What's your dream combat system in a game? ⚔️
I'm gathering ideas for a game and would love to hear your thoughts.
If you could create the perfect combat system, what would it look like? What mechanics make combat feel fun and satisfying? Do you prefer fast, combo-based action, tactical combat, parries, dodges, magic, destructible environments, weapon switching, or something completely unique?
Also, what's one combat feature you wish more games had but rarely do?
- What mechanics would it have?
- Fast-paced or slow and tactical?
- What features do you wish more games included?
- What makes combat feel satisfying to you?
- Any unique ideas you've never seen in a game?
Feel free to mention games that inspired your ideas or share something entirely original. Every suggestion is welcome!