: Slay 4 Blood Wolfs

The Blood Wolf Entry

Blood Wolfs live in the dense forests, misty moors, cursed battlefields, and mountains where blood has soaked the earth. It's best looking for these creatures where any battles have taken place.

Blood Wolfs are aggressive, territorial, and unnervingly intelligent.

At first glance, a Blood Wolf resembles an unusually large gray wolf, but closer inspection reveals its gruesome nature. Its thick black or crimson fur appears perpetually damp with fresh blood that never seems to dry. Its eyes burn a deep scarlet, and its jaws drip with dark red saliva. When wounded, the beast scarcely seems bothered, as the blood coating its body writhes and seeps back into its flesh, knitting injuries together.

Blood Wolves are apex predators that hunt alone or in small family packs. They possess a supernatural sense for fresh blood, allowing them to track wounded prey across miles of wilderness. Many travelers believe that bleeding in a Blood Wolf's territory is tantamount to ringing a dinner bell.

Unlike ordinary wolves, Blood Wolves are patient hunters. They often strike once before retreating into the darkness, allowing a victim to bleed and weaken before launching a relentless pursuit. They instinctively target injured creatures first, often ignoring healthier opponents until their preferred prey has fallen.

Important Notice: Due to the amount of fresh food is actually available in this amalgamation of worlds, the Blood Wolfs are now quite eager to actually hunt healthy prey and seem to be much more confident as well.

Though feared, Blood Wolves play an important role in the wild by culling sick and wounded animals. Druids in their home world would sometimes regard them as grim agents of nature's balance, while the villagers see them only as omens of death.

Important Notice: Due to the amount of new species available for these Blood Wolfs to hunt, they have started to expand their population by unprecedented numbers and their regenerative properties make it hard for the larger local predators to actually compete and keep them in check. They are also starting to become a slight issue when it comes to their aggressiveness

A slain Blood Wolf's fangs are prized by hunters and alchemists, while its blood-soaked hide can be crafted into cloaks or armor said to sharpen the wearer's senses. Alchemists also value its magically infused blood as a potent ingredient in healing draughts, blood magic rituals, and regenerative elixirs—though harvesting it safely is no simple task.

Notice: The Watcher's Guild requires some of the blood from the slain Blood Wolfs, you may feel free to keep the fangs and the hides however.

reddit.com
u/Budget_Elderberry503 — 2 months ago

IMPORTANT: Vote here!

Thankfully a kind Lazy Samurai got all of the candidates on a list, so everybody cats your votes in here! No voting for yourself obviously.

Milford Soyer: 1 Vote

Kagura

Cigar Cat

Skullface

Dr. House

Kyoko Kirigiri: 3 Votes

Kokichi Oma: 2 Votes

Ayatan

Najimi

Barack Obama

IMAGE_FRIEND

(I'll edit the post each time somebody votes, and if this is allowed, I request that a mod pins this for easy access for everybody)

reddit.com
u/Budget_Elderberry503 — 2 months ago

IMPORTANT: Digi-TX sets up the Voting System

(image unrelated)

I've decided to keep a track and EVERYONE who is running for the elections! I'll also keep a track on all of the votes, so whoever wins will be by the amount of votes that I count.

Voting machines appear as images would appear of the candidates

To those in the, uh, OOC, say if your voting for somebody and if your character is in the race! I'll edit the post to accommodate both any votes and the candidates! So, let us go and have a fun and orderly Race!

Candidates with Votes (you have to send a comment in order to register your candidate and your vote):

The Devil (Cuphead) for Vice President: 0 Votes

Green (Among Us) for President: 0 Votes

Skullface for President: 1 Vote

u/Budget_Elderberry503 — 2 months ago