
Improvements for Nomadic Envoys? Share your ideas! Why doesn't the Nomadic Envoy let us Bank our items? Also please add more specific and interesting trad-es and LOYALTY rewards? Tra-de weapons for weapons.
I don't understand why we can't submit the items like in a project so we don't have to sandbag them in our inventory.
Trade Weapons for Weapons: Why not add some interesting trades in a 2nd section below where you can trade 1 purple + 1 blue + 1 green weapon for 1 tempest? You're still trading down but you're getting something that you want. The durability of the tempest would be the lowest of the durability of the weapons submitted.
It's kind of dull that every major reward requires the exact same materials. Why not have us collect something more niche. The 3 ducks for 1 turbine is a step in the right direction except... most players don't like bird city.
Give Trinkets more use: Imagine if you could trade 2 Film Reel + 2 Snow Globe + 1 Lance Mixtape for a moderately kitted Bettina 4 and 25 gold coins. I think that would be a step in the right direction.
Nomad Trader Loyalty Rewards: Imagine if each time you complete a trade with the nomad envoy you score loyalty points. Eventually you can trade your loyalty rewards for some cosmetics, Patches to put on your backpack or jacket.... country flags... clan flags... or Accessories (trinkets w special abilities) that you store in your base in speranza which give small passive buffs that do not effect pvp. Max 3 active accessories per player. Example: 1) An accessory giving a passive buff of 1 extra inventory slot for any blue or higher tier augment (rare). 2) Crawling speed increased by 10% (uncommon). 3) Basic material stacks improve from 50 to 55 (rare). 4) Each ferro shot has a 25% chance to deal double damage to arc (epic).