
Ranked Matchmaking Needs Adjustment
I'm coaching a couple friends, and tonight we were reviewing their matches and I saw this in their history. My friends are the two plat players.
As you can see, there is a very clear outlier in this match, carrying their teammate who is just shy of the 2400SR party limit.
I think the simple fact is that 2400SR is too big of a gap. This is made even worse when the gap is on the upper end of the SR system.
This is the difference between a top 20% player (mid plat) and top 0.5% player (Demigod). Even for the diamond players that are top 10-15%, that's an insane gap.
I think that 2400SR is arguably fine for all ranks Plat or even Diamond and Below, but once you're Obsidian and Above it needs to be dropped to 1000SR or less for party limits. 600SR is a full bracket, which seems reasonable.
There is no world where a Demigod should be killing players 4 ranks below him. That's just a bad experience for players.
Masters and Above represent approx. 2% of the playerbase. As someone in that range myself, I'd much rather get balanced matches with a longer wait than end up clubbing seals 4 ranks below me. It's way more important to make sure that the majority of players have fun than your top 2% get free lobbies like this.
Thank you for coming to my Ted Talk.