r/Smite

▲ 48 r/Smite

Joust is unplayable right now

Every single match is against an aspect atlas and an ah puch. They take up the entire battlefield and do massive damage. I genuinely have no idea who decided to add this atlas aspect in the game and then follow it up by adding in ah puch OF ALL CHARACTERS before atlas got a nerf. Am I just bad? Is this not as big of an issue for anyone else? Either way, joust is just not fun at all right now

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u/Successful-Deer-3392 — 19 hours ago
▲ 23 r/Smite

Naively posting a Fafnir clip every day until he's released (or I run out) Day 162

Ne Zha in shambles right now (4 years ago)

u/Athlaeos — 17 hours ago
▲ 6 r/Smite

What is/are the thing(s) or/and parts that you like to see the most in the Titan Talks?

For me, its the skins and gods reveals, the answers to the questions about the state of the game and of the company, and what mechanics or features the team planned or could plan to add in the future.

Note: the fact that the developers are really open to talk about some subjects is a real plus.

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u/Ea50Marduk — 22 hours ago
▲ 44 r/Smite

Cabrakan aspect ult is weird.

I love Cabrakan aspect but oh lord is the ult inconsistent. I hit people outside the target area and can't hit gods within the target area.

u/Im-Dunkachino — 1 day ago
▲ 22 r/Smite

I have to wait 10 minutes before my next 5 matches bcs of this

pleas fix game

u/AdDue1272 — 1 day ago
▲ 6 r/Smite

wonderful more amazing things

please eos the game before it releases

u/C_O_L_D_ — 1 day ago
▲ 12 r/Smite

Babay - Slavic - The Bogeyman

Intro

Babay, Babai, Babayka, Babayko, Bobo, Babok, Bebok, Torbalan is a night spirit (Bogeyman) in Slavic folklore. According to beliefs, he abducts children who do not sleep at night or behave badly. The term babay, alongside its synonym, baba, is most likely of Turkic origin. It is translated as "grandfather", "old man" from the Tatar language.

The main attribute of this monster is its bag, or rather - its sack, and its other characteristics often remain unclear and left to the imagination of children, for whom it could also be an acquaintance or unknown beggar or wanderer but sometimes a mythological or fairy-tale creature, with evil or questionable intentions or simply - with an appetite for human meat. It is believed that he lives in the forest, in a swamp or in a garden. At night, he wanders through the streets and puts into his bag those who meet him on the way. Walking near houses, Babay stands close to the windows and watches the children. If they are awake, he starts to make scary noises, such as rustling, gritting and knocking on the window. Also, Babay can sometimes hide under the child's bed, and he may take them if they're sleeping or get up.

Abilities and Inspiration available on post images

Gameplay

Babay is intended to be played either as a Support in duo lane, or as a Solo laner. He’s a heavily-melee god, who excels in bullying a single target, isolating and limiting what they can do. I wanted him to be able to stick to that target, with his abilities providing only limited AoE potential. Babay would excel at smaller scale fights, such as 2v2s with his ADC or jungler, where he can stack his CC and chain debilitating effects onto enemies. He’s meant to be hard to kill, with his extended survival allowing him to gain enough benefit from his ultimate’s unique enemy cooldowns and then eventually picking up an ally.

My other Slavic god concepts:

Zorya - The Aurora

Koliada - The Newborn Winter Sun 

Mat Zemlya - Mother Earth

Živa - The Avatar of Life

Yarilo - The Green Groom

Svetovit - The Warlord

Vampir - The Bloodfiend

Kikimora - The Chambermaid

Moryana - Daughter of the Depths

Stribog - Master of Winds

Orisnitsy - The Fates

Rod - The Creator

Mokosh - Spinner of Fate

Dazhbog - The Luminary

Vila Samodiva - The Woodland Nymph

Devana and Leshy - The Wildlings

Perun - King of the Gods

Veles - Lord of the Under Earth

Svarog - The Forgemaster

Vesna - The Herald of Spring

Morana - The Lady of Winter

Lada - The Beloved

Belobog - The Bright one

Chernobog - The Dark one

Sources:

Jeff McAteer - The Boogeyman; Goya's ''Que viene el coco ("Here Comes Babay / Babay is Coming"), c. 1797; Andréa Boloch - 32 Henri Crochet inktober2020 bonus; Milagrose - Boogeyman; Andréa Boloch Andréa Boloch - 10 la Bérane Inktober2020; Oleg Rotar - Babay; Gustavo Rinaldi - Papa-Figo (Liver Eater); Javier González - Babadook; Khalid EL Morabethi - NPC; Luca Van Dort - The Babadook

u/ApePostLove — 23 hours ago
▲ 2 r/Smite

Au Puch???

Why can’t I use my God Tokens? He is the whole reason I came back lol, that’s my homie!!

u/xkush_master_420x — 1 day ago
▲ 11 r/Smite

Zorya - The Aurora - Slavic goddess of Dawn, Dusk, Morning and Evening Stars

Intro

Zorya ("Dawn", “Aurora”, “Daybreak”, “Morning Star”), Zarya, Zaria, Zorza, Zirnytsia, Zaranitsa, Zoryushka is a figure in Slavic folklore, a feminine personification of dawn, possibly goddess. Depending on tradition, she may appear as a singular entity, or two or three sisters at once (the Auroras).

There are many myths surrounding Zorya and her many names. She is mentioned in songs, stories and prayers, sometimes prayed to for good harvests and health, invoked as protectress and to dispel nightmares and sleeplessness, and also patronized marriages, as manifested by her frequent appearance in wedding songs, and arranged marriages between the gods. Sometimes the three Zorya sisters also function as Rozhanitsy.

She is often depicted as the sister of the Sun, the Moon, and Danica, the Morning Star with which she is sometimes identified. She lives in the Palace of the Sun, opens the gate for him in the morning so that he can set off on a journey through the sky and guards his white horses.

Abilities and Inspiration available on post images

Gameplay

Zorya is designed to be played as an ADC in the duo lane, relying on correct spacing and positioning to fulfill her role in a fight. She’s meant to be a slow- but hard-hitting adc, who cannot gain attack speed but still reaps benefits from on-hit items. Essentially, I want her to charge up a basic attack in her sniper stance and for every basic attack she would have cast during that duration, all the on-hit effects that would have been applied are meant to be combined into that 1 basic attack. She’s meant to be hard to play, with the decision of when to go into sniper-stance and when to switch to normal basic attacks being crucial (especially as she gets benefits for her only movement ability during sniper stance). Spacing, zoning enemies and utilising her gravity well seemed like a fun thing to play around.

My other Slavic god concepts:

Babay - The Bogeyman

Koliada - The Newborn Winter Sun 

Mat Zemlya - Mother Earth

Živa - The Avatar of Life

Yarilo - The Green Groom

Svetovit - The Warlord

Vampir - The Bloodfiend

Kikimora - The Chambermaid

Moryana - Daughter of the Depths

Stribog - Master of Winds

Orisnitsy - The Fates

Rod - The Creator

Mokosh - Spinner of Fate

Dazhbog - The Luminary

Vila Samodiva - The Woodland Nymph

Devana and Leshy - The Wildlings

Perun - King of the Gods

Veles - Lord of the Under Earth

Svarog - The Forgemaster

Vesna - The Herald of Spring

Morana - The Lady of Winter

Lada - The Beloved

Belobog - The Bright one

Chernobog - The Dark one

Sources:

Star Goddess by XQ Xue; Zvezda - Andrey Shishkin; Julia Khoroshikh - Zorya Goddess of Dawn; irina-plachkova-phantomrin-the-star-small; Sara Cuervo - Nyx creating a star; cosmic nova sarah carmody; worldheart manipulator roy schramm; Cosmic Missile Concept - Sarah Carmody; Style Exploration - Sarah Carmody; The Voidweaver - Jarl_Vraal; Animated missile concepts (2018-08) - Sarah Carmody; Rafał Górniak - Astral mage

u/ApePostLove — 23 hours ago
▲ 48 r/Smite

I had someone who was a “f7 warrior” who just sat in spawn?

Game started out normal we all used boosters skins boosters and all. The Ra mid went out of spawn and played to then just to afk in spawn, and trash talked every time we went to surrender due to it. Also had a duo in the match playing normally also refusing to surrender but was clearly throwing. Is like a normal thing and tf is a f7 warrior are they always like this?

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u/_yotsugi_ — 1 day ago
▲ 35 r/Smite

A-Z God Design Community Tier List! Day#129 with Xing Tian!

Judging based on visual design, animations and voice acting

u/Gharbin1616 — 1 day ago
▲ 1 r/Smite

Support Needing Map Support

I've been playing this game as a way to connect with family. It's far outside my wheelhouse of games. Usually I play solo games that require little expertise or skill in order to have a good time.

My family members have way more experience and are trying to help me learn to play the game better. In particular, I get advised frequently to use my map so I know what's happening on the field. I've gone so far as to make the map opaque and place it in the dead center of my screen- but that doesn't seem to help with effectively using it. I'm finding I can either pay attention to the map or to what I'm doing with my character. When I focus on character gameplay, I'm only able to understand what's in front of my character, like tunnel vision. This can make the game difficult for my teammates as I have no clue what's happening outside my field of view. This is usually a bigger deal for my character as I'm playing a support (which I've been told is my best so far).

I'm looking for advice on how to use the map and improve my game awareness. How often should I look at the map? How do I balance the dual visual input of gameplay and using my map on top of the directions and plays my teammates call out? What should I be training my eyes to look at and my brain to pay attention to? The overwhelm is real out here.

For additional context- I have somewhere between 100 and 200 hours in the game at this point. My skill level is probably as good as it's gonna get since I don't play religiously. I'm just hoping some nice people might have some advice on how to expand my bandwidth for all the input I can't seem to juggle so my friends are able to have more fun. Sorry for the ramble and thanks for any advice!

reddit.com
▲ 4 r/Smite

Aladdin Help

I am trying to learn how to play Aladdin and I am having a tough time. I usually main Tsuk , and do fine. I feel like I do no damage and get deleted; especially inside the lamp.

Anyone have tips tricks, people to watch? I want to get good with him bc he is fun but I’m just getting my ass handed to me.

reddit.com
u/ES6Enthusiast — 1 day ago
▲ 251 r/Smite

Gugu Gaga - Atlas Skin Concept

  1. When Atlas throws the Bowl, the VFX shown on the ground could be a "Milk and Cornflakes" splash.
  2. Instead of the Ball blue area (Default Skin), it becomes White (Related to Milk).

If Atlas Bowl is on the ground:

  • It would be funny if his second Ability imprison you inside the bowl (if hit in the center) before throwing you and splashing Milk everywhere while burping.

If the Bowl is in your hand:

  • It would be hilarious if Atlas uses a Gigantic Straw where he inhales, pulling enemies towards him, and If he catches a god, the enemy will be trapped in the Straw before the release.

Edit:

This is optional:

  1. They can give him the "6-7 meme" as a global emote 🤣.
  2. As special Emotes, they can make him crawl like babies while laughing/crying in a funny way from time to time. He can crash toys as well. He can sleep like an Angel... Basically, funny things babies do that will make us laugh when playing with Atlas.
u/nohra01 — 2 days ago
▲ 91 r/Smite

I need this skin to return. So well done and unique.

u/kamicorp — 2 days ago
▲ 65 r/Smite

Naively posting a Fafnir clip every day until he's released (or I run out) Day 161

I never really thought about that some people might find it impressive that I can somewhat consistently hit the 3 on instant cast but yes now that I think about it, it is quite nice

good job me

anyway, here's a mid clip

u/Athlaeos — 1 day ago