[Standard] On the path of Affinity Artifacts, Part 1. Help, please.
Hi everyone, I hope you're doing well.
I've been wanting to play a new deck for a while now—something other than Control or Mardu Discard.
Artifact Affinity caught my eye because there are 12 cards that fit the archetype perfectly; in fact, 8 of them are the same ones used in Modern (ignoring the fact that there are many more tools available there).
Emissary Pinnacle, Weapons Manufacturing, and Ravenous Robots have incredible synergy with Springleaf Drum and—with the new *The Hobbit* release—Giant's Boulder.
You can generate solid value using Tezzeret to tutor up a 1-drop and Krang to draw up to 4 cards.
I've been thinking about win conditions:
Improvised Arsenal can deliver a massive hit; it combos well with the Skateboard, or even with Gingerbrute to make it unblockable.
Or perhaps even with Rust Harvester to deal significant damage to the opponent.
I'm running into a few issues with this deck:
- I'm not really utilizing the Munitions tokens created by Weapons Manufacturing at all. I feel like I'm missing out on a huge opportunity there.
I considered a Jund Sacrifice-style build with Biotech Specialist and The Sackville-Bagginses, but that’s a different kind of deck—it focuses more on the token gimmick than on artifacts.
I also thought about Legion Extruder, but it costs 4 mana (2 to cast and 2 more for the ability). Maybe Umbral Collar Zealot? I'm not sure.
- I feel like I'm still lacking value. Krang is great, but costs 2 Blue mana (which is tough if I've been spamming spells), and Tezzeret—at best—comes down on turn 2 to fetch a 1-drop.
Quantum Riddle might be an option, but I want to keep the deck mostly artifact-based to maximize triggers for Pinnacle, Ravenous, and Weapons.
Could you guys throw some ideas my way?