Is teaching "norm" values to your kid actually different from indoctrination, or is it the same thing with better PR?

So I've been “stuck” on this for a while and wanted y’all’s thoughts.

With religion it's kind of easy to see the problem. In a Christian nation you could raise your kid with no religion and let them decide for themselves later, that seems fine. But you could also teach them something like Satanism and then, once they're older, tell them "I was showing you a bad religion on purpose, your morals are what I taught you outside of that." That's clearly manipulative. Or you could raise them Christian and later reveal you're actually an atheist, then let them decide, but even that feels like it's quietly pressuring them out of the religion, just less obviously.

Where I get stuck is applying the same logic to something like sexuality. Society treats straight as the "norm," even though it's not really a moral good, just an informal default that gets taught without anyone stating it outright. So would it be a moral good or bad to explicitly teach your kid that being gay is correct or normal (this goes for both straight parents and gay parents)? If teaching "gay is the norm" is bad because it's forcing a specific belief on a kid, then doesn't that mean every country that inadvertently teaches straight as the norm is doing the same moral bad, just passively? Or does intent matter, so passive/ambient teaching doesn't count the same way explicit teaching does?

And what about someone who explicitly intends to raise their kid thinking straight is the norm, but still says both are fine? Is that morally different from someone who never thinks about it at all and their kid just absorbs the ambient norm without them meaning to teach anything?

I got some pushback that "no one actually teaches gay as the default" and that the real default is more like "love who you find and don't worry about it." Which is fair, but I don't think that's actually neutral either. It's still a specific stance a parent is choosing to say out loud, not really an absence of teaching. So now I'm wondering if "don't worry about it" is a genuinely different, better option, or just a softer version of the same thing where a parent still picks a stance and voices it, it just happens to feel invisible because it lines up with where most people already are.

Curious how people here would actually work through this one. Thanks!!

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u/Budget_Gap_486 — 1 day ago
▲ 0 r/Ethics

Should teaching a child ‘straight is the norm’ and teaching ‘gay is the norm’ be scored as morally equivalent, if both are sincere and disclosed as opinion?

New to this sub so sorry for format and also I use sexuality as the example for better consideration/understanding but I originally thought of it in terms of religion, and it can be expanded to other avenues like politics.

I’m trying to scale morality around parental influence but I’m having a few problems resolving it.

What if there is a parent who never says a word, never teaches anything explicit, but privately hopes / desires their kid turns out straight versus a parent who privately hopes their kid turns out gay? Society treats these as asymmetric: one desire aligns with the ambient norm, one doesn’t. But if we’re doing actual morality-scaling here, shouldn’t the moral weight of “silently wanting X for your kid” be identical regardless of which X it is? A desire is a desire and the asymmetry is coming from society’s prior, not from anything intrinsic to the parent’s mental state.

So a few sub-questions I can’t cleanly answer:

  1. If a parent explicitly teaches “straight is the norm, but gay is fine too,” is that morally different from a parent who explicitly teaches “gay is the norm, but straight is fine too”? Structurally they look identical with picking a default, then disclosing that the other options are okay. Does the fact that one default matches broader society and one doesn’t change the moral status of the parent’s act, or only the social consequences the kid will face?

  2. If a country’s culture already pushes hetero-as-default, does a parent who does nothing (no explicit teaching either way) count as “morally neutral,” or are they complicit by default as they ride a bias they didn’t create but didn’t correct for either? And if silence = complicity here, does that mean silence is never neutral in the presence of any ambient norm (religion, politics, etc.), which seems like a really strong claim?

  3. Does intent matter at all if the outcome is the same? i.e., a parent who explicitly teaches straight-as-default vs. a parent who just happens to raise a kid in a straight-normative culture without thinking about it (same result for the kid either way). Is the explicit one doing something worse, or is that just intent-worship that doesn’t track actual harm?

I’m just curious how people here would actually assign scores/weights to “desired outcome that matches the norm” vs. “desired outcome that goes against the norm” vs. “explicit teaching” vs. “passive non-correction.” I’m thinking desire alone (unexpressed, unacted on) should score close to zero either direction, and the scaling should really hinge on disclosure (did the kid know a bias was being presented as a bias, not a truth) but I’m not confident that holds up once you factor in ambient culture doing a lot of the “teaching” for you.

Also open to other axes people think I’m missing!!

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u/Budget_Gap_486 — 1 day ago

Tips for creating GUI for superhero game

Hey y'all I've been making a superhero game for my own fun and most of it has been designing a big city to fly through. It was inspired by other superhero games I like to play which I wish had bigger and more interesting maps. I have pretty mid coding experience, but I can easily navigate Roblox studio and have ai fill in my coding knowledge gaps.

For a placeholder, I had an ai create a GUI as I have no experience making them and wanted to just come back after I had a working game to play around in, but now that I've developed a large part of the game, I feel as if I need a better GUI for my own appeal (it looks very much AI IMO)

Tips on creating or learning how to make a GUI? thx!

reddit.com
u/Budget_Gap_486 — 1 month ago

Tips for creating GUI for superhero game

Hey y'all I've been making a superhero game for my own fun and most of it has been designing a big city to fly through. It was inspired by other superhero games I like to play which I wish had bigger and more interesting maps. I have pretty mid coding experience, but I can easily navigate Roblox studio and have ai fill in my coding knowledge gaps.

For a placeholder, I had an ai create a GUI as I have no experience making them and wanted to just come back after I had a working game to play around in, but now that I've developed a large part of the game, I feel as if I need a better GUI for my own appeal (it looks very much AI IMO)

Tips on creating or learning how to make a GUI? thx!

reddit.com
u/Budget_Gap_486 — 1 month ago